ondrew
I love being the Wall of Doom. Such a cool idea and great graphics.
Foon → Ludum Dare Explorer → LD14 → Mood Fo Llaw
By laremere
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 21 | 4.06 | 16 | |
| Innovation | 62 | 3.12 | 17 | |
| Fun | 73 | 2.82 | 17 | |
| Overall | 80 | 2.94 | 17 | |
| Humor | 44 | 3.00 | 11 | |
| Audio | 52 | 2.87 | 15 | |
| Graphics | 65 | 3.13 | 16 | |
| Polish | 84 | 2.76 | 17 | |
| Journal | 65 | 2.88 | 8 | |
| Technical | 85 | 2.67 | 15 |
I love being the Wall of Doom. Such a cool idea and great graphics.
Fun! But it would feel more purposeful with some indication of remaining HP.
It's quite difficult to actually shoot something. The health indicator is hidden on the caption :)
112 points. I hate the planes that just swerve out of the way, can't punish them. It's also annoying that you fire out of random barrels - it makes it nearly impossible to get at enemies that are close to you (the red planes in particular). Mad clicking is always kind of supid, autofire would have been nice.
I was prepared to like the game based on presentation and initial impressions, but there are too many troubling aspects in the gameplay to get any high marks. Would be relatively easy to fix.
Cool, but I agree that it's kinda awkward and hard to aim, at least the regular gun.
That was a lot of fun! Perfect fit for the theme. For some reason I really liked that it moved right to left. Cute retro graphics and good sound. Needs more player feedback, like how far you've gone, health, etc.
Cool use of theme. Nice consistent 8-bit style.
Planes hard to kill, helicopters were fish in barrel. At the end of the game there's something strange happening with unterminated sounds.
The swing between easy-to-kill and hard-to-kill was too extreme; make it more graduated and it could be fun to play.
I agree that it's awkward to aim. Also, enemies seem to be too hard to destroy.
Yay, funny take on the theme that goes well with the pixelated art style. Sadly, it is quite hard to hit moving targets when you don't know which muzzle will fire the next shot. Also, fullscreen would have been nice to prevent clicks outside the window (happened quite some times to me). Anyway, enjoyable!