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QOGQOG

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuCmCo
201636Ancient TechnologyAncient Templootjam
201017IslandsGiant Floating Island Adventurecompo902.973.002.142.073.732.252.813.503
200916ExplorationCMYKavecompo173.473.652.713.713.242.503.462.291

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Comments by QOGQOG

LD36 — Ancient Technology

Ancient Bot Ruins by Vony256 2016-08-29T21:44:00

I usually find being locked into the orthogonal directions frustrating, particularly when you have to dodge, but I actually really enjoyed this. The enemies were unpredictable without seeming unfair. Might want to fix the bullet firing rate though, I created a solid line of them.

Artifact by BinaryProvider 2016-08-29T21:16:00

Short but fun. I think you could have ratcheted up the difficulty though, I beat all the levels on the first try.

Rogue-like by Domantas 2016-08-29T21:34:00

Nicely done, plays a lot more like a puzzle game than a traditional roguelike, really like the countdown arrow firing things.

Ancient Temploot by QOGQOG 2016-08-29T22:04:00

Glad you found it interesting. What issues specifically did you encounter?

cognizance by managore 2016-08-29T21:30:00

Really nice game, the smoke effects and stretch/squash really make it feel polished, and combining the conveyor and switch mechanics found in a lot of platformers made it feel fresh.

Lost Temple by Dietrich Epp 2016-08-29T21:40:00

Really fun mechanics, could make a great full game, although you'll want to be careful about avoiding having to adjust platforms you can't see onscreen.

Theoton by ninja00283 2016-08-29T21:20:00

Cool concept. The jumping mechanic took a bit to get used to--anticipating how high I would actually jump each step of the jump was difficult--but overall worked well.