demize
Loved the timelapse. Lots of IRC, I see. Nice touch with MS Paint, BTW.
Foon → Ludum Dare Explorer → LD12 → Title Unknown
By Deepflame
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 10 | 3.70 | 10 | |
| Overall | 19 | 3.45 | 11 | |
| Theme | 26 | 3.55 | 11 | |
| Fun | 28 | 2.91 | 11 | |
| Polish | 27 | 2.91 | 11 | |
| Graphics | 43 | 2.25 | 12 | |
| Technical | 5 | 4.00 | 10 | |
| Timelapse | 9 | 3.29 | 7 | |
| Journal | 53 | 2.00 | 8 | |
| Audio | 1 | |||
| Humor | 4 |
Loved the timelapse. Lots of IRC, I see. Nice touch with MS Paint, BTW.
Great job implementing functioning multiplayer in such a short period of time. Could use a bit more gameplay though.
I\'m just one person, I can\'t test a multiplayer game! When I try to play myself, it says \"name already in use\".
Once I figured out how to place the traps, I saw how much fun this could be as creating levels and then making your friends play in them could be fun. Good job with networked multiplayer!
Well, required multiplayer + LD48 = bad idea. Also the game starts in level editing mode, why not make at least a level?
This is a neat idea and I didn't mind that it started in edit mode; it let me experiment a bit and explore. I did find myself wanting to see an example level though.
Multiplayer is awesome, but I do think that some kind of AI would have been nice as well. I'm not going to vote on this because I haven't played a real game yet, but if someone on IRC were to challenge me to a match, I would definitely play :)
Quite unusual, but also hard to test. The fun factor usually sets in if there's at least two different persons playing multiplayer ;)
Multiplayer :/ Might try later.
I think this is one of the most impressive LDs I've ever seen! It's not the greatest game I've ever played in LD (wish the jumps were like 1/2 as high, for sure), but it's just an amazing achievement. Not only is the whole online thing there, which is incredible (can't try it with another person with my ping, but I did play myself as directed), but it's also got the fancy editor and stuff too. I've had a similar game idea for a long time, where two players make worlds for each other to compete in, so good job stealing from my brain.
Well testing this over a lan, we found a bug where one player could jump higher than the other, meaning a level could be committed that other other player couldn't complete. I really like the concept though. And implementing any kind of lan game in 48 hours is mighty impressive - well done!
This is a great game - with the building/playing combination, it's potentially lots of fun in multiplayer. It doesn't really shine in singleplayer, though :)
Graphics are simple but clear.
The game needs a bit of polish, but the idea is lots of fun and conceptually very nice.
Nice idea. Need a bit of work on the graphics.