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QOGQOG

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuCmCo
201636Ancient TechnologyAncient Templootjam
201017IslandsGiant Floating Island Adventurecompo902.973.002.142.073.732.252.813.503
200916ExplorationCMYKavecompo173.473.652.713.713.242.503.462.291

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by QOGQOG

QOGQOG leaves an average of 6.0 feedback comments each event.

LD36 — Ancient Technology (6)

Ancient Bot Ruins by Vony256 2016-08-29T21:44:00

I usually find being locked into the orthogonal directions frustrating, particularly when you have to dodge, but I actually really enjoyed this. The enemies were unpredictable without seeming unfair. Might want to fix the bullet firing rate though, I created a solid line of them.

Lost Temple by Dietrich Epp 2016-08-29T21:40:00

Really fun mechanics, could make a great full game, although you'll want to be careful about avoiding having to adjust platforms you can't see onscreen.

Rogue-like by Domantas 2016-08-29T21:34:00

Nicely done, plays a lot more like a puzzle game than a traditional roguelike, really like the countdown arrow firing things.

cognizance by managore 2016-08-29T21:30:00

Really nice game, the smoke effects and stretch/squash really make it feel polished, and combining the conveyor and switch mechanics found in a lot of platformers made it feel fresh.

Theoton by ninja00283 2016-08-29T21:20:00

Cool concept. The jumping mechanic took a bit to get used to--anticipating how high I would actually jump each step of the jump was difficult--but overall worked well.

Artifact by BinaryProvider 2016-08-29T21:16:00

Short but fun. I think you could have ratcheted up the difficulty though, I beat all the levels on the first try.