AClockWorkLemon
Good game! i really like the idea of the different interactions between different objects!
Foon → Ludum Dare Explorer → LD17 → Islands of the Stone God
By jarnik
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 6 | 4.08 | 37 | |
| Theme | 14 | 4.00 | 37 | |
| Humor | 20 | 3.43 | 28 | |
| Overall | 12 | 3.76 | 37 | |
| Community | 1 | 4.63 | 27 | |
| Fun | 48 | 3.22 | 37 | |
| Graphics | 39 | 3.62 | 37 | |
| Audio | 38 | 3.29 | 34 | |
| Coolness | 167 |
Good game! i really like the idea of the different interactions between different objects!
That was pretty awesome! I played it twice to see what all I could do, was great! Loved the abstract pixel graphics and the low rumble of the music was nice and wasn't too over-bearing.
Very cool stuff, spent quite some time playing this one. Love the art. Only downside is the quite repetitive music, there is loads of room for atmosphere to fulfill in such a game. Otherwise, however, top-notch!
Interesting idea. There were some technical flaws here and there (scrolling), but nothing too bad. I couldn't totally figure out what I was supposed to do in the later levels, though.
Very very awesome, a bit too freeform in that it wasn't obvious how stuff would interact at first, but incredibly polished end product and lovely art and sound design.
I love this kind of sandbox achievement finder game, great work!
I quite enjoyed that - mainly the starting sections, though after a while I found it seemed to loose some pace.
I guess it could use a little bit more in the way of directions, not very clear. Otherwise, interesting idea.
I was confused yet entertained. I dug the sounds.
Liked the concept though it was kind of hard to know what to do without the list of achievements easily available.
I sort of figured out that some stuff would interact, but I didn't feel like I had much control. I never found reason to jump.
Original and interesting idea. I loved the graphic style. First time I wasnt sure what to do, but second time I play (and read the description) was fun. I think it has a lot of potential. Congratulations.
Neat concept, loved the interaction stuff. Alas with 48 hours there's only so much you could do.
Plus for the Star Trek combination ;)
I felt it a bit slow, however I like the concept and I think you did a great job. It remind me somehow to civilization.
Great concept and fantastic use of the theme.
It could have been clearer when you triggered a combination or not. But still it worked great.
Excellent job and the look of the game was a perfect fit. Especially nice touch making the "god" a giant floating monolith thing..
Really great, highly original, atmospheric and fairly fun. Though I didn't feel especially compelled to replay, there's a grain of brilliance here. An impressive achievement in the timescale.
It looks quite finished, and it's fun. Nice! =D