FoonLudum Dare ExplorerLD12 → Breaking the Tower

Breaking the Tower

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CategoryRankScoreCount
Overall34.4030
Fun53.9330
Innovation103.7030
Theme123.9330
Polish24.2330
Graphics64.2730
Audio213.1225
Humor242.6015
Technical24.1030
Timelapse53.7311
Journal153.7020
Food2

Comments

Frimkron

Incredible. The pixel art is amazing - you really squeezed a lot of motion out of such tiny sprites. The sounds are well chosen and the game itself is highly enjoyable. A true salute to Settlers with the added cool of spinny-rotatey-ness. An awesome achievement in 48 hours.

matrin

Impresive. I like the way the screen is rendered. It reminds me of settlers 1&2, the good old days :D

MrPhil

Took me a while to figure out HOW to break the tower, but I did.

Endurion

Very nice!
I\'d love to be able to save the game though, it is a long play ;)

Papper

Took me a while to beat, the soldiers weren\'t clever enough to defend my buildings.. :)

It\'s a great game though, I liked it.

gadlor

The guys swarming out of the tower overpowered my puny soldiers. :(

I liked it a lot!

PS: Do not destroy a barracks in the middle of building - it will take your \'allowed soldiers\' count down into the negatives.

edwardoka

Fantastic. Hypnotic watching them go about their lives. Want MOAR!

LoneStranger

I had to go back to your journal posts to figure out how to break the tower, but that was about an hour in, so you captured me for a long time. It's a fun little game, though once I got a couple barracks, I was able to hold my own on the island without any problems, occasionally adding one more. Wood seemed to be the only thing that was a pain to collect, since it was used most often. I like the idea of the farm and the planter with their renewable resources.

Time: 1:13:08
Score: 8394

drZool

Awesome! Took about an hour to break the tower, fun, retro and good looking. I ran the game whole night, I got 19747 wood, 190 rock and 11335 Food :)

nilsf

I thought this was a really impressive looking game. How can so few pixels look so nice? :)
I didn't figure out how to break the tower until after I played and read the comments but I had a self sustaining settlement so I just went to do groceries and had won when I got back.

Deepflame

Haha this game has charmed me right from the start. :) I love how it looks as well. It reminds me so much of Settlers 1. Nostalgia ftw.

adamzap

Long play, but awesome game. Faster pace would have made it better for me.

Hamumu

Super cool. It's a pain to get guys to do what you want... I was always really short on one of the three things, but for no particular reason. The people just felt like doing something else. And 2/3 of my soldiers hung out on the wrong end of the island to be useful.

But it's really amazing and cool, one of my favorites so far.

keeyai

Very nice game. Love the camera work. Amazingly complex for an LD entry. Unfortunately I got frustrated and quit when my half my warriors were just hanging out at the beach all day and the other half watch the guys in black walk past, kill some workers, and destroy a building or two before attacking. Still, very nice entry.

GBGames

I wish I hadn't read how to break the tower in IRC. I would have liked to have known how long it would take to figure it out.

Brilliant use of the theme, and great graphics! I found it tedious and long, since I'm waiting around, but then I didn't find out about the X that sells back your buildings until late in the game.

Very impressive overall!

wonderwhy-er

Wah... Great game for 48 hours :D Reminds me of many god sims :D
Tough not without a flaws... I think it would be nice to have something like priorities. Aether made by count of buildings or as tools on top so that we could control statistically what people prefer to do...

Another thing that is needed is save games. This thing takes time and sometimes i really want to interrupt from it for some 10 minutes but can't...

Anyways very good result for 48. Seems complex and i couldn't find any bugs :)

Codexus

Cool game but it becomes very slow after a while. An option to speed up the simulation would have been great.

Also most of the little guys just wander around doing nothing instead of being where they are needed. I was ready to start breaking the tower but then they attacked my guys near it while all my soldiers were having fun on the other side of the island. That was after 30 min of play so I gave up.

Orangy Tang

Really nice, and rather addictive for some reason. :) I didn't realise how to finish it until I looked at your journal entries though.

DrPetter

Very very nice. I've wanted to make some kind of sim game for one of the LD's, but haven't taken the plunge quite yet. Maybe next time.
I agree about the graphics - they are very effective for the resolution used, and cute. The rotation isn't really critical to gameplay, but it adds a lot of fun diversion and variation to what could otherwise get rather boring.
Easily the most captivating game of the bunch this time, as I spent more than 40 minutes playing it (and that was just one round!)

Morre

Awesomely pretty - polished. I can't believe this was done in 48h.
Gameplay is cool, but gets repetetive pretty quickly. Took me roughly an hour to complete at first try. After that, I don't find much reason to play it again. Still, an hour is more time than I spent on most of the games :)

And no matter how this game does in the compo, congratulations for getting featured on indiegames.com and rockpapershotgun :)

jolle

You just stole an hour of my life. But that's ok, it was fun. Definitely best game I've played so far. Nice graphics, very fun game, polished. Fits theme, too.

pansapiens

Amazing pixel art ! Tricky sort of isometic sprites + 3D (+tech points). Nice retro sounds. Took a while to get the hang of things without instructions, but once I understood the way the limitation of peons worked it was easier (eg if you have too many buildings of a type you don't need the peons may still busy themselves there, rather than moving to work at the new ones). Fairly well balanced considering the limited time for testing. Could get a bit harder (increase baddie spawn rate) as tower gets lower ?
My score: 1:08, ~8300 (clicked accidentally and lost the exact score)

Edge

Wow. That was the best entry for me so far.
Pretty nice graphics and impressive map rotation. The sim part worked pretty well without giving orders to people. The placement of the buildings becomes pretty important. And the option to sell old buildings with just 25% loss of ressources gives the player enough room to adjust to new situations. I found it very addicting and will probably try it again, to get a faster finishing time.

Congratulations for making this in 48hours. :)

Sivart13

An epic level of polish, but did you purposely tune it to take so long? Watching little sprites blip along for 40 minutes is a little crazy. A 'speed up' button would change everything.