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keanpadua93

Games

Feedback left by keanpadua93

keanpadua93 leaves an average of 13.0 feedback comments each event.

LD17 — Islands (13)

Baby Leviathan: Eat All Fishies by ExciteMike

The control scheme was fun and unique, but as an actual game it just didn't work out remarkably well.

The Adventures of Archie Pegalo by rogual

So hard. And not in a good way. There need to be checkpoints of some sort.

Nuclear Test by sf17k

I've never been so nauseous in my entire life

Islands Far Away by sfernald

"eat corky"
"I don't suppose Corky would care for that."

Eviction by Wobly

Strangely fun for such a simple mechanic.

Gaiadi by xerus

So hard D:

Simcano by Nora Shishi

I'm sorry, but this game was modified long after the deadline. If you doubt me, observe that the screenshot provided does not match the game's appearance of the menu. At the deadline, you were able to place all the tile types and there was no money.

Island Guns by pubby8

Bug, laser towers throw me tons of error messages.

Fun game, by the way.

Oh, and what do factories and banks do?

Is Lands? by Tom 7

I particularly liked your interpretation of the theme, but the game was short and it wasn't challenging.

L'il Guys and the Floating Islands by AClockWorkLemon

Download link is broken.

Dreams of how we once were by Perrin

That was an emotional game.

Island Hopping by Riley Adams

Way too hard to get into. The learning curve is a cliff.

Jump Pirate by snowyowl

I loved this game a ton. At least up until this screen; I don't think it's possible. >:O

http://img684.imageshack.us/img684/9705/92984600.png

LD16 — Exploration (13)

Finding Her by nitram_cero

This was a beautiful experience. That poor black thing that was guarding the game to the graveyard. My eyes watered then. The only thing I think could have been improved would be to make backtracking just a little less tedious.

...Deeper by Doches

It's a good concept, and you really should build on to it, but right now the game is just repetitive. I did enjoy the music, though.

Forest by increpare

I got a black screen and was unable to play :/

Apocalypse Adventure by Hempuli

The idea was good, but the combat is horribly unbalanced. Maybe it was just me, but I couldn't get even one of the jewels due to the insane difficulty of the enemies.

Amke's Revenge by Mark Overmars

A good idea, but the audio is out of place and annoying, the scratches and bleeps starkly contrast the beautiful graphics. The gameplay could have been solid, if the player could jump just a bit higher to avoid the red enemies, and if collision with the ground had been a just little bit more accurate.

Explorium by MoltenMustafa

I adore the graphic style, and the level design. The game is fun, but it's far too short for my liking. Could have used some enemies or something for a bit of a challenge. Overall, definitely my favorite entry I've played at this point.

Asteroid Explorer by Akunate

I commend you on making an entry, but surely you could have done much more that this in 48 hours..?

Dungeon Explorer by arzi

That was a lot of fun. Maybe could have used some more levels though, it only too me a couple minutes to finish the game.

CMYKave by QOGQOG

I found the ending 'boredom' by forgetting to close the window when I was done. Excellent game!

Scavenger by Fiona

Good and well-executed concept, and it's a relaxing game. However, more variation of gameplay would be nice. I got bored of just riding around and absorbing debris after a short while; some sort of enemies would be a good addition.

Bees n Flowers by recursor

The sound was good and the graphic theme okay, but the gameplay lacked any depth.

the light at the end of the tunnel by ippa

Was there any more to it than just randomly walking around? The artistic style was pleasant, but there was no color or impression variation between screens. And as opposed to your "perfect pixel collision" claims, I found a good number of oddities, though I will say none of them got me stuck like the poor level design; there were far too many areas where I could not get out of. This includes the area shown in the second screenshot, among others.

With some more polish, this could turn into something pretty addictive, but not without.

Boboil goes Exploring by AtkinsSJ

What mortar says. Please reupload with arrowkeys/wasd (or better, both!) controls.