Foon → Ludum Dare Explorer → LD10 → Next

Next

By saluk

Percentile
CategoryRankScoreCountLD10Ever
Fun262.751645.623.6
Overall272.941645.823.1
Innovation322.881634.032.4
Theme233.191652.133.6
Graphics342.751627.619.9
Polish382.311621.219.7
Audio213.071542.842.9
Humor311.78928.54.9
Technical412.571416.626.3
Effort353.061629.129.1
Journal412.381318.325.2
Food3

Ratings received

OverallAudioEffortFunGraphicsInnovationJournalPolishTechnicalThemeHumorFood
3342423332
34343422341
333224222421
324324323
2
3232333232
443434135
4454443344
222221221322
242222323221
3442233124
1312212221
3333343331
43333233241
3232322322
334422333
3333242234

Comments

nyannyankoneko

It's like space invaders meets a puzzle game. It is pretty good, but could benefit from a bit more color.

sol_hsa

Couldn't download

papper

Pretty good, but it was a bit easy.. Just hammer space and avoid the reflecting beams :)

girlflash

actually I was suprised at how much fun I had with this, bouncing lasers = win :D

wiering

Nice concept. Somtimes it's a bit unclear what happened.

endurion

Not bad for only 4 hours ;)

steelgolem

wow! i couldn't stop playing! gets a little old after a while, but.. good combination there ^_^

make it more obvious what the next color is, i can't see those 3 pixels you're using to show it.. plx!!

hamumu

Well... interesting idea, but it makes for a lame game. I didn't know what on earth was happening at first, but when I read the readme, the beams bouncing off of you until they matched you was clever. I like that idea, and if the combo scoring was in so you'd get credit for bouncing a laser before using it, that could be really cool (with huge bonuses for bouncing lasers of 2 different colors at once... I suppose 3 is impossible barring exceptional luck/timing).
Some explosion graphics would've made a big difference in understanding the distinction between dying and finishing a level, among other things.

Wacky idea, and good job reaching playability in 4 hours.

mjau

Interesting idea =). Fun for a little while, but there's not much sense of progression and things generally seemed to stay the same, so it ended up feeling repetitive after not too long.

greencow

well for making a game in 4 hours while we used 48 gives you a 12x multiplier so i think you've got this in the bag

deepflame

Nifty game, enjoyed playing it. :) The sounds are slightly painful on the ears. ;)

gimblll

Got old pretty fast, sorry. Could've used much more effort spent on it.

mwest

Had some fun with this - could be nice with some polish.

tenjouutena

Plays well. Interesting twist to the match 3 idea. Needs some polish though.

negativegeforce

match 3 space invaders, lol