Foon → Ludum Dare Explorer → LD15 → Cave without Story

Cave without Story

By noyb

Percentile
CategoryRankScoreCountLD15Ever
Innovation1202.164416.35.3
Fun573.024560.239.6
Theme713.204450.334.2
Graphics1092.414423.29.6
Audio283.264380.154.1
Humor952.002126.410.1
Overall653.004451.726.0
Community1052.193626.736.2
Coolness632350.715.7

Ratings received

OverallAudioFunGraphicsInnovationThemeCommunityHumor
232222
34433332
1
333234
43433433
33322311
333323
23221211
4443332
22221321
3442332
333223
34332531
33332222
4544143
454334
45433432
3422332
3333132
34232332
2221121
43423424
33322422
34433432
3333242
44434333
44433423
22332233
33224
3322242
33433341
23411222
33322323
3422341
3433242
333113
3422232
3423322
3342232
22222322
22322321
3433232
31321321
3232132
323223

Comments

kobel

Pretty fun, though I'm not sure if it's a shmup as shooting seems to mostly not be worth the trouble. Maybe it's just a mup!
I like the way the music changes after the level transition, though I didn't notice it changing after the first.

gilvado

Kinda wish there was more shooting of dudes, and dodging of bullets. Still, a decent entry.

dave1

Although I don't think shmups and random levels match too well, this one is actually quite fun.
Is that a sample from Silkworm (the explosion)?

thiagocamposviana

Ok, it is harder than my game, now I learned a lesson, to do not make a hard game for ludum dare, because people has a lot of games to review and do not have enought time to become a master of one game.

flipsky

Pretty fun. I wish the difficulty increased faster though, level 1 is pretty easy and going through it again each time you die gets boring. It could use a button for focused movement too as almost all of my deaths came from crashing into walls while trying to get the gems near them.

nilsf

Letting us shoot stalactites that drop on enemies was a nice touch. :)

furblesmith

I like the idea - shooting stalactites and getting chain reactions, and deciding whether to sneak past bats or disturb and fight them.

However, I found it frustrating that many ants appeared in places where I could not kill them. I died a lot on level 1 from trying to kill ants :/

wiering

The earthquake effect was a little too much IMO.

glever

I died near every time I went to collect a heart..

simon

Feels really solid, despite it's simplicity. I liked being able to shoot the spikes, but the quake effect after the fell was so extreme that it kind of nulled out the usefulness of it.

foureyes

Challenging, mostly due to random gem placement. Those bats are nasty. I want to kill them, but they are too fast. Nice job on the audio.

grahamedgecombe

Control felt a fair bit too jittery for the precision movement required. A little acceleration curve would work wonders for playability imo.

sol_hsa

Controls could use some slight low-pass filtering to make them feel more fun.

mjau

Hey, the theme was CAVERN, not CAVE! Zero sta-- oh, all right, I'll let it slide this time.

Anyway, I like this. It's fun. The music gets a little repetitive after a while, but I like how it changes when you get to a new level.

entar

Tough, but fun.

comtemno

Simple, yet fun.

sparky

Quite solid fun.

If the bullets would actually be useful it'd be a real shooter :)
Shooting stalagmites is pretty useless since you can't see anything when the screen shakes. And the ants take way too much shots. Managed 1302 points.
Good music!

jolle

Like the music. Funny though, the game feels more difficult when firing. Easier (at least for as far as I got) to just concentrate on flying into things. Think the controls where a bit too sensitive, didn't get any kind of precision.

funkyjive

Pretty basic shmup. Plays well, nothing too inspiring, but it moves nice and fast. The 'smash enemy with stalactite' mechanic is pretty neat, though I rarely got a chance to use it.

hybridmind

Controls were challenging to me so I only was able to ever make it to Level 2 / 800 points high. Found the screen shaking a little bit too much as it was way too disorienting. Like the graphic palette and the variety of creatures and cave objects. I wish I could control the ship a little better to get to some of those toughly placed hearts. Solid little arcadey game though and fun for a few go rounds for sure. Love the music too!

coreytaylor

Like the dropping stalactites. The odd angle of the shots by enemies made them difficult to predict...

ondrew

I liked the foreground pixel art, but not really the cave and background. It's pretty fun to play for a while.

garrig12

I though the gems looked like hearts and instantly though them to be extra life...

daithi

The screen shaking is a little too much unfortunately when the stalactites drop. The music however is a big plus in my book.