FoonLudum Dare ExplorerLD31 → Colored Ninjas

Colored Ninjas

By bthedestroyermc

View on Wayback Machine

CategoryRankScoreCount
Coolness1100
Humor4462.64
Audio5062.81
Theme5283.62
Fun5353.10
Innovation5853.09
Overall6313.13
Graphics6912.87
Mood7932.66

Comments

mrsun 2014-12-08 03:34

I really like the cute graphics and the intro animation. It does get fairly easy once you get the right weapon. There's also a bug where I can move past the edges of the screen without being stopped.

mtinkerhess 2014-12-08 03:41

Nice thinking outside the box! I played the game for a while without figuring out the window trick, then went back to this page and read the description and figured it out! I guess the prompt at the beginning was too quick for me.

endesga 2014-12-08 03:49

Interesting lil' game! :D

interface 2014-12-08 04:05

I didn't realize out you could drag the windows at first though. Now that I do: interesting way to use the theme, well done!

bthedestroyermc 2014-12-08 04:10

@mtinkerhess I'll have to fix that ;)

quarterflip 2014-12-08 04:25

You almost need 3 arms to move,attack, and move the screen!
Love the concept.

bkgh 2014-12-08 05:30

The enemy curve provides just enough time for users to learn and master the controls, and then instantly put that mastery to the test!

broivula 2014-12-08 05:48

Certainly innovative!

justinooncx 2014-12-08 08:48

I can't die. Why does it take me so long to die. Please kill me. XD

Fan OP, pls nerf

dream-of-sleeping 2014-12-08 09:26

Very impressive! I liked the music and graphics. As soon as I moved the window and the game moved I was blown away because I've never seen that done before. It really adds a sense of exploration. I had three goes and the second and third times I got to the final crystal and died. I think I would have preferred less Ninjas and being able to dodge their attacks. As it was the gameplay got a bit monotonous. But I think with some tweaking this could really turn into something. And great use of the theme!

valtaroth 2014-12-08 11:45

Nice take on the theme and great game overall!

greenyuk 2014-12-08 12:17

Best use of the theme yet i think. Very cool. I think it would benefit from being able to control the player entirely with one hand (including shooting) so you can move at the same time.

hatsome 2014-12-08 16:16

Really nice take on the theme!

peterthehe 2014-12-08 17:50

Love the music :3 Reminds me of my really really old games console

legiion 2014-12-08 19:14

The Intro Animation is very nice but the screen effect is a bit to strong

bthedestroyermc 2014-12-08 19:19

@Legiion If you're talking about the scan lines, you can disable them.

skeeto 2014-12-08 20:11

Very nice innovation with the big screen thing. I like the gratuitous blood splatters.

The game is incredibly easy, especially with the later weapons. It still needs tuning and balance.

HelkeGames 2014-12-08 22:12

Cool game! I liked it!

radioactiveradium 2014-12-08 22:14

I love how you could move the window and there was more to it. I was wondering why the screen was so small.

rabbit 2014-12-08 23:48

Cool idea but needles are better than every other weapon, so theres no reason to not use needles when you get them.

Itd be better of each ninja behaved differently and each weapon was better at hitting certain ninjas so I had a reason to switch.

jupitron 2014-12-09 00:29

Its like a rave of ninjas, made 4000 points and got bored, set a steeper difficulty curve, loved the intro music.

trisquare 2014-12-09 02:19

Cool intro . . . Thats about it. . .

error031 2014-12-09 02:35

Very retro style, i love it!

vidsneeze 2014-12-09 08:13

I preferred the fan through out the game. made about 4000 points.. then i read you could move the window, he he, health was halfway by then, made it to the last crystal and death fell upon me. Great Time!

jaloko 2014-12-09 08:34

I initially thought the weapon attack speed was way too slow but then I got another weapon and it was much faster :)

groydis 2014-12-09 08:39

Wow, Wow, Wow. Absolutely Awesome. Great job. best use of theme yet!

aaronjbaptiste 2014-12-09 22:31

It's all about dat fan mayne. Haha, great stuff.

tater_hater 2014-12-09 23:58

https://www.youtube.com/watch?v=EKO6wvKJawA
We played your game and loved it!

rono 2014-12-10 00:29

Interesting way to fit into the theme, but it's also quite uncomfortable to try to move while also scrolling the screen.

kts_kettek 2014-12-10 00:55

Haha, glad someone thought of this as well! Fun stuff.

soulgame 2014-12-10 16:20

Nice entry and huge idea on the theme! Couldn't change the controls, I try but didn't seem to work. Too bad for my AZERTY keyboard :)

marvalgames 2014-12-10 16:33

Really cool. How about some dual analog support :)
This would actually work well with right stick to ,move the window at the same time

gene-z 2014-12-10 21:18

Good Work boy,,, good game

ilokimo 2014-12-11 22:48

Cool Idea, funny I found it by searching "Homeland" because there is a game called homeland which is exeptional and it brough also this game up. I recognized your name because we tried at the same time a german turned based racing game (grid cars).
On this game, the balance is totally broken but it can become interesting by having slower but more deadly enemies :)

Cheers

thopis 2014-12-13 03:33

cute graphics and concept generally!

kualitygames 2014-12-14 14:31

Fun, good looking little game. You've got our likes.

rd127p77 2014-12-15 01:32

Overall a great game, the controls were hard to get used to though. The art style is great, and the music is great. Great Job!

asobitech 2014-12-16 19:35

clever use of the theme. nice.

dunin 2014-12-17 20:17

The window concept is clever and really cool but not with a gameplay where you need two hands!

ynots 2014-12-18 17:11

nice..

eggplant 2014-12-18 23:11

Pretty fun! I think the graphics are very likable. Good job!

madball 2014-12-26 14:43

I liked the idea. I expected the game to be buggy, I saw another window-related game, which only could be played normally with a cert, but this game went totally good.
However, I didn't like the gameplay. It is not original, and it doesn't involve much skill. I expected to be trying to shoot nasty ninjas, avoiding their attacks etc., but I could just stay far enough from a crystal and shoot it, hitting both it and ninjas. They do not do enough damage to make me use a better strategy, and I have a feeling you can't make up anything better. Well, I can just press a certain key to destroy first four crystals...
I think every time you hit a crystal, an enemy spawns. That makes faster weapons spawn more enemies.
I had fun starting the game and checking out the mechanics, but I think you didn't use it in the best way. I can just look at the whole level once. If you made the level change, that would've made your game more innovative. But for now it's just a proof of the concept.