Crystal Towers Beta -Final- by wonderwhy-er
105.42m, l/r a bit too sensitive, rotation on two horizontal keys would be nice.
Foon → Ludum Dare Explorer → Users → greencow
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Po | Cm | Te | Jo | Fo | Ef | Tw | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2010 | 17 | Islands | tailspin | compo | 175 | 2.16 | 2.03 | 2.97 | 2.97 | 1.74 | 1.58 | 1.88 | ||||||||||
| 2009 | 15 | Caverns | greencow-LD15 | compo | 96 | 2.65 | 2.46 | 3.27 | 3.38 | 2.00 | 1.67 | 2.80 | 2.15 | 29 | ||||||||
| 2009 | 14 | Advancing Wall of Doom | advancing wall of math | compo | 20 | 3.61 | 3.71 | 3.76 | 3.22 | 2.56 | 3.44 | 3.47 | 3.11 | 2.76 | 2.22 | |||||||
| 2008 | 13 | Roads | Buffalo Road LD13 | compo | 15 | 3.57 | 3.64 | 3.36 | 4.00 | 2.86 | 2.71 | 3.33 | 3.36 | 3.00 | 2.18 | 2.50 | ||||||
| 2008 | 12 | The Tower | Teenage Mathant Ninja Tower | compo | 33 | 2.93 | 2.27 | 3.87 | 3.40 | 2.60 | 3.29 | 2.80 | 2.73 | 2.33 | ||||||||
| 2007 | 10 | Chain Reaction | Rapid Polymerization of Free Radicals | compo | 30 | 2.83 | 2.50 | 3.83 | 3.50 | 2.00 | 2.40 | 2.17 | 2.67 | 3.00 | 2.80 | 2.71 | ||||||
| 2005 | 6 | Light & Darkness | Title Unknown | compo |
| Year | MiniLD | Theme | Game | Rank | ||
|---|---|---|---|---|---|---|
| 2009 | 8 | Mash-up | miniLD8 – Dr Splodeyhead |
greencow leaves an average of 16.7 feedback comments each event.
105.42m, l/r a bit too sensitive, rotation on two horizontal keys would be nice.
winrar.exe, wants more falling towers to climb.
sweet kittens
a keyhole collecting keys, of course!
mind if i smoke here?
i dig the challenging puzzles, i love chromatron and this is like a fast paced version of that. some trial and error just spinning around every new mirror i get to, but there's strategy to quickly assessing feedback sources. restarting the puzzle feels a little tedious compared to just working the pieces til it fits like chromatron, but that got my adrenaline rushing on the second attempt as my energy started to get low, had to wait for a second for my feedback to go down while my energy was running low and like two pieces left and i'm like arg! hurry! great job!
quack, looks fun
tutorial flashed by too quick to fully understand what was going on, i just made a guy and watched what he did, still confusing, i caught a note about not being allowed to create a guy that would die anyway, but i wasn't sure what would have killed it when i couldn't create sometimes, seeing the harsh penalty of futility would have given me a better understanding than just preventing my action.
ended up stuck upside down every time, couldn't hear the music =[ one time i carried two boxes to basecamp, one grappled and one on the roof of my ship ;]
poppies poppies poppies
mm aminal crackers
shit, a bomb
space ships just want to be freee
so much turning and variable speeds i just clicked the piece with the most sides when it had lines covering the most pieces and hoped they would trigger everything else, this worked in many levels, level editor nice
Cool game, I like drawing games, because I need practice drawing ;] hand drawn challenging levels nice, thanks =]
the first time i played i was avoiding everything not knowing about the bombs and lazer, i had so many aliens on my screen everything was in slow mo, slower and slower until everything stopped, and i slowly approached the halted clump behind me and accepted it's comforting embrace.
then i played it again and blowed them up good!
gooey
game feels solid, nice firework effects and sprites
nice gfx, good puzzling, solid
i will not react to your chains!
great work mumuman
it is very humorous
mm i like a girl with corners
blowing up planets has never been easier!
this game is pure rock and roll, i can't believe i survived with my mans intact
nice interface and level editor, challenging puzzles
big baby buddha head, where'd you get those nice sounds??=O
this is a fairy weird game
fun and challenging, good job!
a bug in the controls lol
when fairies and ninjas collide, hilarity is assured, super!
LD13 — Roads (10)
The game by threeeffhex
fun game, lobbing dots and moving turrets, cool gravity flip
Potholes by swergas
could've been fun, but the pothole's clip was outside the graphic, causing too many crashes, and some just stopped filling, maybe i 'crashed' into them.
Submission: Roadate by crc
isometriphobia
Lucid State Dreaming by policedanceclub
i think i'll have lunch at the psychedeli
Rara Racer by increpare
lolcats
Two Roads by Hamumu
a wonderous tale =D
PizzaBitch by Sophie Houlden
fast bitch
Highwaymen by Gilvado
cool, battles are fun, building phase needs graphics
Roads to Nowhere by erik
fun and attractive, roads like trees branching out, made some tribal geometries at the end
all roads lead from home by dessgeega
great fun =] gave me nightmares