Wiering
Amazing work!
Foon → Ludum Dare Explorer → LD15 → Lava Caverns of Doom
By bluescrn
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Fun | 11 | 3.75 | 32 | |
| Graphics | 2 | 4.66 | 32 | |
| Overall | 4 | 3.91 | 32 | |
| Innovation | 55 | 3.03 | 32 | |
| Theme | 93 | 2.91 | 32 | |
| Audio | 40 | 3.00 | 29 | |
| Humor | 59 | 2.48 | 21 | |
| Community | 30 | 3.64 | 28 | |
| Coolness | 114 | 3 |
Amazing work!
Wow, this looks awesome, sounds awesome and plays awesome. Great work!
excellent game!
I first had to find a copy of d3dx9_41.dll, and on level 3 I feel through the floor and got stuck inside. I couldnt exit or die, had to quit. The game amazing although the gameplay is a little tedious. I would recommend adding some puzzle elements to get players thinking. Love the eyes.
Beat it at long last! 12 fails total.
Cool stuff.
As always, very impressive, both technically and in the attention to detail. Lots of nice animation touches.
Gameplay is reasonably interesting. I got trapped in the geometry a couple of times on level two and had to hit x to escape.
I'd love to see a pure pixel pushing entry if you decide to do one next time.
So. Damn. Pretty. Physics feel great too. Would have preferred a bit more depth to the gameplay, but then, after the rest of the entry that might be asking for the moon :P.
Beautiful!
Very cool entry! As always :)
Very fun, very pretty, VERY well done.
Dang that pixel shader!
Very slick. I liked the way you incorporated "LD48" in several places. I did manage to fall inside the tiles a couple of times though, which I'm sure was not intentional.
Hmmm...
Looks awesome (bloom doesn't work at both my laptop and desktop).
Kinda a pet peeve of mine :)
There's a physics engine and gameplay slapped on. In Level 6 the crumbling boards were gone when retrying. Also, a shadow would also be needed when you need to jump over a waterball.
Every second restart on level 4 a gem would be lost before I could do anything.
Sorry, overly harsh, no bad blood :)
Quite a nice game though.
This is very nice. Really impressed.
FRIED! Nice job. Animation was great, and the player movement felt really solid.
This is pretty robust for 48 hours. Nice work. The physics objects were a little strangely tuned, especially the balls- they seem to be nearly unaffected by friction- but other than that it was pretty good.
Splendid gameplay, and wonderful graphics. As was the case with 0xf0, this is one of the best games I've seen in the contest. However, I don't think the theme is used a lot in this game.
In any case, this is an excellent entry! :)
Absolutely great!
Looks great, and plays great. Lovely attention to detail.
A fun little game... I'm not entirely sure what to say about it. Ok yes I am: I love the beach balls :p
Other than that, ok, nothing groundbreaking, but, it's a lot of fun to bounce around in, and it has an impressive amount of polish for a 48 hour game.
Had to use friend's awesome computer to play it, but great work!