Foon → Ludum Dare Explorer → LD15 → Lurking.

Lurking.

By six

Percentile
CategoryRankScoreCountLD15Ever
Theme94.063694.387.2
Audio243.382183.061.5
Innovation283.463580.870.0
Fun463.203567.351.8
Graphics323.533678.156.9
Humor922.071434.213.2
Overall383.393673.055.1
Community992.292130.239.7
Coolness32762.619.3

Ratings received

OverallAudioCommunityFunGraphicsHumorInnovationTheme
34243123
41144144
33444
334333
22245
22234
44435
45253334
323445
323333
342334
31244333
44434
353545
434445
3423333
4533444
45334355
32223
213123
4513424
5555
444455
4543345
333344
4424554
42333145
31445445
41143144
4433443
323435
323334
4344244
2223233
31133123
433344

Comments

grimfang4

I'm up too late to be playing this. It scared me!

kobel

This is really cool. My first time in I didn't encounter the monster thing at all, so the second I made a point of trying to hunt it down. The sound design is very effective.

gavolot

Very creepy. Nice audio.

sparky

Scary :)

Somehow I always find the monster first. Also no vote on Audio since you grabbed it from Freesound (which you're not supposed to).

freefouran

Really nice game. It has a dark creepy feel to it. Good job!

wiering

I found some text "What in this" and then something got me...

osgeld

Interesting flashlight effect

coreytaylor

Wow, hard. Wish I could tell where the sounds were coming from. Beautiful visual effect and ambiance, though!

ondrew

Scary good atmosphere.

drymarti111

Nice! Nice sound, but it's too bad you CHEATED.

entar

Totally creepy when that monster gets near you - there were those tentacles in the flashlight, and I ran like crazy :P Cool shadow effects.

gamerfoelife

Audio is nice, but selected N/A since its not created during compo.

I really like the idea. Avoiding fear in a dark cavern!
Pixelated light beam and character are pretty cool.

doohan

Great atmosphere and excellent torch effect. The pounding sound of the monster really makes you want to run!

mjau

Wah! The first time I saw the monster (second time I played), I turned around and saw it just as it came leaping for me. A split second, and it was all over. That was scary! In a later run, I glanced at the monster as it went past, but it didn't see me. Suspense.

I wish there was a fullscreen option though. It's not as immersive as it could be when you're running around in a little box snuggled in amongst other stuff in the middle of the screen.

N/A audio, because you didn't make it. It worked great though.

funkyjive

This game was awesome! Very hard though. I liked the graphics, the use of sound, the atmosphere... pretty much everything. The one complaint I had is that the sound-which-must-be-avoided was more annoying than scary; I think a low rumble or growl sound would have been awesome. Now I think of it, it'd be really sweet if the map changed around you, but I'm only thinking that because this reminds me of House of Leaves. Which in itself is sweet. This game isn't perfect, but it's very, very good.

dessgeega

i made a flashlight game too! i really like the way this game uses the flashlight: as long as you're pointing it some way, there are lots of other ways you aren't pointing it. the way that the shadows of solid objects seem to waver in the light causes me to second-guess a lot of the things i see. it is always obvious when i run into the creature, though. genuinely nerve-wracking.

jovoc

I really liked the "unseen enemy" aspect. It made it really creepy. More clues as to where the exit was would have been nice ... now it seems kind of luck based. It would help if you could see the cave walls where your flashlight is pointing very faintly or something, too.

dark-dragoon

the audio was eerie and very nicely exectured. oh, and n/a audio since it was not made during comp.

foureyes

Interesting game. The graphics are nicely done, and the creature is genuinely scary. Really made me jump.

It's hard though. I couldn't find an exit without cheating.

It obviously needs more, but as a proof of concept, it's great.

simon

Creeeepy! I jumped when I turned and saw the monster running at me.

erki

I am so glad my room was very well lit when I played this.

sparky

This is pretty neat esthetically. I don't understand how to avoid the monster, though.

glever

The flashlight effect and player were cool, seeing the monster right next to you is creepy.