FoonLudum Dare ExplorerLD31 → Life Goes On

Life Goes On

By sprawl

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CategoryRankScoreCount
Coolness357
Innovation4683.24
Mood4723.00
Graphics8412.65
Overall10772.59
Theme11872.21

Comments

occamsrazor 2014-12-08 14:03

Kind of trippy =P Reminds me a lot of games like 'Lonliness' which take a look at a more abstract concept. Cool execution.

lisac 2014-12-08 14:04

I really like this concept, took me a while to understand.

wdebowicz 2014-12-08 14:06

Looks like controls are broken. I press all keys and mouse and nothing happen.

job_ 2014-12-08 14:07

First i didn't get it. It's very abstract, when the game was over I got it. Innovative, but isn't fun. It's more like a message then a game.

sprawl 2014-12-08 14:09

@Joppiesaus : It wasn't made to be "fun" too. :)

@wdebowicz : Are you sure ? It still works for me.

myachin 2014-12-08 14:15

enjoyed
its game about life and love?)
can i win in this game?

badlydrawnrod 2014-12-08 14:19

It's very pretty to look at, but it could do with some calm music to help with the mood.

tuism 2014-12-08 14:32

So... Is this some kind of metaphor for life and meeting people and making different friends?

I couldn't discern any kind of mechanics at play, it all may be absolutely random and I wouldn't know...

Now that's kind of a sound point to make, too, though...

anokta 2014-12-08 14:58

interesting concept, liked the way it just 'goes on'. in terms of gameplay, it gets somewhat repetitive though.

pfilzweg 2014-12-08 19:25

To bad the sound is missing. No goal but i digg the idea of choosing paths.

cbear_wallis 2014-12-08 19:29

This was interesting but I don't think I understand >.<

lynx 2014-12-10 04:08

Very unique concept, a bit empty and depressing without music though :/

lurumdurum 2014-12-10 13:35

Very interesting concept, took me a while to understand it.

trisquare 2014-12-10 13:36

This game was really colorful and awesome, only minor complaint, not sweet musica. that would make your game epic! :)

orangy-tang 2014-12-10 13:40

Good to see alternative controls, but I'm not sure about the gameplay.

orion_black 2014-12-10 16:08

I found the metaphor to be on the heavy handed side of things, but that's usually how this kind of games go.

hbocao 2014-12-10 22:43

Interesting concept! Too bad you couldn't include music :( Remind me of Passage by Jason Rohrer.

evergreen-games-ludum-dare 2014-12-11 05:16

looks cool but i have no clue whats happening. compelling tho

mrexcessive 2014-12-11 11:16

Hi there. Nice idea, made me think back to when my father died... Not in a sad way either, so kudos... Yes... indeed... Like the whole presentation. Real shame you didn't have time for music.

ciaodavinci 2014-12-14 02:11

Your concept was interesting and I liked trying to understand the relationship between the choices given and the number of coloured characters nearby. I can't help but wish that the choices were more meaningful in some way. Maybe that frustration is the point you were trying to make.

burgerdare 2014-12-15 20:47

I feel like the choices of path were really meaningless. There was no way of knowing (or even making an educated guess about) if anything different or unique would happen depending on the route you followed.

freaknarf 2014-12-21 11:16

Good :] that was weird, but i was warned so this is great !

ossi 2014-12-29 16:23

It was a bit hard to understand and not much was going on based on the directions I chose. It sucks that you didn't have as much time to expand this concept, there is something interesting with the atmosphere here but like you said it's definitely abstract. Good job!