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gadlor

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuPoCmTeJoFoCo
200915CavernsSuficompo1182.321.762.481.962.003.241.673.3859
200812The TowerHoly Pineapplescompo541.941.592.472.412.443.613.382.002.063.362.44

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by gadlor

gadlor leaves an average of 23.0 feedback comments each event.

LD15 — Caverns (44)

Cavern Tycoon LD48 by Kato

yeah, i think the only thing that might be off is the money counter. otherwise it's pretty cool - innovative idea!

Caverns by nitram_cero

man! i can't figure out how to get more than 4 or so of the races. is there a hint-sheet? :)

Ninja Spelunker by ExciteMike

haha. needs to be longer! that's pretty much my only complaint. and yeah, i guess keyboard based movement would be better, in my humble opinion...but that's about it :)

Candle by Problem Machine

This game is not great. Is good, is okay. Is like relaxing music played in background while you flirt with so-so woman. Okay music, okay woman. Not good woman. Not woman you would take to mother, would make love to behind stable.

Cavern Crawler (Final) by Osgeld

yeah, the rotation on the one corner of the ship is a little strange.

I'm In A Cave by havchr

:) if you just sit on the platform they have a mighty hard time getting you, but they overwhelm you eventually.

plus the music is flat-out awesome.

Ascent by Terry

26 deaths. aghhhh this is tough. :)

Into the Pit: The Endless Caverns by mklee

ahhh, i love inevitable death by bats. good game! it'd be cool to have some sort of high scoring thing.

Collapse by gimblll

haha. if you wait too long, you just plain can't escape. :) very well done! i like the simplicity and fluidity.

Cavern Copter by badlydrawnrod

You just have to be a little delicate with the controls. I didn't find all the scientists, but I like the challenge! Really solid overall. Maybe being shot at would be even better? :)

Maybe the people who are having trouble don't realize you can slow down...

2XUE by Radix

a few preconstruct levels would be nice - or a way to save and load ones that you've created. just having them go poof is kind of disappointing.

Cave Trip by agj

yeah, this does show promise. it seems like you only needed a few more hours. i would love to see an update to this!

Caverns of Adventure by Epitaph64

it's magical! it's stupendous! it's a win conditioooooooooooon

Caves And Bombs by erik

yeah, the player stuck a little to the walls, but otherwise - a fine game, especially in that time frame.

Shelter From the Rain by Doches

it's a little difficult coming back out of the cave to get anything, because you can't hold the down arrow to go down like you can sideways. otherwise? i have zero complaints. :)

caveskid by allefant

good stuff man! it's not really all that long but it does get tricky. it'd be cool to see more levels!

Eternal Seeker: Fugue in the Caverns of Doom by Comtemno

not gonna lie, this is probably my favorite one so far :) this seems heavily inspired by ADOM, which is perfectly okay with me...considering it's one of my favorite games of all time.

NICE CAVE! by dock

I really like the dialogue from the penguins and polar bear. The low-res textures and keys remind me of Doom, though, which is a bit disconcerting in a game about cute penguins in a cave :)

The Killbots of Cavern Station by Gilvado

man, they tear you UP on level 2. that stuff is bananas! awesome job.

Cave Jimmy by SpaceManiac

I feel like I'm trapped in psychedelic pixellaphobiland.

Cavernous Shooter! by Morre

Some impressive graphical flourishes around the firing and explosions and whatnot...solid mechanics, and difficult enough to be rewarding. :) good job!

Cave In by Daz

This shifts from 4th gear to impossible almost immediately. The entire field being covered with rocks started making me laugh hysterically.

Cave of Peril by Entar

i think maybe the ceiling traps are perhaps excessive :) but i might be wrong. seems like some people don't even realize they are dying to them. i guess i'd like to hear more music, but otherwise - really great idea and good execution.

Mineral Miner by GBGames

haha. i have to be honest, the sound for the collision drives me nuts. i can't handle it at all. it's cool, though - like all things 48 hours long, i wish there was more gameplay :)

Angry Caverns by HybridMind

beautiful. i just want more levels!

Treacherous Caverns by eugman

haha. well, i already played it...so i'll rate it. (it was a lot of fun!)

Grue by sol_hsa

great fun! not very innovate, though.

Alien Artifact by lexaloffle

Definitely needs sound. Maybe more levels. But that's really it - this is remarkably complete and well done.

Cavern Chase by Devlin

the collision detection for stepping back up is a little annoying. and yeah, variation is sorely needed...as well as maybe some background music. i'm not sure if anyone is going to get to 100,000. :)

Crystal Cave by BenHem

ahhhh! tricky, and yes. very addicting. do keep working on this!

Miner Distraction by bentosmile

it's an impressive little journey! i really like how the atmosphere changes from area to area. wish there was more to it, though. :)

Tim Viana's LD15 - Final by thiagocamposviana

as others have said, colliding with spikes is pretty frustrating, as are the save points. it seems like there should be a slightly larger margin of error.

FallingTown by TFernando

i don't know if it's too technical to be fun. i just had no idea how to place support beams. :) i like the style, and it certainly stands out from all the platformers!

Kavern Keeper by jarnik

The art and the music and controls basically all have the same retro feel, which lends itself to making the game coherent. The level could be longer...but that's really all!

Roundabout RandaBat by Fifth

the generation from a random file is really cool. it's a little hard to combo stars, and there isn't a lot of incentive, i guess, to do so. :) but i really like the style and music.

Coffee Caverns by caseyd

this gets hard in a hurry! i think i have kind of figured out how the rows of rocks and coffee get generated, though...high score 57!

"Life is Guano and Then You Die" by Jacob

the controls are kind of rough, but i like it! it'd be cool for it to be a little bit longer, though.

GoblinHome by Serilyn

being able to see some health indicator, as well as being able to select multiple goblins, would be good. the pacing needs sped up as well. you've got a solid basis for an interesting game here.

Lost Whelps by Chris Zamanillo

honestly, if those were the only mechanics and you'd extended the level a bit, i think it would've been fine as a complete submission. good 3d work for a short amount of time!

Mr Monocle And His Marvelous Madcap Underground Race by deps

solid work, sir deps! i look forward to many more of mr. monocle's madcap mayhem adventures.

The Eternally Grey by ippa

more stalactites!
but yeah, kind of a creepy sound to it and i feel oddly sinister slaughtering the miners. nice concept!

Beacon by ChevyRay

This entry is nothing less than astonishing :) awesome work sir. I was expecting something different after all the comments about the ending...but you still managed to surprise me.

Refuge by noonat

quite good. maybe my favorite so far, i'm not sure!

Cave Fishter by DrPetter

haha. fairly impressive for five hours! good stuff, sir.

LD12 — The Tower (2)

Tower of Doom is Complete! :D by Yezu

I'm fairly impressed that you managed to come up with something 3D in that short of a time span. I agree with the strafe+run comment, as well as sliding against walls, but overall - pretty good.

Breaking the Tower by Notch

The guys swarming out of the tower overpowered my puny soldiers. :(

I liked it a lot!

PS: Do not destroy a barracks in the middle of building - it will take your \'allowed soldiers\' count down into the negatives.