FoonLudum Dare ExplorerLD17 → Rising Sea Levels

Rising Sea Levels

By jsb

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CategoryRankScoreCount
Innovation1032.7914
Fun1881.6913
Theme263.8015
Graphics463.5315
Audio1171.9111
Humor1891.336
Overall1632.3614
Community1531.6411
Coolness167

Comments

recursor

Interesting. I like the looks of this. I think it could become something fun. I like the way your map looks and the fact that it is procedurally generated is impressive. Nicely done.

frosty

This is a really good take on the Islands theme, actually, and is technically impressive. I think there is some gameplay potential, maybe around the idea that you can't save everyone, so you have to choose who lives and who dies. =)

zez

okay....
So, The Good - Random island generation was perfect. The islands looked awesome, and the procedure to generate them ran instantly and did the job damned well.
The Bad - Gameplay was basically non-existent.
The Ugly - People are 1 pixel dots, making it utterly unplayable (moreso) on a high resolution. The Boat moved painfully slow. I occasionally spawned on an island and couldn't move. Utterly unclear on what the point of this was (pick people up?)

philomory

Can't get it to run on either of the computers I have available to me, either windows, built, or mac, from source. Alas. Probably a graphics card issue, as you suggested in #gosu.

Endurion

Looks like a good start but as you say, there is just no gameplay there.

eli

Lack of gameplay is .. lacking.

Very cool procedural generation. I love the surf animation especially.

The tugboat sound made me jump out of my chair =)

+1 for a Ruby entry!!

Geti

like the concept and the graphics, dislike the lack of game :P never mind, expand this into something awesome.

hamburger

Nice tech; nice honk sound :)

SonnyBone

Not a game here, but your tech is ASTOUNDING.