kaisirak
I think some of the items are pretty cool.
Foon → Ludum Dare Explorer → LD16 → Tower Quest
By mortar
| Percentile | ||||||
|---|---|---|---|---|---|---|
| Category | Rank | Score | Count | LD16 | Ever | |
| Theme | 23 | 3.81 | ||||
| Audio | 12 | 3.47 | ||||
| Fun | 27 | 3.19 | ||||
| Overall | 34 | 3.19 | ||||
| Innovation | 59 | 2.88 | ||||
| Community | 73 | 2.64 | ||||
| Humor | 76 | 2.11 | ||||
| Graphics | 84 | 2.50 | ||||
| Coolness | 67 | 9 | ||||
I think some of the items are pretty cool.
The extras and unlockables are actually worth aiming for! Your game has actual replayability, which is tough for something like Ludum Dare. Good job! The song was great, too.
That was fun. I like all the little extra stuff you threw in. I haven't obtained any of it, but I do plan to go "Backeth" and do so. Good job
Sound was very fitting graphics were simple but presented a clear visual style. It was addictive to play
Got a "unexpected error starting game"... :(
It was a bit sad that the rooms weren't random.
Not sure it really appealed to me, but it does have decent mechanics and a nice progression hook. I wasn't too interested in continuing after reaching the level with the homing enemy - perhaps make it a bit slower?
Solid entry. I really didn't have much motivation to go up the tower again after I died though, especially since it isn't random.
it appears that the game saves a new game every frame of the walk animation when I enter the save square