X-0ut
I kept it going for ages. Is there any end?
Foon → Ludum Dare Explorer → LD14 → Glacier
By jovoc
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 17 | 3.75 | 16 | |
| Theme | 46 | 3.65 | 17 | |
| Overall | 87 | 2.82 | 17 | |
| Fun | 90 | 2.59 | 17 | |
| Graphics | 39 | 3.56 | 16 | |
| Humor | 51 | 2.88 | 8 | |
| Audio | 84 | 1.20 | 5 | |
| Polish | 90 | 2.65 | 17 | |
| Technical | 26 | 3.31 | 16 | |
| Journal | 57 | 3.20 | 10 |
I kept it going for ages. Is there any end?
A bit too slow to be much fun, and it felt a bit arbitrary whether or not I was allowed to place a block sometimes. Mammoths seem to speed up the longer the game runs (like they're freaking out.. is that intentional?)
The effect when blocks are overtaken by the glacier is nice.
Interesting idea :D
Sometimes the sheep (mammoth? lol) seemed to get stuck, and wouldn't move even though there were clear paths for them to take.
At last an enviromental use for my tetris skills!?
Nice Idea looks good, as per pervious a bit slow and fiddly at times.
Kind of fun, kept my interest for a while.
Cool idea. Would be fun to be able to spin the camera view around the play area a little. This has some potential for further growth.
I have some weird Z buffer effect, all the tiles and the water show some interference which makes it hard to see. I've got that effect both on Intel Integrated Crap and FX 5500.
I was able to play a bit however.
The path finding sometimes fails me, the mammoths had a possible way to walk but didn't and got caught.
Also, the game didn't seem to end once the last mammoth got scrapped.
I loved the concept during the compo and was looking forward to playing the game. Beautiful graphics, but the UI was just a little too weird for me to get it; either it was buggy or I was missing some constraint. Some moves that seemed like they should be valid were flagged red.
The isometric view was pretty, but I wonder whether the game would have been more effective in classic Tetris-style 2D.
Good technical points. I think the goal is to build a land bridge using tetris blocks to let the sheep escape the glacier? Good theme-based idea, graphics look nice but I get really bad depth-buffer fighting. Cool concept, you probably just needed more time to make this a fun game.
Bit too slow and easy, with the pathfinding bugs that other people have mentioned, but the concept is clever and the visuals are nice. Glacier should speed up as the game progresses. More use of alpha would also be nice.
This was a good idea but the execution didn't seem to quite work out. Pathfinding glitches a lot and it's hard to understand why you can't place blocks at times. Speed is waaay too slow, mammoths would often run off screen and I'd be waiting for a good 60 seconds doing nothing before I saw them again.
That said, the gameplay seems to have a lot of potential... maybe as a simple 2D game it might be easier to play?
Quite innovative use of Tetris blocks. I played the first level for a really long time before finally giving up as it seemed to go on forever. Wasn't quite sure what the point was but as a lover of Tetris I had a blast playing this. I would often be so close to the foreground though that it became quite frustrating to try and place blocks because the mouse cursor wouldn't let me position them that close to the edge.
Great idea. Seems like it just needs more time to be finished.
Interesting game idea, but it doesn't quite seem finished. :(
Too bad that you didn't finish, as it seems like a solid enough concept.