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Wiering

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Category Medals

YearLDThemeGameDivisionCategoryScore
🥈 2008 12 The Tower Treasure Tower compo Timelapse 4.00

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoPoCmTeJoFoEfTlCo
202660Old Tech🤖Junkyard Pilot Crash Coursejam
201431Entire Game on One ScreenCollect the Crystalsjam4143.312.633.594.223.902.8164
201326MinimalismMiniQixjam3083.022.982.184.042.931.751.722.4580
201122AloneKIittycompo6231.951.591.152.033.021.001.121.312.14100
201018Enemies as WeaponsDidijam9
201017IslandsMonkey Islandscompo1652.331.671.303.054.133.572.083.504
200916ExplorationJimmy's Adventurecompo572.963.002.283.603.811.172.003.5058
200915CavernsCave Minercompo812.812.632.053.564.051.431.914.0050
200914Advancing Wall of DoomSave the Sheepcompo733.002.683.163.263.323.833.143.052.673.933.00
200812The TowerTreasure Towercompo183.463.041.962.884.382.363.633.093.673.724.00
200811MinimalistTitle Unknowncompo343.002.671.773.373.442.921.433.192.733.953.52
200710Chain ReactionFinal entry, uncompo431.942.001.712.334.002.172.362.273.192.71
20056Light & DarknessTitle Unknowncompo1.772.333.39

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Wiering

Wiering leaves an average of 19.0 feedback comments each event.

LD60 — Old Tech (3)

Talus by karpopper 2026-10-19T21:05:14Z ♥ 0

With double jump I could get on top of the building and walk for a while (off screen), but after a while there was some kind of barrier.

Tram Troubles by rosa00 2026-10-19T19:02:44Z ♥ 2

It took me a while to understand that you have to keep the mouse button pressed all the time, I was trying to fire and half of the time it didn't work. I only got to round 3, those birds are mean!

DEAD PIXELS - THE LAST SIGNAL by artemeda 2026-10-19T17:17:46Z ♥ 3

It was an enjoyable platformer, I got to the end. It sometimes became hard to know which key to press, but luckily there were many save points.

LD31 — Entire Game on One Screen (13)

The Paper Dance by TravisChen 2014-12-24T01:57:00

Is that Tchaikovsky?

Coloring by RevoluGame 2014-12-16T11:14:00

Nice little game.

Memories of Seasons by ncannasse 2014-12-16T03:34:00

Amazing work! Interesting to read your source code, nice use of callback functions.

Super Pong Invader Stuff by PentaHelix 2014-12-15T03:37:00

If you're using HaxeFlixel, why not compile a web version?

Admin vs BFU by jarnik 2014-12-15T03:34:00

For the theme, wouldn't it be better if Frankie could do everything remotely from is one screen?

Polyfill by Namide 2014-12-15T03:14:00

Well done. I like the sounds, even though it's a very short repeating melody, but seemed like nice random notes at first. Compared to Tetris, having all the time to place a piece does kind of make it feel a bit slow. And there seems to be no way to move a piece under something else, even if it would fit.

Murder on Stage by greytram 2014-12-10T06:41:00

A way to walk faster would be nice and sometimes the text goes to fast for me to read it. Too bad it can't be solved yet.

SNOWGAME by Dunric 2014-12-10T06:26:00

Nice music

Creative Defense by sharp911 2014-12-09T05:31:00

If you make it through the first two minutes or so, it becomes very easy.

Pocket Contra Force by nodoxi 2014-12-09T03:26:00

Well done!

Once upon a time... by Frankus 2014-12-09T03:14:00

Good use of the theme. Why can I only vote for humor?

TheCubeDude by Thundercake Games 2014-12-09T03:03:00

Sometimes its very hard to see where the character is or where the flag is.

DisChord by Grindstorm 2014-12-09T02:54:00

You've got a pretty solid little puzzle game. Only thing missing is an undo button.

LD26 — Minimalism (18)

Z Jumper by Zaelza 2013-05-05T14:55:00

Nice lighting effect. Why not also allow the arrow keys?

Mondrianalism by TrahDivad 2013-05-05T14:27:00

Nice game!

Kitten's Pixel by MvT 2013-05-04T01:06:00

Not sure what to do, nothing happens when I go to the potatoes or the portal, I must be missing something.

Chromatater by Jim Haslett 2013-05-04T00:53:00

That music is too minimal!

A potion of minimal that makes things less maximum. by jplur 2013-05-04T00:45:00

I must be missing something, since I can't get past the first room after the blocks fall down. It looks like you can go to the right, but there is a rectangle I can't get past.

Potato The Destroyer by Cory Martin 2013-05-04T00:27:00

Great game! But very hard, I couldn't beat the boss level.

Would be nice to be able to choose other keys.

MIN by s0ulcrusher 2013-05-03T00:58:00

That was an interesting experience. Climbing up those platforms was very hard, but then I found another way up and managed to defeat the menace.

Mini Hero by sharbelfs 2013-05-03T00:35:00

At first I thought the music was full of wrong notes, but those turned out to be the sound effects.

shon by bitnenfer 2013-05-01T19:18:00

Nice little game.

MiniCave by aare 2013-05-01T19:05:00

Nice that you can stay in the air against a wall and fire from there. Too bad the enemies keep coming back, I'd prefer to clear a level and go to the next.

The Minimalizer by johnfn 2013-05-01T18:48:00

Nice little game!

True treasure of Kartoffelschloss by mortus 2013-05-01T16:00:00

It was fun for a while, but frustrating to keep having to shoot each enemy like 10 times, and keep having to start over.

Sociales Santillana by Ithildin 2013-05-01T15:42:00

Fun game!

BlindSight by silentspartan72 2013-04-30T22:27:00

I found a key but nowhere to use it.

Less than Shadows by Cosine 2013-04-30T21:50:00

This could be fun if the controls were better.

Dwalk by Joritan Cety 2013-04-30T21:06:00

Very hard to play. But it could be fun with some tweaking.

hru by gilmore606 2013-04-30T09:00:00

Nice game!

._ by blufiro 2013-04-30T08:53:00

Very hard to control! But nice that you can somewhat influence the painting by where you fall.

LD22 — Alone (12)

Alone In The Universe by zlaper 2012-01-05T18:59:00

I really liked the music and enjoyed playing the game, but the control of the rotation needs some more work.

Alone by TAX by tax 2011-12-26T01:23:00

Took a while to get used to the controls, I got to the lighthouse and just went past it, nothing happened, wasn't able to turn around.

The Love Letter by axcho 2011-12-25T21:47:00

First game I've seen so far that really uses the theme well. Nice animations and music (great use of the Tchaikovsky theme!)

Duke Ludum Forever by Apogee 2011-12-25T21:21:00

Please, if you didn't make a game, don't submit anything.

Quiet, Please! by ladron 2011-12-22T02:27:00

Can't sleep even when the kittens are in the other room and the door is closed?

Ennui by Zutty 2011-12-22T01:44:00

Very interesting concept, but very hard to play. I like the music!

Alone by turtlesoup 2011-12-22T01:19:00

Couldn't solve level 9

And then, alone at Epsilon-1 by eld 2011-12-21T01:10:00

Nice game! But it's very hard to click on things if your head is always behind the mouse cursor. Also the camera keeps going through walls, ceilings.

Dying Alone by matt 2011-12-21T00:29:00

It was a bit frustrating, but I got to the end!

3 Missing, 4am by Sophie Houlden 2011-12-20T14:49:00

I only found 2 batteries, but I somehow went through a wall or something and ended up in a totally black area and couldn't find my way back.
Still very enjoyable game.

Catspace by VDOgamez 2011-12-19T23:53:00

I must be missing something, but I really don't have a clue how this game works.

Alone With Myself in a Box by Aaron 2011-12-19T16:51:00

Nice game, but it became extremely difficult after level 2, because I was always almost dead before I could figure out which of the 4 sprites was me.

LD21 — Escape (1)

Rainbow Jail by Benjamin 2011-08-25T01:14:00

Very nice game! Can't believe I just spent an hour playing this...

LD19 — Discovery (2)

Land of Fodnal by Benjamin 2011-01-05T23:56:00

Nice game!

Could you perhaps repost your lib? The link to pix.zip in your first post doesn't work.

Attack of the time travelling pygmy from outer paleolithic (aka Time Pygmy) by deepnight 2011-01-05T00:55:00

It was interesting to look at your source code (I never knew you could use ">" in typedef like that!). I wasn't able to compile though, I get: Class not found : pix.Sprite (in Entity.hx), is that available somewhere?

LD18 — Enemies as Weapons (1)

Big Boy Goes To Fun Place by wolf 2010-08-24T05:03:00

Wow, I get 2700 fps! The game does feel like it's going too fast. In the end I got stuck off screen at the right.

Anyway, I like the graphics and the music.

LD16 — Exploration (37)

Hot Dog Hunter by Henry McLaughlin

Please provide an executable.

Finding Her by nitram_cero

The first time I played I had no idea that you could press Space, since it only said arrows move.

The First Frontier by Redbone

Please don't redefine standard Windows keys like Alt-F4, especially if you also remove the close button from the window.

Tree by gimblll

At first I went to the right and came to the Win screen. Then I collected some fruit and then it said out of juice. Then I noticed the health bar and I think I collected all the fruit but I'm not sure.

Road by sf17k

A speed-up key would have been nice. In the end I think I fell off the bridge.

Topsy Turvy by Draknek

Very hard.

Climbrunner by agj

Nice!

CollabRL by sinoth

It connected fine, but then I couldn't do anything, just one @ on the screen that wouldn't do anything.

Hunters of The Northwest Passage by PsySal

Nice user interface

The lost shipwreck by laremere

Nice realistic exploration game. I only found one item, but got stuck somewhere and couldn't move anymore. Also, I don't know what shape the player has.

Alien Diaspora by quidditymaster

Please provide an executable.

Asploreheim by SpaceManiac

If I try to register, it says Server not found.

Redwalk by Sophie Houlden

The jumping was cool!

Exploration of Space by Sivart13

I could only explore small blue planets, if I touch the big ones the game ends.

Massacre at Misfit Toy Island by sfernald

Interesting graphics style, but the game gets very repetitive, I only managed to shoot one toy thing (how many times do you have to hit them?)

Where is the Cheese by KungPhoo

It suddenly locked up completely while counting the score and even my mouse wouldn't move, eventually managed to stop it with ctrl+alt+del

Age of Exploration by wonderwhy-er

Nice game! I think it could be more fun if you could win more time by colonizing more planets.

Adventure Quest by TenjouUtena

It wouldn't run for me.

towlr: EXPLR by philhassey

Somehow I found the cake!

Authentic Space Exploration by Hexane

After 5 minutes I got an achievment, but I estimate it will take another 2,618.07 years to reach Centauri at this rate...

Soundscape by Atomic

Great idea. But it would help if those beeps were far more frequent (or just a new one after every move), this way you have to wait all the time. Also a separate sound for your goal would be nice.

SEEK*TOR by Ashera

It was nice, but clicking the red thing only works in the first level. In the second level, it would just make the current turret shoot.

Explorium by MoltenMustafa

This game tries to set my monitor to an unsupported fullscreen mode. I was able to play it after pressing Alt+Enter.

Nice game, but I quit somewhere in level 2, don't really like invisible mazes. Good job for 48 hours.

The Wooden Fleet by weasel

It might be fun if it went a whole lot faster. Also being able to go diagonally would help.

CMYKave by QOGQOG

Never seen a game with so many different endings!

Legacy of HYDON by Arne

Nice graphics, I would have liked to see a timelapse video for this entry.

Hole Jump by Alex

Hard game, reminds me of Pilotwings skydiving!

Quest For The Ring by KillerMan1501

This game is very frustrating.

Dark Fire by Stalker_23b

Very nice graphics, but way too hard. My ship gets destroyed before I can do anything.

Needlesoft Haystack Explorer by Sos

Nice music!

Soulspark by SonnyBone

Hard to play. I kept getting dead battery.

EchoExplorer by refrag

Great idea, but very hard to play. I think it would be more fun if the bat had some memory (so things you see stay there for a little while).

Chip 1234 by voltain

Please, if you have a menu and you use something other than Enter/Space or mouse click, say what key to press.

Intergalactic Farmer Bob in Space Hijinks by Zecks

It was fun, but frustrating to die and have to start all over again.

The Legend of Purple Dot - Epsidoe 1: Purple Dot the Explorer by philomory

I got 4000 points too, but this game is more about luck than skill. If half of the area is water you can't get there and will receive less points.

Robot Wants Kitty by Hamumu

Well done! It took a while, but I got the cat!

Space Explorer by jplur

This game is too hard, it's almost impossible to shoot those enemy ships and not be destroyed first.

LD15 — Caverns (45)

Cave Ninja by jolle

Very nice game! A few things though:
- I got stuck in the (rock) wall in the last level and had to restart
- something that happened several times: I shoot continuously to make a path and when I'm finished, I release the key and still get an additional (very weak) shot that blasts the ground away under me!
- I'd prefer less text, rather a list of keys than a paragraph telling what keys to use (I normally refuse to read any text in a game and try to only scan it for keys and figure things out from there, which didn't work here)

Cave without Story by Noyb

The earthquake effect was a little too much IMO.

Candle by Problem Machine

The first level was very difficult, seemed almost impossible, but later levels were often too easy. Other than that, not bad!

In the Shadows by jph

Doesn't work under Vista (I don't get any useful error message, just says it stopped working)

Ascent by Terry

I escaped the cavern with 6 deaths! (I somehow ran into a bug somewhere around the 5th flag that let me go up through the wall and I got all the way to the top!)

Caverns of Light by NiallM

Too bad it the walking is so slow... Nice game though.

Collapse by gimblll

Nice little game!

Cavern Copter by badlydrawnrod

It was hard not to fly into the canyons. There should be a key to restart (instead of mouse). Other than that, nice game!

F = ma by Draknek

I had a lot of trouble with the controls. It would have helped to start with a level with (almost) no enemies. Actually the music fits very well with the game.

Cavern Relics by flashkick

Normal ending achieved!

Rock Warrior by tonic

Nice way to represent digging through rocks.

CavernMinerThingyThing by mathias

Very nice game, I played for a long time and got "You win". I do think you should be able to dig up if you are on a ladder. Also, with a bigger lorry, you should be able to take a few more ladders along.

NICE CAVE! by dock

Very nice!

"Conway's Game of Caverns" by brandonman

The movement was too slow for it to be fun, so I gave up before reaching the goal.

Please never hijack the mouse like that (I can't go to the top to move the window, when I switch to another program with Alt+Tab I still can't move the mouse).

The Killbots of Cavern Station by Gilvado

Very nice game!

DiggR by drZool

Great game, the flooding works very nicely.

Cave of Peril by Entar

Very impressive graphics, but hard to play. I keep dying without knowing what happened.

Cevern0048 by Sophie Houlden

Great work!

Xue by angrywaffle

In the end there were invisible walls!

Moleshroomciraptor by Tenoch

Sometimes I couldn't go into the exit and there were no mushrooms left.

Cavern Defense by Stoney

Not my type of game, I really didn't have a clue what to do...

Super Bean Kid by dstrysnd

Lovely little game but a bit frustrating. However, using 34 Mb for it is ridiculous, this should easily fit in 64 Kb or less!

Mineral Miner by GBGames

Took a while to figure this out...

Lava Caverns of Doom by bluescrn

Amazing work!

The Caverns of WIll-o' by Lerc

Nice graphics, this could become a very nice game. I collected about 50 of those blue things and found a huge open space at the bottom.

Treacherous Caverns by eugman

Sorry, I really don't have a clue what this game is about...

7 hours mini game by Codexus

I got to the exit :)

Cavern Greed by LunarCrisis

I would have given 5/5 for theme if this were Advancing Wall of Doom. The effect is nicely done, the text resolution was so low that I'm not sure what my score was, I think 880.

Alien Artifact by lexaloffle

Nice little game!

Akin Revenge by Ariel Yust

Nice little game, great production for 48 hours! I got to level 4. What I didn't like is that enemies just keep coming back at the top when you kill them. I almost stopped at level 1 thinking: how long is this going to go on like that?

Cavern Chase by Devlin

Nice character drawings, game play soon becomes repetitive. I think you should be able to take those small steps up without having to jump.

Lurking. by Six

I found some text "What in this" and then something got me...

Kung-Fu Kaverns by frosty

Pretty enjoyable for a javascript game!

c4v3rnz by nullsquared

Nice game but very frustrating sometimes.

Deep Escape by Cosmologicon

Sorry, I've had too much bad experience with trying to get Python games to work, so I don't try anymore...

Let's go cave-burrowing by sirGustav

I found the cake!

"Life is Guano and Then You Die" by Jacob

It took a lot of practice to fly that thing, funny game though!

Cavern of Damned by bugra

It won't run, it crashes after switching to fullscreen mode (using Vista)

Cave Flyer (blue) by localcoder

I'm too slow for this game... It's kind of frustrating to have to restart from the beginning every time. A health bar would be better.

Simply Cavern by Moon Goon

Interesting graphics style.

Shafted! by recursor

It took a while to figure out what to do, but after that it was enjoyable. Automatically restarting a level might have been better I think.

Beacon by ChevyRay

Very good!

Grav Cavern by Tange

In response to "Have you not looked at this engine for use in your own games?", I wouldn't choose to use a system that will probably scare off lots of potential players (by requiring a huge download). The Internet is flooded with games, lots of good ones, if one causes any trouble, people will easily go on to the next. Getting your game to be noticed and played is a challenge, so there should be minimal effort involved. I recently switched from downloadable Windows games to Flash for that reason (and you can easily get 1000 times more people to play a flash game than to download&install a Windows game).

Refuge by noonat

Nice, you should add highscores!

Cave Fishter by DrPetter

It took a while to figure out what to do, but then I got 8 points! Not bad for 5 hours.

LD14 — Advancing Wall of Doom (18)

The Dark at the End of the Tunnel by Xopods

I couldn't figure out what keys to use. From the instructions it looked like the keys on the numeric pad, but other than the arrows, nothing worked. I tried lots of other keys and some seemed to do something (like shift) but still pretty much unplayable. I'd look at the source to see what keys are used but there was no source...

Harbinger by FourbitFriday

This game needs power ups, it's frustrating that you have to let go to jump high enough but can't get any further without losing health.

Unknown by X-0ut

Very well done, amazing work. But I couldn't get past the yellow level...

arcticum by Tenoch

I loved some parts :)
The ice carving was awesome. At one point the whole ice cover disappeared, but otherwise it was probably my favorite effect in this competition. I also liked the particles and the losing screen :)

But I thought the gameplay was too slow. I understand that the laggy aiming was there to make it more challenging, but I'd preferred it if the projectiles would just fly even slower, or some other sort of obstacle. Laggy mouse cursors are bad player feedback IMHO :)

Mind Wall by SethR

Whaaaa, awesome. I loved the sound, almost as awesome as the old Front Row whoosh. Only thing I noticed was how the gaps between the tiles didn't look very smooth when zooming in.

Defend your castle by pythong

Weee liked it! I also beat the rainbulbs...the black dots were way harder (and too hard).
I also had to lower the taxes after I was attacked to get new civilians, so the sliders are useful, at least sometimes.
More usability polish and balancing please :)

Hello by mjau

"You have won!"
That was the first time I ever won a text adventure game!

Squeeze Maze by Mike_W

Woah, the sidebar sounds like a bit of overengineering? :)

I really like the idea, but the collision detection gets in its way. Walking out of the screen reminded me of Mario shortcuts though ;)

Escape from LHC by mathias

Movement speed was a bit slow, and the second level was unfair when you chose the wrong path at any time. But the black hole is indeed nice. Impressive amount of scripting in the levels.

A thing! by Lerc

Nice, but very hard. I managed to fire missiles twice, but it would help if that would affect the swarm a bit as well.

Evacuation by jsb

Pretty cool, completely stylish and highly usable with all the little feedback given to the player. Only complaint is the single long level again :)


Food pictures made me hungry, but I am an easy victim right now :|

empire the wall by increpare

Crashes here (OS X) because I don't have liballeg-4.3.dylib. Should probably be included in the app? :)

Fleedom Flies by HybridMind

The gameplay was smooth but not my kind of game (not a highscore hunter here :) ). I really enjoyed the monotonous beat, and the look of the alien ships.

I didn't see a strong connection to the theme, but that goes for a lot of entries (mine too) :)

Short Fuse 2: The Escape by Hamumu

Nice little game, but those bats make it really frustrating. I haven't been able to complete the first level yet.

Solar Lift by codekitchen

I found the enemies' erratic movement patterns a bit too hard to handle :) But the Yoshi's-Island-ness of that pipeblob made up for that.

Walla Zombies! by ChadyG

Too hard! x_x Would have been more rewarding with more predictable close combat, or refillable donuts. But the execution is pretty strong, except the trees everything looks very polish.

DoomCake by Banni

Interesting controls, actually I got used to them faster than with some other isometric games. Nice game, could use some more levels.

doomdoom by 0rel

I usually like random levels a lot, but I'm not sure mine have been possible, even after re-reading the posting's text :)

I also didn't get along with the gameplay. I really, really think that physics games need more than 48h to be on the same level of playability than hand-tuned movement code.

LD12 — The Tower (15)

Tower Construction Kit by wjordan

I almost gave up at first because nothing seemed to work, but that was because it uses the right mouse button. Why not use the left button like every other program does? Anyway it was fun for a while, but pretty easy to beat.

Steam Tower by Orangy Tang

Nice game, the physics are fun, but I lost one side of the rope under the ground and couldn't get it back.

Cat Stacker (Final Entry) by lexaloffle

Very nice, I played with it for a long time.

Perhaps you can ask the haxe mailing list about the physics problem. It seems like a very active community, they might be able to point out the problem or fix it.

WeatherTower – Binary Build Done + Win32 Build! by kutani

It doesn't seem to work in Vista, it doesn't update, except when I'm moving the window around, but then there is a line to where I'm holding the window at the top, when I stop moving the window, nothing happens and I can't do anything.

The Tower of You by jolle

Nice game, it took me a few plays to get it. The ai could be better (sometimes the computer chooses to start on a tiny island, which makes it very easy). The map seems to continue at the bottom of the screen but doesn't fit. The lines are hard to see sometimes.

Rise Of The Owls by Hamumu

Very nice and fun game and it had some nice variations from other TD games I've played so far. The speed control worked great! Nice graphics, the sounds are good too, but I turned them off after a while. Certainly great production for 48 hours!

Tower Infinite by Entar

Nice game, but too slow, too much waiting. Also there seems to be no way to restart after failure, except restarting the game all the way from the beginning.

Control Tower by Edge

Doesn't work for me, my monitor doesn't like the full screen mode it's trying to set.

Quick and weak entry from me this time by DrPetter

What?

Covenant – Brick Tower by Covenant

It took a while before I realized that the right mouse button changes the color.

I really don't like the controls, having to click repeatedly with one button to find the right color and then also having to click on the moving block with the other button is just not fun. You could make the game work with just one key on the keyboard (change the color of the lowest falling block) and I would enjoy it a lot more.

My by Codexus

Very nice, well done!

done by allefant

Very well done, but it could be a lot more fun if it weren't so hard. Even jumping one step with a block is hard and falling down all the time gets frustrating. But with some adjustments this could be a really nice game.

Into the Sky by algorias

Pretty good for three hours. Hard to play, I got to level 3. I didn't really like the click & drag controls, also it seems like red has an unfair advantage. Nice music.

Tower of Abba!! Final!!! by abeck99

Nice game. I think style of the instruction page doesn't at all fit with the rest of the game. An easy way to restart would have been nice. This game really needs sound FX for the falling tower. Also, how do I get normal mode instead of easy or hard?

Towlr – 2 Hour Game by PoV

Cake in 11 tries. I was just about to stop and take a look at the source code to see what keys it uses.

LD11 — Minimalist (33)

Typoworm by XMunkki

Nice idea, but very hard to play.

Castle Adventure by Viridian

Nice to see an ASCII game again.

warrior by tonic

This looks beautiful, but the game itself isn't that interesting. Nice snow btw.

RPG Battle Simulation by thedaian

I lost (or won?) several times, but I didn't have any idea what I was doing. Probably just not my type of game...

CGA Quest by SpindleyQ

The last level was very frustrating but I eventually won it.

Block Picker 1.0 – final, timelapse by sol_hsa

Very minimal game. My highscore was 22.

Minimaze by shanecelis

Nice, but very short.

Strong AI by SethR

Wow, that was one huge level!

redgate by scoopr

Very minimal.

Space Stuff Trader by saluk

The window was really small and full screen didn't work (my monitor won't show low resolutions).

Circle conquest by DanReyLop

It was fun for a while, but I suddenly lost when my king was already inside the other castle, strange...

Yeah, ThingGo is a go go! by robot_guy

Nice little game. Reminds me a bit of Beast.com in DOS.

Pixelman 3 by pymike

Nice basic platform game, I think there is one unreachable coin in the last level.

The Pushers by phren

Nice little game, good production. I only played alone, highscores would be nice.

win32.dll The Game by philhassey

I think I had a really high score, but then suddenly there was a blue screen and it was lost...

Tiny Hawk final release by pekuja of Polygon Toys

Fun game, sometimes it was a little frustrating, I keep forgetting to keep the jump key down. But in the end I was able to complete all the levels. I also would have liked a button to change directions, but I guess having only 1 button is more minimalist.

Mondrian by pansapiens

Original game, I gave up after a while when it became really hard.

Framed! v1.1 Released by mikeware

I agree with saluk that it was a little too easy, but it still looks interesting.

(T+48:48) Final Entry: BlockOut v0.LD48_11 by LoneStranger of LoneStranger Designs

Interesting idea, but this version is too easy. I agree with what Dathgale says.

Col-4 by jolle

Nice game, interesting variation. It gets exciting at the end.

There Is No Screwdriver by JamesDM

This game really needs some better parsing functions that remove capitalization, spaces and punctuation, replace synonyms, etc. As it is now, it is pretty much unplayable (unless you have game.py open as well).

MinMo LD11 by HybridMind

Interesting idea, but you have to wait too much, and that makes it less fun. I liked the music though.

Still Pond by Hamumu

Very minimalist, but not so fun...

Sailor by gustav

The floating and sinking looks pretty real. Sometimes the game was too unresponsive though, but that could be Vista.

dots by erik

Nice little game, I like how your player dot gradually turns red.

Exxon – The decontaminator by drZool

I played it for a while and it was fun, a bit too easy, but the physics are nice. At first I though the level was unsolvable because one "N" was completely unreachable (in the middle of an island), but in the end I got it by surrounding it with nets. The blue screen after completing a level was kind of disappointing though.

Marginal Ungolf Spectacle by DrPetter

Nice, but a bit short. I like the music and I think your bitmap collision detection works well.

Unknown by dgriff

It was nice for a while and just when I thought it would go on for ever and I was about to quit, it stopped by itself!

Leap , at least it’s something… by Devon

Yet another game using one-button controls! The game looks nice, but becomes very repetitive after a while. There seems to be a small problem with the collision detection (different for left/right).

As good as it is going to get by creiht

Can't try this, no facebook account.

Things on Top of Other Things by chrisp

Nice little game with lots of levels. I had to restart a few times, but most were pretty easy.

Too minimal for a name… by bluescrn

Very nice, I played all the way to the end.

Micro Macro by PoV

I had no idea what I was doing, but my high score was 373603!

LD10 — Chain Reaction (49)

Final Release by XMunkki

Nice game, I couldn't solve level 9 though.

Unknown by X-0ut

Very nice, I never got past level 4 (not enough time/energy). The game really needs a sound for feedback warning or something big blinking.

Vector Chain Attack by wicked

Interesting game concept.

BTW: You go much faster if you go diagonally then horizontally/vertically.

Snowroller by viblo

Couldn't run it.

Zanmato by Tivi

Strange, half of the times I started it, I couldn't control the direction, the ship only went forward off the screen.

The Chain Fight 1.0 by TenjouUtena

Interesting game, complicated at first, took a while to figure out what to do. But I was able to win.

Reflex Battle, in by TeePy

Looks interesting, but I couldn't figure it out.

sg’s entry by SteelGolem

Nice music!

Partycle Popper 1.1 by sol_hsa

Nice game, I think I got to level 28 or 29.

Skalle: Galectric by skalle

Not bad. I didn't like to have to press Space all the time, while the game itself is entirely mouse controlled.

Unknown by jhauberg

Too bad I have nobody else here to play this against.

Working Title: Ruckus by shanecelis

Interesting looking source code...

Hero School by SethR

Well done!

Space Chaos by Samiljan

Nice little game. I think the sound of the explosions is too loud.

Next by saluk

Nice concept. Somtimes it's a bit unclear what happened.

4 hours more… by RB0

Couldn't run it.

Boostcraft by rale

This game could really use a quick level reset button. Well done for completing a game though.

THE CAVES OF INSANITY!! by philhassey

Nice game, it took me quite a while to figure out level 5. Perhaps make an option to manually ignite, so you can take all time to make the first trails.

Updated version of my game by Papper

Nice idea, very hard to play!

Marble Bomb by NyanNyanKoneko

A little trickier hill was very very hard!!! But in the end I got through it (thanks to the calm music), the next level was easy, but then it started all over from the beginning.

Moonbase by noonat

Nice... for a while.

Basecamp Chain Reaction v1 by negativegeforce

Nice physics, but very hard game. Crates sometimes disappear when I drop them at the base camp. You can't do anything when you land upsidedown and one time I couldn't take off from the fuel station anymore.

GlobCombat: Final Entry (incomplete) by chaotikZA

Too bad it wasn't finished. I didn't know what to do.

Shrapnel by mjau

Fun little game, but not really linked to the theme.

Paramecium by midwinter

I didn't like that the game locked up the mouse pointer inside (especially since the bottom of the game was off screen and I couldn't go up to move the window). Anyway, it looks nice, but the game itself was very easy and repetative.

Mr. Splode by lexaloffle

Very nice game, not easy though, it took me a long time to get to the end. What I don't like is that it has places in the levels where you can get stuck (can't jump high enough and have to press Esc).

Boomshakalaka Done! by Lerc

Well done! I played for a long time, but couldn't figure out the level shown in the screenshot with your final submission.

Unknown by jovoc

I couldn't run this game, it tries to set my monitor to an unsupported mode.

ly by john

Couldn't run this, please make a Windows verison.

Cascade by Jay

While I was playing I had a high score, but it didn't get into the list. For the theme, I think it would be more like a chain reaction if other groups of blocks disappeared directly after your move instead of together with your next move.

Chain Pain: Final Submission by Jach

Not my type of game.

BTW it says: "MSVCR71.dll could not be extracted!" but then runs anyway.

Short Fuse by Hamumu

Very nice!

Unknown by ha1f

Couldn't unpack it, 7-zip says incorrect commandline

M3 – Molesting the Match-3 Market by gummikana

Fun to play with, but I never really figured out what structures give the highest scores.

Rapid Polymerization of Free Radicals by greencow

Sorry, couldn't run this in Vista.

Ms Green’s lovely day by gimblll

Well done!

Space Reactions by fydo

Nice but too easy.

Catalyst by Frimkron

Looks interesting, but I didn't really like the interface, too many dialogs. I only "played" against myself though.

Didn’t finish, got pretty far though… by Fiona

Congrats for creating a (nearly) complete shooter, but it's very hard!

Chain Reaction: Detonator, the final? by Endurion

Nice game, I got through all the levels! There does seem to be a problem, if I don't change anything and run it again sometimes there is a little difference. Also, with the "really nasty" level I think it should count if the center of the ball is in the rectangle, not require every pixel of it to be there.

HeliChain by drZool

I wasn't able to run the game (Windows Vista). The web installer said that it was already installed.

Final entry! I’m late! by DrPetter

Wouldn't run in Vista... I got one flash of the game and then Vista says that something is wrong (and gives no info at all!)

Fairy’s Light by DraykDyna

I didn't really get it. My fairy got lost after jumping off the side. The controls were strange and there seemed to be no way to exit.

Mission Accomplished! Or, as Confucius would say, To go beyond is as wrong as to fall short by Deepflame

Nice game! I finished all the levels. It really needs an Undo button though. The music was great :)

Finally by BenW

Interesting game. There seems to be a little problem with the input which makes it frustrating sometimes.

TheCrawlyCrab by baggi

The mouse control is awful! And the game is very slow. I could easily complete the first level though by pressing Alt+Tab and coming back later. When I did the same with level 2, all crabs were gone, but it said that there were still 4 left.

Towers of Skye “tech demo” by Archwyrm

Couldn't run it.

Unknown by allefant

Nice graphics!

Ramuh-Shmoo by Sophie Houlden

Nice implementation of the ropes. I couldn't get through level 4 (or 5?).