FoonLudum Dare ExplorerLD15 → Sufi

Sufi

By gadlor

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CategoryRankScoreCount
Coolness259
Innovation982.4825
Fun1331.7625
Theme1351.9625
Graphics1332.0026
Audio293.2425
Humor1301.679
Overall1182.3225
Community463.3821

Comments

Endurion

This has some serious issue, somehow the imagery doesn't match with how the player behaves.

It starts with the title screen which seems compressed to the upper left part. The same during the game, the surface seems to be only in the upper part of the screen.

It's not really fair to vote as I can't play as it's intended.

jph

I don't think it is working correctly here,. the players movements did not line up with the ground line? I assume they should, as I think I am falling throught the bottom for not having made some jumps,. but as the player is out of alighnment with the ground it is too hard to judge these. I do like the tune, and the idea,. thanks.

noonat

Music was good, and it looked like you had a good concept. However, it fell apart in excecution for me, though. :(

Player didn't feel like he was moving fast enough compared to how high he jumps, and it wasn't clear to me what I was supposed to be doing most of the game. Creatures moved very fast considering how little you could see in front of you, and the attack was really difficult to hit things with.

Problem Machine

Really cool music, but the terrain doesn't work properly for me so it's basically unplayable. Sorry :(

CodeJustin

Couldn't get it to work mate, sorry

Almost

graphics were pretty weak, and controls seemed clunky.

ondrew

As it's probably in real life, the lightning is not much of a weapon :). Very hard to control.

Entar

Cool concept, but like Endurion said, the visuals didn't seem to match up right, then I died.

DrPetter

Gameplay is perhaps a bit too simple, but the music adds a lot of atmosphere. I died at the beginning of level 4 (?) where there was a huge pit (I held down the right arrow key and didn't have time to react)

Morre

I really like the music. Gameplay-wise and graphics-wise, this is a pretty simple game. Going by your journal, you're generating and using slopes in an interesting way, which is nice. Sadly, that doesn't really shine through in the gameplay.

Cool blogging, you've put a lot of effort into it.

Well done :)

Jonny D

I did beat it, but the ground was not visible... The music is good, but there's no sound. The secret message was cut off too (though I looked in the media folder to see it afterwards). Unique idea, but where were the caverns?

jovoc

Nice start for a platformer. I absolutely loved the theme.

The music was a great touch, too. However the controls were pretty clunky, especially on the menu screens and stuff. I couldn't tell if the wind was just for decoration or if it was an enemy, it didn't seem to hurt me like the ghost. Health powerup (or at least reset heath at the end of the level) would have been nice, and allowed for more enemies.

I did manage to win(once I learned the trick to the ghosts -- just stop moving and hit ctrl and they always die). Starting over a pit in the last level was a dirty trick, but I did have fun.

Good job overall, with a bit of work on the playability and some more variety, could be a really fun game.

Sparky

When I play this, the player seems to we walking along an invisible piece of terrain which is not the same as the terrain which I can see.

HybridMind

I made it to the end! I must admit the opportunity to see a 'secret message' kept me somewhat more motivated... ;)

As quirky as the games control related physics (odd jumping, pesky collision / character bumping on the ground plane) were I was able to get used to it and win. I would sometimes lose a heart life though when no reapers were coming at me. The little flying books just seemed there for show I guess as well. I enjoyed the strange music and the instructions story was interesting to me regarding the premise of your game. Nice journal too!

badlydrawnrod

Good musical theme - actually very good - but the gameplay needs more work.