FoonLudum Dare ExplorerLD14 → By Touching It With Your Spikes

By Touching It With Your Spikes

By super-dot

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CategoryRankScoreCount
Innovation413.4015
Theme693.3315
Overall1161.8816
Fun1161.6916
Humor772.297
Polish1191.5016
Graphics1201.7315
Technical1092.2512
Audio1
Journal4

Comments

Covenant

Lots of collision detection problems (dying without touching anything)... This could actually be a fun game (I wanted to succeed), but with those issues, it was just frustrating and let me down to a matter of luck...

X-0ut

Have to chime in with the collision detection problems. Couldnt make it around the first bend no matter how many times I tried.

mjau

Same problem here.. kept dying for no apparent reason. Nice idea though.

Radix

I like the control method, surprisingly I don't think I've seen that one before (there was a Donkey Kong thing along the same lines, but this is simpler).

Tenoch

Mmm interesting controls, but seemed impossible to beat. And well, could be more polished, but...

lucasshrew

Sames as all, interesting controls but it is impossible to beat.

badlydrawnrod

Couldn't get past the first bend. Interesting controls though.

Morre

I like the idea, but the implementation is a bit rushed. No surprise there, it's Ludum Dare after all :>

Having the first (and only?) level be impossible detracts a bit from the gameplay.

I think this could turn into an interesting game with some more work :)

Arowx

Well I just mastered the AWOD shuffle when I realiased I was too big to fit round the level! What about a AWOD fitness/diet minigame?

Endurion

Hmm, so far I'm using more time to fight the controls than the game. It's kinda annoying that you also cannot move outside the screen.
I never managed to get onto the first grey dot.

With an easier start level this could be a lot more attractive.

TimS

Yeah.... not being able to touch the edge of the window without dying killed it for me. :(

jsb

Okay, the controls are effectively the enemy in this game. Even after I figured out the rules (don't touch black pixels, always touch dark grey pixels, at least that's what I believe), I didn't manage to get past the first corner. Pity, because the idea of controlling an inertial AWOD as the player has quite some potential.

noonat

Controls were an interesting idea but I found them frustrating since I couldn't slide along collisions.

HybridMind

damn.. wish this was actually working and possible because I like other it seems have never played where main character is a strange turning wall of doom before and the thought is intriguing. :)