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edwardoka

Games

YearLDThemeGameDivisionRankOvFuInThGrHuPoTeJo
200812The TowerTowerAssault0compo502.301.851.952.753.451.861.952.213.14

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by edwardoka

edwardoka leaves an average of 31.0 feedback comments each event.

LD12 — The Tower (31)

Dark Tower by X-0ut

Fun game, but I can't rate it highly because it is far far too hard. The fact that it jumps between screens instead of smoothly scrolling means that 9/10 times you get killed it's because you've taken a leap of faith off the edge of the screen, where a scorpion is waiting for you, which is a bit of a fun-killer. Perhaps some lives/respawning in the same maze would lessen the pain of this. If this were fixed it would get 5 overall.

Tower Construction Kit by wjordan

I love physics sandboxes, but there's not enough freedom - or game - attached to this one.

Treasure Tower by Wiering

Nice graphics, nice gameplay. Needs sound effects, and an element of threat. (be it a timer, monsters, rising lava, etc)

6hour game: Part 3 by thedaian

Hooray for PHP mazes!
I thought that level 3 was one of those loops that you play through until you realise it\'s a hoax...

Owliver, space tower janitor by Tenoch

Nice hand-drawn levels. Couldn't defeat level 2 because of the lightning bug but a pretty solid entry, apart from the music.

Cannon Hates Tower by Sivart13

I hate that tower so much...!

I never get tired of playing with physics sandboxes. Needs more variety and objectives though.

Junktowers by Papper

Oodles of fun. A great game that succeeds in making you feel like an idiot when you mess something up. Also, golden owls ftw.

The Siege of von Danken Tower by pansapiens

Best Atari 2600 game ever!

Steam Tower by Orangy Tang

Great, well-realised and novel concept. A change of pace is required though, and as you have already pointed out, the graphics don't really match the gameplay. Want MOAR! (levels, items, valves, challenges, etc)

Breaking the Tower by Notch

Fantastic. Hypnotic watching them go about their lives. Want MOAR!

Escape From The Tower of DOOM by nilsf

Awesome. Zombie kittens, owls, and cake! This to me is what LD48 is all about. Humour, pace, challenge. I didn't put it down until I'd completed it.

Towerball by Morre

Easy to learn, difficult to master. Well presented and polished. I can see me coming back to this time and time again.

Final for “Choke Point” by mikejedw

Unique concept, works well. Could be lots of fun when fleshed out

Moonbase Defense by jovoc

Loads of potential here for fun. Controls are a bit unintuitive unfortunately, and the camera doesn't help.

Rise Of The Owls by Hamumu

Great game. Probably the best TD game I've played, in terms of excellent, smooth gameplay and lovely graphics. Reminds me a bit of xbill.

As good as it gets by gjuggler

Very smooth, tremendous graphics. Overall very nice. Good job.

Cutting it Fine by Frimkron

Great looking game, spot on the theme, great art assets, love the psuedo-3d effect (although the tower warping effect really needs to be reversed once inside instead to not turn my brain to mush). Controls too twitchy at slow speeds (precision landings==sliding off).

Purple Reign – A love letter to awesome games by Fiona

Tremendous. For a 48 hour game to have this much atmosphere is something else. Fantastic use of audio, and the way the aliems charge you scared me the first time.
Now I'm going to have to dig out an emulator and play Alien Breed!

Tower Infinite by Entar

The tower isn't infinite, it just feels like it is. Technically impressive but far too slow.

Tower Collapse by Endurion

If this had accurate physics (shear/compression/tension) and support beams it would be a large bag of win. Still fun though.

Control Tower by Edge

Fun game. Well realised concept. Shouldn't be full screen at that resolution, and perhaps a smoother way of contolling the planes would improve it as I felt it was a bit hit-and-miss with the clicking.

Incoming Fodder Final drZool by drZool

Competent start to an implementation of the tried-and-tested TD genre. I didn't feel that my placement strategies made a difference though.

Demonic Tower by dstrysnd

I like the concept a lot. With a bit of tweaking and polishing this could be really fun.

Unknown by Deepflame

Great job implementing functioning multiplayer in such a short period of time. Could use a bit more gameplay though.

Balkor FINAL [Platform independant] by Daz

It has charm but it reminds me a lot of "You have to burn the rope". It's somewhat buggy and as it uses the system key-repeat method of handling button presses, the delay makes it unresponsive.
Also it didn't close gracefully and I had to kill all my browser processes to get rid of it.

My by Codexus

Lovely stuff, great graphics, good challenges. You could make a full game out of this with not a lot of effort.

AkinTower Ready by Ariel Yust

Very entertaining game. Fantastic animations, overall nice art assets, especially with the enemies.

The spellcasting menu is a bit off, and perhaps the difficulty curve is too shallow. I had to turn off the music immediately, though.

done by allefant

Very very charming. I love the graphics. Platform collision detection a bit iffy but overall great job.

Super Tower Ascent 2 by adamzap

OH NOES NOT TEH OWLS!

Tower of Abba!! Final!!! by abeck99

Good game, lots of potential here. Camera works great.

Towlr – 2 Hour Game by PoV

The cake is a lie...
Took 8 times.