Foon → Ludum Dare Explorer → Users → Chris Zamanillo
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Cm | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 30 | Connected Worlds | Light Rails | jam | ||||||||||||
| 2011 | 20 | It's Dangerous to Go Alone! Take This! | Thank You Hobo | compo | 48 | 3.45 | 3.48 | 2.55 | 3.42 | 3.58 | 2.50 | 3.08 | 3.38 | 10 | ||
| 2009 | 15 | Caverns | Lost Whelps | compo | 134 | 2.07 | 1.92 | 2.07 | 2.85 | 3.60 | 2.25 | 3.54 | 38 |
Chris Zamanillo leaves an average of 11.0 feedback comments each event.
LD20 — It's Dangerous to Go Alone! Take This! (11)
"Alone" by natpat 2011-05-10T07:03:00
Nice take on the theme, solid game with excellent puzzle design. Should definitely expand on this!
Against the Wall by Acheron 2011-05-09T01:03:00
Cool concept and nice graphics, this could be an awesome game with better controls and level design.
Waterfall Rescue by Switchbreak 2011-05-05T03:44:00
Very clever one button game. Would work well as a mobile game with some polish, DO IT. :)
Dangerous Dan by DrunkenOrc 2011-05-05T03:27:00
Haha funniest interpretation of theme, nice job.
Appy 1000mg by deepnight 2011-05-05T02:49:00
:((((
Armageddon Moochery by mintman 2011-05-05T02:31:00
Really liked the animation. Cool concept!
Mittens by VascoF 2011-05-05T02:05:00
Haha I really liked the end, nice.
Yhn by Jhelle 2011-05-04T02:49:00
Fun game, I like how all the different items introduced new mechanics. Like others mentioned, controls could be improved but I didn't really ding you on that. I like your level designs too.
Grave Robbers by adamatomic 2011-05-03T07:41:00
Clever game, if you end up expanding on it eventually it would add another level of challenge if at some point the letters for the traps started changing.
A Spawn Named Bob by sirGustav 2011-05-03T07:26:00
Neat mechanic with the dashing, you should definitely explore it further as already mentioned.
The Heart is Safe by intmain 2011-05-03T06:00:00
Awesome presentation and cool idea, not a lot of games use avoidance as a mechanic and this one does it very well.