That Dangerous Bridge by Shackhal 2014-12-08T03:13:00
Loved the simplicity of the game, as well as the artstyle. (The idle animations were particularly awesome!)
Foon → Ludum Dare Explorer → Users → Quarterflip
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 31 | Entire Game on One Screen | Super Pong Quest | compo | 560 | 3.19 | 3.17 | 3.20 | 3.54 | 3.06 | 2.62 | 3.78 | 3.00 | 65 |
Loved the simplicity of the game, as well as the artstyle. (The idle animations were particularly awesome!)
I feel like this game is a representation of a certain something we just spent 2 days participating in...
It could use a much better tutorial.
Great little game, I think that food shouldn't act as a barrier to the zombies however, as you can just wall yourself off from the zombies.
Unique idea. Movement is a bit iffy, and the graphics could use some 'unification'(In other words, make everything pixelly, not just the objects and characters)
Great game, loved the hundreds of special agents parachuting in from nowhere.
The back wall sprite definitely needs something to break it up, as the bricks currently make it hard to focus on things and strains the eyes.
Needed some more variety
First adventure game I've played where you have to squint to play
This game is huge. 67MB?!
Love the idea of moving the blocks. Graphics could use a little work though.
Casting is a little bit awkward, and some punctuation that needs fixing, but apart from that, I like it!
I'm a sucker for ASCII stuff.
A few of the games could be beaten with button mashing J, and in pong and the racing one your player moved way too slowly. Also even some basic 'beeps' and 'boops' would have improved the game significantly.
The popups were a bit annoying, also the poop shouldn't be able to spawn in other poop.
This is beautiful.
The changing of positions gave me motion sickness due to the sudden 'jump' :/
Really long loading time after pressing space for some reason. The tank movement was far too loud, and sometimes the enemies would get stuck on the exit block.
Apart from that though, it was a fun game, would be even better with 8 direction controls.
The death sound made my ears bleed. The graphic style reminds me of McPixel for some reason.
I wish I wasn't so lonely so I din't have to 'play with myself'
Had to dig through my drawers to find my 360 controller for this.
I absolutely love the twin stick punch system, reminds me of that boxing game on Wii fit. It would be much better with sound and some element of challenge to it though.
Floppy disk controls were a bit floaty, but apart from that it was pretty good. Loved the background music.
Would make a great phone game. Controls were a bit buggy though.
I have no idea of how to do any of this, but the concept is great.
Tended to get stuck on dead bodies. Also Jesus has gone super tree-huggery since last time he was around...
Win screen pops up very unexpectedly, also the 'antimatter' tends to pass through the barrier randomly.
Can't run it either :/
Depending on the resolution, you can actually see the game to the left and right of the purplish background;
You almost need 3 arms to move,attack, and move the screen!
Love the concept.
Pretty buggy, the tutorial text lasted for like 3 seconds, nowhere near enough time for reading it.
Great game! I love how each control makes a change to the track playing.