hunterloftis 2014-12-08 02:40
I've noticed some networking bugs I didn't see while developing it alone ;)
Foon → Ludum Dare Explorer → LD31 → Ludum Star
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Fun | 864 | 2.75 | ||
| Graphics | 876 | 2.60 | ||
| Innovation | 935 | 2.53 | ||
| Overall | 1041 | 2.65 | ||
| Theme | 1175 | 2.35 | ||
| Coolness | 2075 | 26 |
I've noticed some networking bugs I didn't see while developing it alone ;)
Nice game. I like that it's multiplayer !
Nice, tried to play with a friend and encountered number of problems.
- Firstly there are invisible walls, need to make them visible.
- At one point my ship stopped shooting.
- and with a friend encountered some laggs or something, it syncs rarely apperantly
Hmm, would be nice if it was kinda multiplayer Astro Fire
https://www.youtube.com/watch?v=AlrQODKHfsQ
P.S its me wonderwhy.er from Berlin JSConf :)
Am just writing from my Jam Team account :)
Invisible walls suck! My friend and I had trouble with network performance that made actual dogfighting difficult. Seems like it could be fun with a bunch of people!
I couldn't test the multiplayer, but I like the concept. The controls seem very nice and satisfying. The camera also seems solid. I can imagine how it would help intensify large battles.
The camera zoom is a little intense, and the walls a little in the way, but nice to have a float around.