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Steam Tower
Steam Tower
By orangy-tang
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| Category | Rank | Score | Count |
|
|---|
| Innovation | 4 | 3.96 | 26 | |
| Overall | 15 | 3.62 | 26 | |
| Fun | 21 | 3.08 | 26 | |
| Theme | 49 | 2.42 | 26 | |
| Polish | 9 | 3.81 | 26 | |
| Graphics | 14 | 3.69 | 26 | |
| Humor | 35 | 2.00 | 11 | |
| Technical | 6 | 3.92 | 26 | |
| Journal | 8 | 4.05 | 19 | |
| Audio | | | 3 | |
| Food | | | 1 | |
| Timelapse | | | 1 | |
Comments
The rope effect is pretty nice. Also the steam connections come out good.
Still, it\\\'s basically just a collect\\\'n\\\'run. The player needs to move a bit faster.
If the game won\'t run put it in a folder that doesn\'t have spaces in them. Sun should really go with the times and fix that.
Nice work. Very polished with the graphics and levels. :)
I wish the character control was tighter and less sluggish, though.
Another thing that annoyed me was that picking up an end didn\'t always register on the first keypress, might be because i was moving at the same time.
Very solid game. Sometimes the pipe ends would get stuck \"folded back\" and would release immediately after I grabbed. Jumping while holding the end seemed to fix this.
I want more levels! =D
The pipes are really cool - a big well done on writing the physics for them from scratch. I just wish there had been more of a challenge to the game.
Great, well-realised and novel concept. A change of pace is required though, and as you have already pointed out, the graphics don't really match the gameplay. Want MOAR! (levels, items, valves, challenges, etc)
Very fun. It's a shame it was over so fast.
This is pretty fun. The guy moves a little too slow for my taste, and the levels (at least early on) are a little too simple. I succeeded in getting one of the flexipipes stuck underground a few levels in, and didn't really feel like starting over. Nice and clean, and neat idea!
Well done.
Was fun.
Great steam & machine animations on the title screen, nice clean graphical style.
Nice concept, reasonably original. Even had time to include a tutorial mode .. very impressive !
Good looking game and the chain physics are fun, but the gameplay is really just about fighting against the level, which gets tedious fast. Still, good job.
Great concept, cool game, rope physics are awesome, but the controls and wonky collision detection make it somewhat tedious.
Nice game, the physics are fun, but I lost one side of the rope under the ground and couldn't get it back.
A fun puzzle game, very innovative. I didn't really see the whole Tower aspect come forward as much, but I enjoyed playing the game, it left me wanting for more when I finished it. :)
Very cool, idea and it's really nice that you made the physics yourself. However, the sluggish controls and lack of interesting levels are a disappointment.
But did you forget to post the source code? I'd be interested in seeing that physics code.
I was having fun until the 3rd level when a fairly long drop made one end of my pipe end up stuck underground!
It's kind of reminiscent of Girlflash's NOM NOM NOM game with the demon. Anyway, it
s really cool, pretty fun, and a total theme failure. Tricky to control sometimes with the pipe-grabbing.
The idea is not bad but the platforming I am not a fan of. I think something more mouse-based would be better, given that it's less likely for your mouse to miss a narrow jump and end up dropping the pipe off the edge of the screen.
Cool graphics...controls were a bit weird at times.
I also lost the chain to the underground, but up until that point, I thought the game worked pretty well. The controls were a little tricky, especially when I pressed X and I guess either the game interpreted it as two presses or it wasn't obvious that the chain was too heavy.
Great idea, physics.
Gameplay is a bit slow, I'd rather like it more fast-paced and have lesser precision requirements when using x/c (so that they're easier to pick up and plug in).
A bit short.
Graphics are okay, but not great. I do like the machinery and the smoke.