sergilazaro 2014-12-08 03:17
Can't run it :(
It opens a console window, but it closes so fast I can't quite read what it says. It's an unhandled exception of some sort. I think it says "failed to load library: std.dll".
Foon → Ludum Dare Explorer → LD31 → Super Pong Invader Stuff
By pentahelix
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 57 | ||
| Fun | 559 | 3.08 | ||
| Audio | 673 | 2.50 | ||
| Humor | 677 | 2.33 | ||
| Innovation | 710 | 2.92 | ||
| Overall | 723 | 3.04 | ||
| Mood | 739 | 2.72 | ||
| Graphics | 841 | 2.65 | ||
| Theme | 1045 | 3.04 |
Can't run it :(
It opens a console window, but it closes so fast I can't quite read what it says. It's an unhandled exception of some sort. I think it says "failed to load library: std.dll".
Cannot Run. When I click on the exe it opens a command prompt for a split second then closes
Same for me, Unhandled exception when trying to run it.
This looks really fun -- but I'm getting the same issue, cannot run it.
I'm on it
Sorry, no have windows...
The same as the others :/
can't run it
It does sound fun, but I can also, not run it...
Should be fixed now
I can confirm it works now. I finished in 168 seconds! :D
I liked it. Everything was very functional. Controls felt a little loose on the platforming section. I felt like by the time I got used to the fall jump and the sliding the section was over. I really liked the transformation from the guy to the plane.
Haha the transformation took a lot of time.
Thank you!
Pretty awesome game!
Not bad :3
fun but a little hard at jump.....
Doesnt work... console flashes for a second then closes.
Can't run it either :/
Which version doesn't work?
I liked it. The transitions was cool. I got 148 seconds, beating all the bots! :D
Pretty cool! The concept was interesting, and I liked the transitions between games. The progress in the top left was nice to have, and the high score system was a smart move, because I might go back and play it a few more times now to beat those bots!
The graphics could have been better. It was clear you were trying to go for pixel art, but there wasn't much continuity between sprite resolutions. Some pixels were bigger or smaller than others.
I really liked it; the transitions between games were smooth and the graphics looked nice. I also didn't have any issues with the controls.
One thing I think could be changed would be to make the timer visible before the end; still, good game all around.
That platforming section was frustrating - friction seems too low
Very nice concept! :)
If you're using HaxeFlixel, why not compile a web version?