FoonLudum Dare ExplorerUsers → OrangyTang

OrangyTang

Category Medals

YearLDThemeGameDivisionCategoryScore
🥉 2008 13 Roads Bulldozer Blitz compo Theme 4.48
🥇 2002 2 Construction/Destruction Counter Sheep compo Technical 4.60
🥈 2002 2 Construction/Destruction Counter Sheep compo Graphics 4.80

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoPoCmTeJoClGpTwCsCo
201431Entire Game on One ScreenGadget Panic starring Godzillajam5043.213.243.553.523.502.703.443.1548
201328You Only Get OneCareful Nowjam2293.163.003.642.643.523.402.4649
201122AloneVillage Bastardcompo503.503.293.213.713.072.003.432.922.5714
201120It's Dangerous to Go Alone! Take This!Who Goes There?compo763.292.883.243.883.721.583.143.585
200813RoadsBulldozer Blitzcompo83.863.453.574.483.822.304.103.202.822.71
200812The TowerSteam Towercompo153.623.083.962.423.692.003.813.924.05
20045RandomTitle Unknowncompo2.003.502.83
20022Construction/DestructionCounter Sheepcompo54.003.203.804.804.603.603.204.40

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by OrangyTang

LD20 — It's Dangerous to Go Alone! Take This!

Curse Of The Golden Pearl by Hamumu 2011-05-02T10:27:00

Perhaps it's because I'm playing on a laptop trackpad, but this is really hard! I could only just get the first two items before dying. Perhaps recharging your health on the surface would help?

Also the world felt very small - going all the way to the right and the left there just seemed to be empty space. Would have been nice to be able to explore more.

Nice graphics and setting though, and an interesting idea. I'll probably give this another go when I've got a proper mouse handy.

Princess Mystery Dungeon by philomory 2011-05-02T10:40:00

I had fun exploring the dungeon, you've done a good job of getting the non-linear zelda dungeon design working, especially with the limited dungeon objects you had.

I think it needs a bit more variety (more monsters types would really have helped), and I think it needs more contrast between the walls and floors (I almost didn't spot a coule of doors). Does it use the theme or did I miss it?

Also, it just quit when I got to the end room. Which was a shame. I had fun playing it though!

TAKE THIS!!! by SonnyBone 2011-05-03T17:34:00

Lovely graphics, and the animation is nicely done too. Could really do with some AI so they fight back...

Also, probably the best sound in a LD game I've played, good job!

Throwbots by Cirrial 2011-05-02T21:29:00

Nice game, but a little glitchy - mostly bearable until one of the lifts pushed me all the way back to the beginning through the floor, and moved my checkpoint as well. :(

A little light on the theme perhaps but fun.

Phantom Keeper by the31 2011-05-02T10:13:00

An intruiging plot setup, and quite nice minimal graphics. I was genuinely disappointed when it ended so soon - looks like you had a lot of the gameplay code done, it just needed a whole bunch of content.

N3: Name Not Needed by nutink 2011-05-03T17:25:00

Movement was a touch slow but lots of things to dodge and I liked how the items you picked up were embedded in the text.

Got bored after a while though - does it actually end? Could do with a bit more variety in terms of powerups and enemies.

Also liked how asteroids could destroy enemies as well as your own ship. :)

Kobold Goes Alone by NMcCoy 2011-05-02T10:54:00

This game feels pretty nice - the movement is very fluid and the attack animations are simple but slick. The music and sound fix the graphics very well too.

I think you need something in-game to explain the controls - I only found the double jump late, and only found out about combos and charged attacks from your blog.

I couldn't get past area 7 - is there much beyond that? I think some more complex shapes for the enemies would help so you can see which way they're facing, and see when they're going to attack better.

Smooth and fun.

Against the Wall by Acheron 2011-05-02T21:40:00

Doesn't really work here I'm afraid. The mouse sensitivity is far too high so without a way to adjust it it's far too twitchy. I tried for a bit, then fell off and the restart screen corrupted the graphics and it wouldn't let me continue. :(

Nice style and looks like it has potential though.

Tornado by devinmoore 2011-05-02T21:55:00

Doesn't get past the 'press space to start' on OSX in either Chrome or Safari. :(

Deathbot Love by Zutty 2011-05-02T22:37:00

Lovely graphics, very clean and portal like, and effective animation too.

Shame there's just the one room really - would have liked to see this properly playable.

Trollbridge Armours by ananasblau 2011-05-02T22:52:00

A neat idea, but I also couldn't craft anything other than wooden planks and wooden swords. Looks like you didn't have time to put in a proper set of recipes?

Pathfinder by Jimjam 2011-05-02T22:00:00

Feels more like a racing game than a dungeon crawler, which is a nice twist. Shame the collision is a bit picky, could really have done with wider levels to really bounce around in at decent speed.

Needs more levels!

Who Goes There? by Orangy Tang 2011-05-03T08:58:00

philomory: Ok, I think i know what that is, I've compiled it for 1.6 rather than 1.5.

I'll put up a new build later today.

Song of Adventure Day (sAd) by MisfitBYTE 2011-05-03T17:44:00

Doesn't work here - tells me I need to install DirectX 8, even though I've already got DirectX 11 installed. :(

Everything is Sand by Airwaffle 2011-05-02T21:51:00

Definitely more of a neat tech demo than a game, but pretty cool nonetheless. The trippy environment is funky too.

Pludum Dary by raver1975 2011-05-02T21:44:00

Crashed after the rockets hit earth and I clicked to start. Some kind of jogl error, which is odd because lwjgl works fine.

Exception type: Bus Error (0xa) at pc=7fff84fc2304

Java VM: Java HotSpot(TM) 64-Bit Server VM (19.1-b02-334 mixed mode macosx-amd64)

Current thread (102c33800): JavaThread "Thread-5" [_thread_in_native, id=570040320, stack(121ea2000,121fa2000)]
Stack: [121ea2000,121fa2000]
Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
J com.sun.opengl.impl.GLImpl.glBindTexture(II)V
J com.badlogic.gdx.backends.jogl.JoglGL10.glBindTexture(II)V
j com.badlogic.gdx.graphics.Texture.draw(Lcom/badlogic/gdx/graphics/Pixmap;II)V+27
j com.klemstinegroup.ludumdare.Game$1.run()V+40
j java.lang.Thread.run()V+11
v ~StubRoutines::call_stub

Get the flock out of here! by phaed 2011-05-03T17:37:00

Doesn't work because I'm missing OpenAL32.dll apparently (on Win7 64bit). :(

TelePortal by Robinx 2011-05-03T17:40:00

Doesn't start here, just quits without even showing a window or anything.

LD22 — Alone

[Greeble] by McFunkypants 2011-12-19T22:24:00

Pretty neat! The graphics and level design are pretty cool, but it doesn't really use the theme much. Also the framerate was all over the place - sometimes really smooth but most of the time it was pretty sluggish.

That said, I did finish it and it was pretty fun, so well done.

5 Little People by Lixels 2011-12-19T22:34:00

Hmm, not sure I can rate this fairly - sometimes my guys die randomly, and sometimes I'd finish a level with one guy left only to have none appear on the next level. The death text is a nice idea but seems to flicker randomly and doesn't always match what's happend. Also it really, really needs 'restart level' button.

Nice idea, but too twitchy and buggy to have much fun with I'm afraid.

LD28 — You Only Get One

.one. by Macroz 2014-01-01T17:34:00

I have no idea how to play this I'm afraid, sorry. :(

I just get a single square that makes an explosion noise and no feedback or anything. Perhaps it doesn't work on my machine?

One Man Fire Brigade by bvanschooten 2013-12-25T23:59:00

Neat concept (even if it does ignore the theme). Couldn't get past the first level though.

Nov 15 by sgehlich 2013-12-25T23:06:00

Really cool idea and nice graphics (especially the intro).

Not sure if it was my machine but it was *super* fast and twitchy, to being almost unplayable after the first few levels.

It could really do with a UI indicator to show you where the level or console is though.

Mad Mandy by blay09 2013-12-25T22:53:00

Weird style, but potentially interesting. Crashed when I got the scissors on OSX.

Shot At Glory by unpronounceable 2013-12-25T22:59:00

There's some really nice patterns but with instant death and just ditching you back to a level select it's really hard to get into the flow of playing the game.

A proper progression between levels and a smoother difficulty curve would go a long way to making this really good. Still had fun dodging the bullets though!

GoatLove by DST 2013-12-25T23:22:00

Windows and linux but no mac? Any chance of an osx version?

Yogo Boom by rogerklotz 2014-01-01T19:59:00

Wow, this was a bit of a surprise! Nice mechanic (the boomerang makes a lot more sense than the 'returning arrow' a lot of entries are using), and levels that make you do different things (particularly liked the frogger style road with extra hazards.

Good crisp graphics too. Nice one.

You Only Get One by Striggen 2013-12-25T23:10:00

OSX link goes to a zip containing just an exe?

Funigtor versus PackSciences : The Pic Pac D'Oh by PackSciences 2013-12-26T00:19:00

Any chance of a mac version?

Capricornicus by philhassey 2013-12-31T20:42:00

Good fun! A bit awkward on keyboard since occasionally keys don't respond due to keyboards being terribly engineered, but still enjoyable.

I give this twelve goats on a scale of zero to llama.

Super Alien Dungeon by TheColorMan 2013-12-25T23:28:00

Nice gameplay! Could really do with some larger, scrolling levels and a bit more variety in monsters, but good fun and feels like a proper game.

#YOGO by tove 2013-12-31T20:45:00

Interesting concept, and nice setting, but I'm not going to get a twitter account to play your game I'm afraid.

Could probably be done well as a visual novel perhaps? And wouldn't alienate people quite as much.

Double Cannon by michail 2013-12-25T23:14:00

Pretty neat trying to control two things at once! Not sure it really follows the theme though.

You Only Get One Bullet by delfino 2013-12-25T23:31:00

Skipped this because I didn't see a single archive/app to run, just a bunch of files. Could you make a zip of the game?

Where are you, Santa Claus ? by yoanndeplo 2013-12-25T23:31:00

Any chance of an OSX version?

Santa vs Cowboys by jaspreetdhanjan 2013-12-25T23:33:00

Crashes on startup here because it requires java 7 and I only have 6 on this mac. Perhaps recompile with the -target option to allow it to run on older machines?

Bolt by Hologuardian 2013-12-25T23:20:00

Doesn't work on my mac because it requires java 7 and I've only got 6 available on this machine. You should look into compiling it with the -source and -target options set so it will work on lower versions of the JRE.

YOGOS - YouOnlyHaveOneShield by Muciojad 2014-01-01T17:30:00

Any chance of a mac build?

The 9th Life by adcrusher 2013-12-25T23:51:00

Needs an in-game control description, but good fun! Awesome pixels.

Blip by cjacobwade 2013-12-25T23:44:00

Nice concept, would love to play more levels.

Blast Miners by Zeno 2013-12-25T23:39:00

Good fun! Really needs to declare a winner at the end but interesting use of the theme. :)

Battle of the Orange by TheThirdOne 2013-12-25T23:46:00

Really nice style, you should definitely try and finish this.

Deci-minute Gamer Dinner! by Aske 2013-12-25T23:54:00

Google drive download link doesn't work here :(

One Step To Fail by NightDreamer 2013-12-25T23:52:00

Any chance of a mac version?

There Can Be Only One by ratboy2713 2014-01-01T17:29:00

Wouldn't run here, due to missing pygame dependancy. You'd probably get more reviews if you packaged it in a way that runs easily with all dependancies included.

TITAN SOULS by Claw 2014-01-01T19:28:00

Awesome mood and really interesting style, and a cool overworld to explore.

Camera movement is a bit jarring, and far, far too hard for me. I didn't even manage to kill one boss - also totally not fun to have to navigate the maze just to retry a boss. Probably needs bosses that telegraph their attacks much more obviously if you're going to insta-kill the player like that.

One of the most impressive LD entries this time around, but too hard for me to actually have fun with. :(

LD31 — Entire Game on One Screen

Labshooter by Esenti 2014-12-25T15:34:00

Interesting concept but I think the movement needs to be worked on a bit more. Would like to see this expanded with a range of levels to ease you into things.

Very Dungeon by JaviCepa 2014-12-25T15:49:00

Very nice tiny dungeon, and an impressive amount of work for a short amount of time. I think I found a glitch where I could walk though walls after getting the super or double jump powerup, but I still made it to the end door. Good stuff!

Last Line of Defense by ovenchips 2014-12-25T15:54:00

Nice implementation, but I must be doing something wrong as I can't afford more than two turrets and get killed by the second wave every time.

Ludum Star by hunterloftis 2014-12-10T13:54:00

The camera zoom is a little intense, and the walls a little in the way, but nice to have a float around.

Heer Dunter by Satyre 2014-12-09T02:31:00

Impressive work for 8 hours! Nice oddball art style and I love the entrance the deer makes on the tv. A bit more randomness and different enemy types and this could be really fun.

Life Goes On by sprawl 2014-12-10T13:40:00

Good to see alternative controls, but I'm not sure about the gameplay.

Punk Enforcer by fireAndCoffee 2014-12-10T13:50:00

Nice implementation, and some great tunes. Some crazy looking band members there compered to the crowd and the bouncer!

Lil's Sheep Defense by virtualtoy 2014-12-10T13:32:00

Cute! Took me a little time to notice that shoot sheep wasn't a good idea, some player feedback would help with that. Otherwise, great audio too.

One SCREAM! for the game by t4u 2014-12-25T15:18:00

Neat game! Was really hard playing on a laptop touchpad, but that's probably just me. Really silly concept and the art really works well with it too.

SCRAMBLE SLUG by rockford 2014-12-10T13:06:00

Scramble! Great game, fun LD version too. :)

The switching of vehicles was a nice touch, although the on-foot seemed the easiest, yet was at the end? Might have been a better fit at the start. Still fun though, took me quite a lot of goes before I managed to finish it.

Baby Sitter Simulator by water2112 2014-12-15T13:42:00

Ah - too me a long time to discover I need to drag the toys to the top icons on the screen!

Keep it on the screen! by BabaJaga 2014-12-25T15:27:00

Cool little game! The camera framing mechanic works really well and I enjoyed the hide and seek nature of the game. Sometimes I didn't know what I was supposed to be framing, so some more elaborate player feedback would be helpful. I had fun though and I think I made it to the end (with the car).

Strip Mine by Cancermantis 2014-12-15T13:50:00

Nice idea. I wanted more upgrades :)

Benno by benno 2014-12-15T13:54:00

There's areas I can stand and not get hit, but still kill things

Garbage Raider by Team_Friendship 2014-12-15T13:57:00

Nice idea - and creepy story parts...

Eat fruits by piotrevic 2014-12-10T12:59:00

Neat! I must really suck though, because I can't get more than 5 point.

The colour cycling is cool, and I love how quickly you can start again - definitely got that "one more go" feeling.

Tetropica by Yrasin 2014-12-10T13:46:00

Great idea, new use of Tetris blocks is always a win.

Sharks on Ice by samer 2014-12-10T13:43:00

Would be great to be able to restart the game without having to refresh the browser. Bigger UI text would be a little easier to read. Also - a little more warning about when the game is about to start would be great.

25 by jukimv1986 2014-12-15T14:03:00

Oh I love this kind of puzzle.. does get quite hard!