FoonLudum Dare ExplorerLD16 → Apocalypse Adventure

Apocalypse Adventure

By hempuli

View on Wayback Machine

CategoryRankScoreCount
Innovation253.4734
Fun73.6834
Theme64.1534
Graphics243.5634
Overall33.9434
Community173.7621
Coolness1100
Audio432.6332
Humor502.4219

Comments

C418

Genius, Hempuli. Genius.

mocker

very well put together

Codexus

Really nice and ambitious. The controls seem overly complicated for no reason (some actions left click, some right click).

SonnyBone

This is really, really, really, really awesome. This does NOT feel like a 48 hour game at all. Good work all around. All it needs is a song / ambient audio to make it really shine. GOOD WORK!

madk

The idea was good, but the combat is horribly unbalanced. Maybe it was just me, but I couldn't get even one of the jewels due to the insane difficulty of the enemies.

philomory

The comparison to fallout is apt; like fallout, this game is awesome. The one problem is that you have to start over every time you die, from scratch. That, and the control scheme is pretty awkward, making it easy to die a lot. But it's still a load of fun, and one of the more impressive games I've seen so far. Kudos!

NiallM

Very impressive. There's an awful lot of stuff for a game put together in 48 hours.

Draknek

Minor gripes: the control system takes some getting used to, and it's annoying how the HUD covers up exits consistently.

Would be nice if you didn't die so easily, but other than that it's excellent.

grayger

Maps are well designed but control wich left/right click is a little confusing.

recursor

Me like. Me like alot! Where is the source?

dertom

Very very good job

Entar

Excellent job for only having 48 hours to work on it! I liked the explosion and splatter animations, and the rest of the game looked pretty professional, cool stuff. Needs music though.

TenjouUtena

Awesome game to be had here.

Cosr

Very impressive. However the controls are fairly awkward...for the most part one mouse button would have sufficed for all actions. It also would have been nice to be able to drink while in the wilderness.

gimblll

Really hard. Awkward controls, I never know what I should click and when. Nice amount of content done in such a short time.

localcoder

Pretty cool. Very unforgiving with its permanent death but maybe that fits the setting. I tried many times, and died in a lot of different places :)

5parrowhawk

I like it, but it's really hard AND unforgiving. Died a few times (note to self: don't bring a pistol to a machine-gun fight) and gave up. This is so big it really doesn't feel like a 48-hour game at all. It feels like it could have been a commercial shareware release from the mid '80s, before development budgets swelled to ridiculous levels. Kudos!

DrPetter

Fun. Difficult but reset is quick and friendly enough that it doesn't get completely discouraging. I'm a bit crap at it though, and can't figure out how to make considerable progress... Controls are smooth. My brother played this for almost an hour.

sf17k

man! I played for a looong time cuz I thought I could win... I got 5/8 crystals and had almost no health and a guy machinegunned me just before I could kill him. I wish I could beat it but it's unforgiving! all supplies are sparse and it can be hard to tell where to use them without trial and error (I almost wonder if this would've worked better as a linear game). but those aren't necessarily bad things, because they adds to the intense gotta-survive feel of it.

...so I still totally loved it

I can't really ask you to do extensive playtesting, tweaking, and balancing in 48 hours, after all. I give my highest approval.

increpare

I find this realllly punishing

hazman

Fun game. Lots to it. Controls are a bit complicated.

Morre

Really solid entry. Good fun to play, nice graphical style, and lots of content. It's pretty hard, though. :)