nilsf
I couldn't get past the second level, I also found it rather hard to control. The music got quite annoying very fast. The graphics were quite nice and really gigantic from looking at the source.
Foon → Ludum Dare Explorer → LD12 → Owliver, space tower janitor
By tenoch
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 7 | 4.07 | 14 | |
| Overall | 17 | 3.50 | 14 | |
| Fun | 19 | 3.21 | 14 | |
| Innovation | 26 | 3.21 | 14 | |
| Graphics | 11 | 3.86 | 14 | |
| Humor | 16 | 3.00 | 8 | |
| Audio | 19 | 3.15 | 13 | |
| Polish | 20 | 3.21 | 14 | |
| Journal | 4 | 4.15 | 13 | |
| Timelapse | 8 | 3.57 | 7 | |
| Food | 10 | 3.62 | 13 | |
| Technical | 32 | 2.86 | 14 |
I couldn't get past the second level, I also found it rather hard to control. The music got quite annoying very fast. The graphics were quite nice and really gigantic from looking at the source.
I couldn\'t pass the first level. I figured falling down was much faster than going up, so I even tried doing it from the top, but the topmost crack reopened just as I was going to close the last.
Impressive huge hand drawn level!
Fun little game. A bit hard to control. Having to restart from the first level is annoying.
Let me begin by complimenting you for excellent work in the journal, food and timelapse areas!
About the game:
The music's nice but a bit repetetive :)
The hand-drawn levels are pretty great, I love them :)
Gameplay is fun for a while, but eventually going back to fix the problems (that reappear quicker than I can fix them because the area in which space works is so small) gets tiring.
I love it :)
I actually finished it with the lightning bug. It's nasty though. I love the tower, it's great.
Well done!
Was OK at first, but quit at third level when bothersomeness overcame funness. A mini-map might have helped.
While it's nice with music, music gets annoying when looping a lot.
When moving the window at the beginning, the window became just a few pixels big.
Animated background behind text at beginning made it harder to read instructions.
Nice hand-drawn levels. Couldn't defeat level 2 because of the lightning bug but a pretty solid entry, apart from the music.
It was indeed super hard to zap the lightnings, but I eventually won. I have no idea how, since the last level practically rebroke as fast as I fixed it. I probably circled around it about 8 times.
Pretty cool overall, and I really like how the levels are all one put together. The rebreaking became really obnoxious toward the end... it would've been more fun without it, but on the other hand it was the only actual source of challenge, so not such a good plan.
I managed to make it to the 2nd to last level with the bug, and to the last one without, but I just couldn't get my timing down. I loved the comic art for the tower, and the mechanic of fixing things as you go was cool.
The music is pretty annoying, but it's a pretty fun game. :) In level 3 or 4 or something you fix a broken sign, it would have been cool if the images in situations like that would change to reflect a fixed state.
Unlike some others I felt the controls were actually pretty good ... I quite like the "only just in control" feel. Background music started off good but got old very fast ... maybe a longer loop with more variation would have helped. I love (pun slightly intended) the cartoon style background graphics. One suggested improvement would be to make the character sprite match the style of the backgrounds better. I got up to level 3 or 4 (lost count), reasonably good fun.
Fun little game, and I even beat it with the messed-up electric bits (took some doing...). My wrist got sore from constantly tapping UP, though. Might be more fun in a low-grav environment? Or no-grav, so you keep moving along your last vector. Eh, just some thoughts. I like the hand-drawn levels. Nice color, too.