athanazio
go LOVE go !!
Foon → Ludum Dare Explorer → LD14 → Mines of DOOM
By osgeld
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 22 | 4.00 | 16 | |
| Fun | 38 | 3.38 | 16 | |
| Overall | 39 | 3.38 | 16 | |
| Innovation | 82 | 2.87 | 15 | |
| Polish | 26 | 3.56 | 16 | |
| Graphics | 61 | 3.25 | 16 | |
| Humor | 82 | 2.14 | 7 | |
| Audio | 86 | 1.00 | 5 | |
| Technical | 47 | 3.13 | 15 | |
| Journal | 50 | 3.29 | 7 | |
| Food | 1 |
go LOVE go !!
I loved this game (pun intended). I thought that it was pretty original, and the wall was a great addition to what would otherwise be a simple maze game. I liked how one mistake would ruin your game, so you had to be constantly looking ahead, buecause if you take to long to think then you'll be dead.
Neat trick, with the lava taking the same course as you do ;)
The latter levels are nasty. Once taken the wrong turn you're DOOMed.
I liked it... Control could be better, and I don't really feel the sense of level progression, but it's nice!
Game looks great. It's simple and totally fits the theme. It might get a little boring after awhile, but I think the difficulty of the mazes might end the game before it gets to that point. The mazes aren't too long or too short. I made it through about five levels on Grandpa before I got a harder maze that threw me off. I also tried the hardest setting, and that was truly nuts. It would probably play better if I plugged in a gamepad.
There didn't seem to be a real difference between Grandpa and Plain Insane - I know the fire's right on you on Insane, but either way you don't have enough time to take any wrong turns, so the only real difference is that on Insane, you can't accidently bump the wall more than a couple of times. That's my issue all around, since you can't make any mistakes, it's almost not a maze, more just a test of how cleanly you can take corners (and even on insane, you don't have to take them that well, I bumped a few). Of course, the maze could get confusing enough where you'd also have to look ahead and make smart choices, but then it'd simply be impossible! Sounds like that happened to Lonestranger by chance.
So in a nutshell, I think much more complex mazes and much slower fire, so that you could make some wrong choices (and how about some multiple paths, not just dead ends?), would make for much more of a game, not as boring and repetitive feeling. There'd be more thinking to it. Something else interesting might be if the fire took every available path at once instead of just the right one. That combined with multiple paths would lead to some interesting situations!
P.S. in the torrent, the start.bat doesn't work, it needs quotes around the filename.
Ah, clever and simple idea, nice execution! Good job, a real complete and fun little game. I did encounter a bug once where I had to backtrack and the lava wall did not kill me, but overall seems really solid.
This game is hot
This reminds me of dock's entry-that-was-not-to-be, just with simpler visuals. I like the graphics (except for the player "sprite"), and polish feels above average. Was there a level progression or anything of the kind? After beating two or three levels, I just quit as they all felt the same. It was a bit weird that the lava or whatever it was didn't spread into the dead ends, like it knew where it had to go. Overall: simple, straightforward fun; nice.
I especially liked, that you could move diagonally, which sped the game a lot.
Same path following lava was kind of funny, especially when going back :).
Pretty cool, I kinda wish there was some action or suspense music to go with it. Good idea too, puts a nice twist on the maze idea, you have to look ahead while you're maneuvering.
Good stuffs. Liked the gameplay, but the fire felt cheap since it just followed me. Wish it would have spread out and flood filled the side passages.
It would have looked nicer if the lava just spread through every path, instead of following your path and rhythm, which just looked odd.