Endurion
Seriously, this is way too dark. I must sit in front of the monitor and squint to see the walls.
Foon → Ludum Dare Explorer → LD15 → In the Shadows
By jph
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 15 | 3.88 | 26 | |
| Audio | 21 | 3.42 | 26 | |
| Innovation | 88 | 2.68 | 25 | |
| Fun | 100 | 2.44 | 25 | |
| Graphics | 62 | 3.15 | 26 | |
| Humor | 95 | 2.00 | 10 | |
| Overall | 74 | 2.88 | 26 | |
| Community | 42 | 3.45 | 20 | |
| Coolness | 111 | 5 |
Seriously, this is way too dark. I must sit in front of the monitor and squint to see the walls.
Interesting concept. I like the dark graphics and the ominous music. It made me feel like I was in a dark cave somewhere which keeps very much to the theme. Actual characters instead of diamond icons would improve the feel even more I think.
Really good atmosphere for a game with such simple graphics. Not much to the gameplay, but it's a nice prototype.
I think it's amusing that the 'monsters' just run away while you aggressively hunt them down. It's fun.
I AM THE REAL MONSTER!!!
The tile-at-a-time scrolling was bugging me. Moving that way is fine but having the whole thing jump a tile at a time was kind of disturbing. But the shadow/fog of war thing was really neat.
Looks like you got an awesome base for a game, there just isn't much of a goal to it yet. Whatever it is you planned for it, I'd love to see you continue with it.
Aw, it's a shame you ran out of time. The lighting/vision thing could end up really compelling if the game were more complete.
Pretty cool. Some more pointers and direction would have kept me playing longer, but I had fun just exploring the fog of war and so on. Good job!
I really do like the atmosphere, lighting works really well, and the music and sound effects are excellent. When it comes to gameplay, however, this doesn't feel quite finished.
I look forward to seeing what you can do with a full version. Keep up the good work! :)
Using Vista, and it just crashes after closing the 'pick a resolution' menu. :(
EDIT: Tried the updated version, still crashes.
Crashes at once after the Options dialog (Vista 32-bit).
Cool line of sight effects. Could use a little polish, like smooth movement, and a little more to the gameplay. It gets old fairly quickly right now.
i really like the way this looks and sounds. i like the shifting hue as i move through the caverns. there isn't much to provide motivation to explore the randomly-generated caverns, though.
Doesn't work under Vista (I don't get any useful error message, just says it stopped working)
unfortunately I'm another guy who gets a crash as soon as I click OK in the options dialog.
Not even version 19 works for me.
Not too much gameplay here, but the lighting was pulled off very, very well. I also liked the graphical effect when you consume a monster (or whatever it is you're doing to them).
The graphics look very cool (except the player and enemies). The sound is very pleasant, even with what I assume was wine screwing up and making a soft quick ticking noise on top of it. But the best part about this game is how the dark atmospheric graphics with line of sight, synth audio, trippy zoom effect, and hypnotic uninentional ticking noise combine to make a freakishly trancey experience. Seriously, this game messed with my head. I'm still pretty disoriented.
Nice athmosphere!
Sweet cavern....
I tried different resolutions and fullscreen/windows but it creates a window and then immediately exits (crash?)