Entar
Very fluid and smooth. Simple, but fun to play.
Foon → Ludum Dare Explorer → LD15 → Collapse
By gimblll
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 8 | 3.98 | ||
| Fun | 25 | 3.44 | ||
| Coolness | 3 | 30 | ||
| Overall | 27 | 3.52 | ||
| Audio | 68 | 2.49 | ||
| Graphics | 71 | 3.02 | ||
| Theme | 73 | 3.18 | ||
| Community | 79 | 2.70 | ||
| Humor | 112 | 1.83 |
Very fluid and smooth. Simple, but fun to play.
the only enemy being a hostile landscape is a really, REALLY interesting idea. you should definitely work with that idea after LD.
Great example of doing a lot with a little. Nicely done.
Nice simple graphical style. Clever idea with the deforming landscape.
oh man the walls are escaping it's RotT all over again
Very fun.
Perhaps coloring the inside of the walls would be nice.
Nice and simple but it could of been a little more challenging.
Wow this is really cool! I love effect of the cavern changing as you play, and how sometimes you have to fight your way to the exit.
haha. if you wait too long, you just plain can't escape. :) very well done! i like the simplicity and fluidity.
Awesome. I like the art style, and watching the map change in front of me is very cool. watching the boxes fly around and walls stretch, join, and extrude.. very original and innovative.
oh my god my dog wants to kill the sounds in this game. seriously she tried to bite the advance to the next level door sound.
The graphics are nice, and the game is pretty cool. It's fun to see the level moving around while you're playing.
Fun game! It's surprisingly tense when the level forces you through a tight corridor to get to the exit.
Nice little game!
It's rare to see a game that is technically and aesthetically great, plus innovative, in these competitions. Congrats..
Awesome little idea, nice execution.
The wall changing effect is awesome!
Quite challenging if you try to fight back.
Awesome cave in animation + graphic style.
It's like Robotron except better! Really fun and tense. Reading your earlier post, it's interesting how your concept evolved. I think you took it somewhere great. Computer controlled blobs are boring, anyway.
This is actually a pretty fun game for as simple as it is. I liked it a lot. It lasted more than a mere 30 seconds for me, a couple of solid minutes actually before eventually it got repetitive. I do wonder, does shooting actually do anything?
the sight of all these enormous walls shifting and growing unpredictably is scary and exciting. sure, we can call it a cavern. i also like the competing desires to collect as many pick-ups as possible and to reach the exit as soon as possible before the exit becomes too hard to reach. it reminds me of crystal quest.
cool. maybe it would work awesome as dual-stick shooter.
Wow! Neat idea and a lot of fun to play!
Really, really cool idea.
Very fun and innovative game. I like how the walls close in.
Caveroids!
Love this simple concept. Fun and easy to play. I didn't even realize I could shoot the caverns. After that it got a bit easier. I'd love to be provided a bit more framework or some online highscores to give me a little more motivation to keep playing but very fun indeed. Like the look and feel of this one. Great idea and good execution.
The collapse mechanic is awesome. Would love to see this idea expanded.