Orangy Tang
Nice - love the particle effects. :)
Foon → Ludum Dare Explorer → LD13 → Exproad, Improad, Reroad!
By demonpants
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 14 | 3.58 | 19 | |
| Fun | 16 | 3.37 | 19 | |
| Innovation | 24 | 3.32 | 19 | |
| Theme | 25 | 3.63 | 19 | |
| Humor | 10 | 3.50 | 18 | |
| Audio | 11 | 3.50 | 18 | |
| Graphics | 18 | 3.50 | 18 | |
| Polish | 23 | 3.17 | 18 | |
| Food | 1 | 4.64 | 14 | |
| Journal | 2 | 4.54 | 13 | |
| Technical | 18 | 3.24 | 17 | |
| Towlr | 18 | 3.17 | 6 |
Nice - love the particle effects. :)
Required reading of the instructions to know how to play, but other than that, pretty nice!
Neat particles, bad stereotypes.
Funny, but the score keeps increasing even after you lose and there doesn't seem to be a way to restart after you lose.
I liked it, overall. Pretty particle effects. Also couldn't find a way to restart after you lose (which I did a lot >__>).
Haha,..that was a real "rice" one! Actually I didnt "REROAD" fast enough letting the badbad Zombies steal my RICE! NICE! :D Good work...like it!
Great one. I doubt anyone hit the theme in as many ways as you did ;)
The particle effects are indeed effective, and the monsters sound very zomboid. The graphics come across more cartoony than poor, which is nice. Reminds me of the Bart games on NES.
My main complaints are with the interface - I initially launched the game with my keyboard out of reach, so had to get up and fetch it to select a difficulty level only to realize that the game is actually played exclusively with the mouse after all... Also, more importantly perhaps, the default cursor is really lost in the mayhem of gameplay, so you should have put in a huge flashing reticle or something to show where you're aiming. Oh, and there were some interesting timing hickups - the game would sometimes freeze for a second or two, and other times it'd race ahead at breakneck speed for an instant. It didn't seem to disrupt gameplay all that much though (but I guess I could have lost a few boxes of rice without noticing).
Overall it's fun and frantic. I scored 180-something after maybe a 5-minute run on normal difficulty.
Ditch the stupid racial humor (by a white guy?!) and you've got something.
Well, I was all set to write my "this game is way too easy" comment, when it suddenly froze for a second and instantly all my rice was gone! It was my email checking that did it, but ouch. Oh, I just remembered I was playing on easy, so it should be too easy, so good job.
I'm still not so sure about the two rockets though. It seems like the right way to play is simply to go left-right at a couple guys, then reload. There doesn't seem much point in the two missiles (other than cool effects), because you have very little chance to suck multiple guys into one wormhole, and you can't risk a guy getting by, so you always need to fire one for one. At least that's my theory. I would try a higher difficulty to check, but the load time was a couple of minutes the first time, I don't want to do that again!
I won't touch the ... more sensitive issues...
Liked: Fun, Insane Humor, Theme Interpretation, Sound, Particle Effects, Nothing to install
Could Improve on: Resolution/Graphics (or decide to keep graphics deliberately retro-trashy then maybe make it even more trashy).
Lice!
Even though I didn't fare to well on this game it was quite amusing to play with all the crazy visuals, particles and over the top sound effects. "Right" or "Wrong", I appreciate the word play time you put into making use of the 'road' theme in the words throughout your game design.
The effects from killing the monsters was a nice touch and liked the overall design. The hardest part for me was the controls. It seemed like moving around didn't really offer much... main thing was to fire and fire often and not miss. Still had fun even though I died a lot.
heh. cute idea (issues of offense aside).
If you could hide the mouse, that might increase the fun. Adding obstacles, or something that'd make one use one's control of one's vehicle, would also be good.
Particle effects were cool, as other people have already said.
Enjoyed this one, especially Reroad :).
More screen space between the truck and zombies would be nice. The game seemed quite crowded all the time.
I have to give technical 1 for the Java App Deployment stuff.
I'm not really sure what to make of this game. On one hand, it's got incredible graphics, entertaining sounds, an odd story, and a good dose of humor. On the other hand, the gameplay is not much fun for me.
I'm guessing one of the reasons I don't think it's a lot of fun is that the scoring system is unfinished. With such simple scoring, and the ability to keep increasing the score after game over, there's no motivation.
Stunning work, great resources, but lacks something when it comes to gameplay. :)
See you around JGO!
There's some decent stuff here, but to me it feels kind of like the game has suffered at expense of the humour, and having said that I don't actually find it especially funny either.
The particle effects are nice though, it has a distinctive style, and it's relatively polished too, so good marks for all of those :)