Foon → Ludum Dare Explorer → Users → Kato
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Cm | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 30 | Connected Worlds | Planet Magumi | jam | 522 | 3.00 | 2.37 | 2.69 | 3.00 | 3.80 | 2.69 | 3.24 | 3.07 | 30 | |||
| 2009 | 15 | Caverns | Cavern Tycoon LD48 | compo | 62 | 3.06 | 2.47 | 3.48 | 3.55 | 2.70 | 3.60 | 3.60 | 3.80 | 6 |
Kato leaves an average of 9.0 feedback comments each event.
LD30 — Connected Worlds (9)
MS. PORTAL MAN by nickculbertson 2014-08-26T21:22:00
Fun little score-attack, reminds me of Super Crate Box. It would be fun to shoot bullets through the portals. I like the background track.
Planetary Intergalactic Super Supply Line: Other Terran Species by db434 2014-08-26T21:15:00
Very fun microstrategy game, nice and difficult. I don't know if Action is actually easier or not, but I really enjoyed the little action minigame that broke out during the clashes. I think that should be a part of the main game as well. Trust me, it didn't make it any easier!
Hold My Beer by imdigitaljim 2014-08-26T21:07:00
The level I played had some good design, but I climbed the building to jump over some fire and landed in a pit I couldn't possibly have seen or anticipated. The movement felt a little slidey. I enjoyed the humor and style and wish I could have gotten further on my meagre lives. I also agree, it was difficult to tell what was and wasn't a platform.
GPS: Galactic Parcel Service by lakael 2014-08-26T03:11:00
Like everyone else has said, nice polished art! The web version is pretty heavy. Took like 10 minutes for it to load, and my internet isn't slow. It startled me when it started. lol. That is a lot of game for not very much time. Great job.
Relative to Scale by Peach Pie Productions 2014-08-26T03:08:00
First two levels were amazing, loved the gameplay and difficulty curve (frustrating but fair). I didn't really have a grasp of the mechanics of the third and fourth levels, they didn't really feel fair or as snappy as the first two levels. I was always excited to evolve. I couldn't beat the fourth level. Great concept, would revisit happily.
Arched Dimension by Tanser 2014-08-26T02:48:00
Man, that is one pretty game. The farther I got in the game, the longer I had to fall before being game dead. lol. It was fun.
RacerrAcerworlD by loadsofmana 2014-08-26T02:43:00
Nice graphics and mood, but the car kinda handles like mush :( I really wanted to see more levels, but found it difficult to make it to the end of the first track (kept getting stuck in walls) and impossible to make it to the end of the second. Audio needs a longer loop.
Antipode by BROWNY_09 2014-08-26T02:33:00
Great idea and the beginnings of a great game. Would love to see more. Graphics so far look nice.
Space Delver by commodoreKid 2014-08-26T02:27:00
Really like the handwritten UI elements and spacey retro graphics. But..I flew off into space forever. I'm going to have nightmares.