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Srekel

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuCmCo
201017IslandsIslands At Warcompo823.002.933.143.502.501.001.501.005
200914Advancing Wall of DoomRun Away Little Bounciescompo

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Srekel

Srekel leaves an average of 11.0 feedback comments each event.

LD17 — Islands (11)

X by Allefant by allefant

Really hard to aim the ship. Pretty cool graphics though.

Turtle Ferry by dock

Impressive graphics and animations. Pretty! The game play mechanics weren't very deep though I guess.

BRAVE ISLAND DIVER by jwaap

Great fun but extremely annoying! :D I got all but five stars, though I'm not sure what "trampolines" people are talking about..

Eviction by Wobly

Like the graphics and the game mechanic of destroying parts of the world. :)

Could certainly have used some extra features such as two different kinds of weapons, or upgrades, jetpacks etc.

Gaiadi by xerus

Pretty cool idea! It's pretty hard though.

Simcano by Nora Shishi

Interesting concept, though in its current state it's hard to understand what to do or if anything has any effect. The gui is kind of annoying to work with too.

Coconut Island by Built by Man

Nice to see new game developers in the making. Your next game will certainly be much better. :)

Stuck by bentosmile

Basically what cosine said. Not my type of game, really. Maybe because I didn't find the boat.

Islands of the Stone God by jarnik

Liked the concept though it was kind of hard to know what to do without the list of achievements easily available.

Island of Darkness by Parthon

Better luck next time. :)

i thought we had a thing by localcoder

Like the idea, and the boat physics felt pretty fun, but as you say, it needs more things. Just a quest like "OMG my dog has lupus, I need you to go to Doctor X and get me the cure within 30 seconds!!!" would've been fun.