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Non-Advancing Wall of Failure!
Non-Advancing Wall of Failure!
By frimkron
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Innovation | 38 | 3.45 | 11 | |
| Theme | 69 | 3.33 | 9 | |
| Overall | 111 | 2.14 | 7 | |
| Fun | 117 | 1.60 | 5 | |
| Graphics | 35 | 3.64 | 11 | |
| Humor | 56 | 2.80 | 5 | |
| Polish | 113 | 1.86 | 7 | |
| Timelapse | 3 | 4.20 | 5 | |
| Journal | 26 | 3.80 | 5 | |
| Technical | 34 | 3.25 | 8 | |
| Audio | | | 2 | |
Comments
Looks like you spent a lot more time on the visuals and animation! I like the little people. Shame they had to starve - it looks like you were that close to getting the gameplay running. (Add a food resource counter, cows on the ground, a kitchen room for preparing the squashed cows, and get the fortress moving, and away you go!)
You get a 4 for innovation and theme, though. :)
Just a note - if it takes you 3 hours to get one sprite on screen, you may want to consider fixing up a library on top of your chosen engine beforehand, like I did.
It's a shame you didn't finish, Frimkron. This looks like it would have been really fun.
Awww. It looks like it was shaping up.
Quite hard to rate this one, but the idea was very cool!
I really like the idea of Wall of Doom simulator :). Shame you couldn't finish.
Would like to see a completed version of this, looks interesting.
The idea sounds nifty, and the start looks promising!
Aww I wish there were more! I love filling a room with guys just to watch them die bwahaha. Great animations.
looks like a metaphor for the office.
Graphics look pretty cute, shame you didn't have the time to make it to the finished product.