Cave without Story by Noyb
Like the dropping stalactites. The odd angle of the shots by enemies made them difficult to predict...
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coreytaylor leaves an average of 30.0 feedback comments each event.
Like the dropping stalactites. The odd angle of the shots by enemies made them difficult to predict...
Confusing background effects make for a rather trippy experience.
It's so annoying having to hold the mouse button down, it would've been simpler if the light followed the mouse all the time. But anyway, good one! I jumped as well.
My highscore was 6040. I died of a hard fall after accidentally making a hole on the ground while trying to hit a monster. Ouch! Awesome game.
That was chilling. I mean, I was expecting a macabre twist at any point, especially when I saw that tube at the end. Turned out that it was just genuinely silly happy.
Boulder Dash with a funny name.
BUMPBUMPBUMPBUMPBUMPBUMP. Neat puzzle.
Good start. :)
Wow, game's harsh. But it makes me think of a game like this, but without the possibility of dying; it would be a cartography game, wouldn't it.
Rapidshare says the file reached its maximum total of 10 downloads. Could you upload it somewhere else?
The gravity and impulse are too strong for my comfort. I love Thrust, but this is way too hard!
Colorful version of a classic, and the added multiplayer makes it worthwhile. Nothing surprising, but solid.
Too 4chan for my tastes.
Wow, I don't know how people can finish it. That part that you posted about, it's just so hard. I know where things are supposed to be, but without being able to see myself among the darkness, I tried many times until I just gave up. I'll definitely try the updated version, though, because I loved the aesthetics in this.
Hmm. Frustrating it was that the spacebar would work only intermittently, so I didn't get very far. Neat music.
Nice twist, though it was a bit frustrating; I kept crashing against the 'chicks', as their movement was erratic.
Love the idea, though it seems too easy to get trapped...
Wishing for Windows version.
I... I've been insulted by a computer game. D: Was fun!
Odd way of surfing. :)
Lacks executable, so I can't play it.
Punishing but rewarding! I liked how you had fun with the level design.
The positive values content makes this game worth existing.
The teleporting mechanic is not very natural, feels weird... Maybe if he used a grapple on special surfaces instead. For some future version or something, I mean.
Executable. :(
Interesting! With more focus on usability, this has the potential to be great.
I'd need a Windows executable...
Couldn't run it, but I watched the video. Have no idea what's going on there! Great presentation, though.
As a game, it's nothing very special, but I can imagine the wall of soldiers increasing and increasing until the clicking is not enough, and then an epic collapse.
I wish there was a Windows executable...
Very nice! Just overall well rounded, fun game.
I can't believe you added secret areas, because this game is already so long. Nice level design! I also liked your mouth sounds! (I beat it.)
Oh my, this was surprisingly engaging! Very effective atmosphere. Loved the dark part... and what happens afterwards.
Ah, I've always sucked at such games...
It would have looked nicer if the lava just spread through every path, instead of following your path and rhythm, which just looked odd.
I don't think I can say anything other than what's already been said: the cursor should be visible, that is the main problem.
Too bad about py2exe...
Very effective. Message is loud and clear.
Haha, this was great. It had a message! Well done.
The concept is great! Positioning the traps correctly is kind of a matter of luck, though, as you never really know where it will drop. One should know how many points each trap costs, too! I think that presentation is the strongest point of this game.
Wow, tough. I did beat it, though! There was a lot of micromanagement involved in this game.
I like the idea of the arrows. Feels like a game that should be played with a stylus.
I agree that it's awkward to aim. Also, enemies seem to be too hard to destroy.
Once I figured out how to play it properly, it's quite fun. Endgame is intense! Maybe a tad too long.
I like the little face baloons they get over their heads. I only wish the playfield was not so huge! But I guess it makes it challenging.
I loved the audio. And the weird character. Other than that, I think that this game suffers from poor feedback; I can't tell at what height me or the powerups are very easily, I can't tell what's making me jump higher or lower, etc. With that fixed, you could up the speed a bit and it would be quite cool.
Agh, frustration. It's hard to squish the 'humans', too; sometimes it works, sometimes it doesn't. Nice look, though.
Wow, morbid. And frantic. Frantic morbidness. The music suits it perfectly.
Wish there was more level design, different kinds of ship formations to tackle and different strategies for doing it. But overall a good game!
Interesting idea. I had no luck trying to make houses, though. :(
Whoa, yeah, SO difficult. Nice idea, though! I can imagine something like this on the DS.
Kind of really buggy! Funny idea, though.
Hrrmmm, I didn't get the rules. :(
Awww. It looks like it was shaping up.
Windowss!
I kind of wish the tiles were bigger so it wasn't such a work of precision to make the walls. Other than that, it's pretty neat. Liked the narrative!
If it only weren't for the level design! Nice, clean presentation and simple, elegant idea.
Oh crap, I'm an idiot. I didn't realize that those red things were powerups, so I completed the game with the normal peashooter. It was hard!
Nice Amiga aesthetic. :)
For the people who say that this game has nothing to do with the theme: get to the last level first!
Really neat visual style. Liked the audio, too!
Nice twist on asteroids.
Boo, no Windows executable.
Ah! Great concept. :) I'd also like to see this idea expanded.
Haha, well, I'm glad the competition was inspiring.
I'm swimming in the aaair.
If you make it more frantic, you could put some MochiAds and throw it on some Flash portals and make a few bucks?
LD16 — Exploration (5)
Forest by increpare
That was gorgeous. Thanks.
Penguinagain by dock
Immensely cute. Love the voxels.
The Europa Arcology Incident by Notch
Eek. OK, I'm not really into roguelikes. I won't rate you, as it wouldn't be fair.
This is Infinity by cactus
Wow, what a trip. Only managed to complete one of the 'levels' (the one with the light and dark things floating around).
And yes, the cat was great.
Duct by bentosmile
Beautiful visual style. You're staying a bit too safe in most respects, comparing against Tanaka's Friendly Adventure, perhaps. Some of the answers were not what I would have considered to be good 'advice', and I feel this detracted a bit from my experience, but overall enjoyed it.