Gallery by ExciteMike
I can see where this might go, and I like the direction.
Foon → Ludum Dare Explorer → Users → freefouran
freefouran leaves an average of 15.3 feedback comments each event.
I can see where this might go, and I like the direction.
Now that is truly a brain-bending experience, and definitely a unique game play idea.
Indeed the controls are rather sluggish, realistic but perhaps a bit too sluggish to not be frustrating. I really like the idea though.
Me like. Me like alot! Where is the source?
This is definitely on my short list of the best games. Berry nice! I will echo the source code requirement though.
Aw man! It won't run on my machine. I get an 'unexpected error' then it exits (I'm running win7 64-bit)
This is more like a puzzle than an exploration game. That said, I like it!
That was fun. I like all the little extra stuff you threw in. I haven't obtained any of it, but I do plan to go "Backeth" and do so. Good job
Strange ... very strange.
The graphics and concept are quite unique and actually refreshing. A little more polish and this could be a pretty spiffy game.
I don't see any gameplay, but dude - the art style is awesome! Love the art! Can't wait to see what else you do with this.
Man that was hilarious, but the music was maddening.
Good idea and nice graphics. I do wish that the objects to find wouldn't repeat themselves at least until they have all been found once. I'm sure the time constraint had a lot to do with that. Anyways, nicely done.
Good graphics, interesting premise. I too was pained by the lack of diagonal movement. Add some sound/music and some diagonal movement and you have a nice piece of work here.
This is the first one I've looked at... and it's very good. Who would've thought of robots and cats (you must watch Star Trek TNG) - very funny. I need to go to bed, but ... must ... obtain ... kitty! I will have that cat. Oh yes, I will!
Man that is some serious level design work for only 48 hours of time. It got quite difficult in some places, and yet it was also difficult to stop playing. Add some kind of treasures or quests and some RPG elements and this game would be off the charts. Nice job!
Interesting concept. I like the dark graphics and the ominous music. It made me feel like I was in a dark cave somewhere which keeps very much to the theme. Actual characters instead of diamond icons would improve the feel even more I think.
I really like the idea. A couple of things that would be cool:
1) Have a single player mode where you can play through previously designed dungeons.
2) Have a multi-player networked mode where the 'dungeon master' could feed the other player some pre-built levels while designing new ones. Dungeon master gets notified when the player has completed the level and can toss another level at him or make him wait.
Reminds me a tiny bit of Temple of Apashi on the Commodore64. I think that some more tiles, character animations, and monsters, this could be a really fun little game.
Very nice idea. Nicely implemented. It felt pretty polished too. I wish the ship did not bounce off the rocks so much when trying to go any direction but down. Enemies would be nice too. I like it.
I enjoyed the penguins and the polar bear was a nice touch too. One tiny little thing - it would be nice if mouse pointer was capture when the game is played. It also would've been nice to be able to 'mouselook'. This is easily one of the best games in the competition.
Very fun, very pretty, VERY well done.
Indeed I'm missing sound. It is a fun game...I just wish the artifacts gave you powerups. When I saw them it made me think of metroid.
Are those cat bats on the 2nd level? Man those little guys are vicious. I would love to see this one with sound - perhaps in the next revision?
I liked the co-op aspect of it. Interesting graphics too.
Very unique style. Very innovative. Really fun. Great Job!
This was fun. One thing that bugged me though was I had a hard time reading the messages that popped up. A different font (or perhaps using a different color) would be good.
Very nice work. The emotes were a great little addition.
Yes it would be nice to have a version that does not require an formal install.
This one reminds me a bit of of the old classic atari game H.E.R.O. Good job!
If only the little tiny marines just had longer legs so they could walk faster...
Man that's hard ... but fun.
LD17 — Islands (8)
Rising Sea Levels by jsb
Interesting. I like the looks of this. I think it could become something fun. I like the way your map looks and the fact that it is procedurally generated is impressive. Nicely done.
Isles of Color by Jonathan Whiting
Well done!
Hockey Island by crackerblocks
Dude this is great! Very innovative and hilarious! Best I've looked at so far.
Turtle Ferry by dock
Graphics are quite good and the cats are hilarious. Some audio would add a lot to this game. Funny (in a good way) idea.
Tropical Islands of Doom by Codexus
Very nice! The turtles look like giant bloated ticks. lol!
Floatation by madk
This is nice... quite nice. I've probably played this one longer than any other game so far.
Savory Sea Hoss by SonnyBone
The game play was interesting and funny. The art style was great! Nice polish on a 48 hour game.
Tiny Armada by Almost
I really like the feel on this one. Definitely keep working on it. I'm sure you've already thought of this but with some more work this idea might make a pretty cool ipad game.