Foon → Ludum Dare Explorer → LD20 → Everything is Sand

Everything is Sand

By airwaffle

Percentile
CategoryRankScoreCountLD20Ever
Innovation453.544184.174.7
Fun2232.244121.26.4
Theme2062.344127.86.3
Graphics1233.004053.529.8
Audio2751.25160.31.7
Humor1312.503851.632.6
Overall1852.634034.89.8
Community783.122672.774.4
Coolness142436.01.6

Ratings received

OverallFunGraphicsHumorInnovationThemeAudioCommunity
321142
121121
3343441
22213212
444553
233231
334431
3333424
21324113
32333113
3333424
4354545
22434214
11311113
32423
33343313
2142411
11111111
3325533
413555
443554
55555555
2131322
4341523
322425
12112111
2223423
3251423
2232333
3241441
2232453
1332
2213433
344343
1122223
3232321
22312111
43345313
32334313
213431
222131

Comments

id0001 2011-05-02 03:02

I like the sand mechanics.

andrewbc 2011-05-02 08:55

Hahah. This made me laugh. I do wonder what kind of sandcastles I could build with all that room behind the source, too....

tomk32 2011-05-02 16:16

didn't know you could stack sand like this :D

grungi-ankhfire 2011-05-02 19:08

Nice little game :) Could be built upon to become something really neat !

orangy-tang 2011-05-02 21:51

Definitely more of a neat tech demo than a game, but pretty cool nonetheless. The trippy environment is funky too.

liquidash 2011-05-03 03:25

Neat idea. A little bit tedious to play and build in but again a fun idea. I'd be curious to see where else you could take this mechanic.

the-jack 2011-05-03 23:19

Heh, I had a larff.

Gratz on getting this one out in 24 hours!

winterblood 2011-05-04 15:40

Nice mechanic, just needs a little development - just stacking sand gets tedious pretty quickly.

telluse 2011-05-05 15:24

As has been said I liked the mechanics. The theme did seem very forced, but the characters' comments and facial expressions had me grinning all the way through.

With the sand mechanic you could probably create some very interesting puzzles - sand of varying weight, effect, colours.... there are some flexible options if you would want to pursue it further, definitely.

airwaffle 2011-05-05 16:30

Thanks everybody! Yeah, there were alot of things I wanted to add, like wind, a more sandlike feel to the sand, (so it doesn't make those stupid spikes), and a second kind of pixel that acts as some sort of acid that burns trough the sand.
I also intended to make enemies that exploded in different kinds of sand that were then collected and could be collected in different containers, different containers being able to hold different liquids/pixels/sand.

If only I had those extra 24 hours!

qrunchmonkey 2011-05-06 04:44

Seems like more of a tech demo than a game. The sand stacking is fun initially, but the novelty wore off when I was about halfway done with the ramp. It has potential though.

chrisp 2011-05-07 02:54

Made me chuckle, and I like the backgrounds. The sprites could be improved though, they look pretty rushed and don't really fit in. The use of the theme was also pretty awkward, as others have mentioned.

The sand-stacking mechanic was a really neat idea, just underdeveloped. I'd like to see what would happen if it was taken further!

elbowroom 2011-05-08 00:57

This is the most interesting simdate I have played to date.

I want to see more game though.:) fun little demo

aymes 2011-05-09 06:56

I thought the guy's WTF face was brilliant. Great game mechanic, I actually like that it's unrealistic.
Missed having no music/sound, shame you didn't get any more time to work on this.

yrael 2011-05-15 09:06

Nice tech demo indeed ! It's an interesting mechanic.

endurion 2011-05-15 17:19

A neat tech demo, not too much of a game though. The sand could make a few nice puzzles.

Most annoying part: The object did not get focus and up/down scrolled the browser frame as well. Did not have that problem with other entries.

lingmops 2011-05-21 13:05

Nice little idea