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mtinkerhess

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201431Entire Game on One ScreenStar Grabbercompo5783.183.362.812.942.483.062.502.9648
201429Beneath the SurfaceDe Profundiscompo5643.182.742.883.353.193.322.003.5359
201328You Only Get OneMe And My Arrowcompo1793.453.133.293.533.082.681.812.6966

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by mtinkerhess

LD28 — You Only Get One

Shovel Master by DBRalir 2014-01-05T20:43:00

The execution is pretty good (graphics, sound, music, controls), but I'm not a big fan of the gameplay -- it seems like there aren't any interesting decisions for the player to make, and whether you win or lose seems to be pretty much luck.

Bitman by gupta_shvm 2013-12-16T03:51:00

Unplayable -- there are no instructions for how to fire your gun. After trial and error I figured out that X fires the gun, but also kills you. Once you die you can still move around but there's no way to play the level alive again.

Bitman by gupta_shvm 2013-12-17T03:20:00

Hey thanks for posting fixes! I'm not sure if this is intentional or not, but I really like how the sound effects line up to make a beat like a minimalist techno song.

The Gold Coin by Blue Glaucus 2014-01-06T03:11:00

This was an interesting beginning of a story. Makes me curious to try out Twine. Could have used an ending or something, but it was nice that a couple of options opened up as the story progressed.

Extreme Curling by Enneract 2013-12-17T03:27:00

The Play Store link doesn't work for me.

Extreme Curling by Enneract 2013-12-17T03:53:00

Awesome I'll check back later!

YOGO Cookie by Lacutis 2014-01-05T00:41:00

Fun! Nice difficulty curve, kind of tricky but not hard enough to rage quit. Nice take on the theme. I like the dog (wagging tail and game mechanic). Could have used more feedback on line of sight of the parents and the dog.

The Social Avarice of an Adult Mayfly by Several 2014-01-06T02:53:00

I like the mechanics, I just wish there was more of an objective. Cool idea, maybe there's some way to expand upon the idea of socializing to make it more game-y.

The Chipper by Avichal 2013-12-17T03:43:00

Nice graphics and music, responsive controls and mechanics.

Monopathy by azurenimbus 2013-12-17T03:34:00

Nice! Fun puzzling, clean presentation. Minor nitpicks: it would be nice if the music didn't start over with every level, and if the disks moved maybe half as fast.

Assembly Man by Jellycakes 2013-12-16T04:49:00

I really enjoyed the sequence of pressing buttons to assemble the gun, that was super cool. Not sure what my objective is after assembling it, though. I get one shot, and then what? Seems like I'm bound to die at that point.

You Get One Fuel Tank! by EARink0 2013-12-16T05:38:00

Pretty straightforward. Nice changing background color. It took me a minute to figure out what was going on with the exclamation points though -- it seems like those should disappear once you've collected them. It would be nice if there was some way to play the game well enough that you keep going and going -- as it is I feel like I'm going to lose pretty quickly no matter what.

SUMMONING ONE by arcticleaf 2013-12-17T04:09:00

Beautiful background, character animations, and music. It wasn't clear to me when I could use the special attack.

Spell by dark_hunter 2013-12-17T06:01:00

That's different to see a card game, nice work! The rules of the game are simple enough to start playing quickly but have enough subtlety to make the decisions interesting.

Dollar Nothing by Ravenous Games 2013-12-17T03:57:00

Plugin crashed after my first attempt, when I hit "Retry".

Christmas Cookies by hissssssssss 2013-12-17T04:00:00

Game crashes if I click and drag on a cookie. Not 100% repro but pretty consistently the second time I do it.

Christmas Cookies by hissssssssss 2013-12-17T05:03:00

Oh gotcha! I should have read the description on this page before into the game. I like how you can move stuff around on the desk, this feels almost like I'm back at work.

Shadow Night by ParaPup 2013-12-17T04:16:00

Really nice wall textures and audio. Not a lot to do after exploring the house.

The Only One by halemaster 2013-12-17T04:03:00

Got this error after being damaged a bit:
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object obj_action:

Push :: Execution Error - Variable Get 58.spot(100104, 32000)
at gml_Object_obj_action_Draw_0
############################################################################################

COR by ENDESGA 2013-12-16T04:17:00

Awesome! Beautiful graphics and music. Takes the theme and extends it beyond the game into the real world. Minor nitpicks: it doesn't use the theme *within* the game (the theme is a subject of the narrative instead of an element of the gameplay), and it's pretty short.

Me And My Arrow by mtinkerhess 2013-12-16T18:05:00

@iquinn There's only one balloon in the game that requires you to give up your arrow, and it's not one of the ones you're talking about -- it should be possible to get your arrow back from every other balloon. But (without going into too much detail) it's possible to get the level into a state where you can no longer easily retrieve your arrow from a balloon, so don't necessarily keep banging you head against it.

1 Minute Capsule by jfroco 2014-01-06T02:35:00

Solid. Nice sprites, music, controls, and gameplay. I got frustrated when I died on level three and had to start over on level one again.

Food Survival by van noctar 2014-01-05T01:05:00

Really nice animations. Not sure how it relates to the theme.

Cup's Quest by duskpn 2013-12-17T04:29:00

Really enjoyed the graphical style with the sprites in the 3D world, reminded me of Pokemon or Paper Mario. I wanted to play more, I was disappointed when it was over!

There's Only One St. Nick by Static 64 2014-01-06T03:03:00

I think by the end I understood what was going on. There are some nice RTS elements in there, managing upgrading / improving efficiency vs. harvesting wood, carrying gifts, but it wasn't clear how to do it at first. The punching bag was funny!

Race The One by HybridMind 2014-01-06T03:16:00

This is the most dedicated take on the theme that I've seen. Good work! It would be nice if I could restart the game without refreshing.

youGOO! - a webcam game by thebrainfuse 2013-12-17T05:17:00

It worked for me! Cool to see a very different approach to user input. The fist detection seemed to work well enough. Could use some more features maybe, like using the position of your fist in the game somehow.

Incomplete by Erkberg 2013-12-17T05:31:00

Reminds me of the old point-and-clicks like Monkey Island. Some of the solutions are as unexpected as they are in those games.

Cuborg by skarab 2013-12-17T05:10:00

Really nice graphics, the reflections and lighting were really cool. Nice "music" too!

Keep on Living by zzorn 2013-12-17T05:41:00

I really liked the map, especially the way the grass tiles blended into each other. I survived for four days then died of hunger. I didn't understand tiredness -- it seemed like I hit a limit and then I walked slower and that was it? I wanted to be able to sleep to replenish tiredness.

Stickman in a Cave by bitowl 2014-01-05T20:22:00

I felt like I was getting the hang of this game. Really into the voice over and sound effects. Impressed by the scripted events like rescuing a survivor. I was feeling pretty tough, I had every item and was starting to dig into the rock when I heard "Watch out! These monsters might hurt you!" No problem, I thought, I have every weapon and even an extra heart, so the first enemies in the game should be no problem for me. I tried to use my sword on the spider but I guess I bumped into the spider because it was immediately game over! So I rage quit.

Super fun would play again if my character wasn't as fragile as an origami crane.

Stabby Slimes by argontus 2013-12-16T03:33:00

In the web player, attacking doesn't work unless I also hold down shift. I keep dying from the first enemy.

Cure the infected! by archaeometrician 2014-01-05T00:59:00

I like how many people are in the crowd. It feels hectic, you want to go ahead and knock out those infected before it gets out of hand. I didn't end up using the store.

Protoport by Und[0]ne Devs 2014-01-05T00:55:00

Nice presentation. Fun mechanic although I think it's a little too tricky, I kept dying over and over.

One For All & All For One by BlazingFanfish 2013-12-17T04:46:00

Funny take on the theme! Nice music and artwork.

Jim's Night At Work by sahoskins1 2014-01-05T21:28:00

Nice take on the theme, nice environments, the rooms felt like real places which was cool. Sound would have been great as well as more things to do.

Soup Tyrant by braindx 2013-12-16T04:00:00

Probably the best LD28 game I've seen so far. A creative take on the theme -- instead of assuming "you" is the player, "you" is each NPC, resulting in a creative new gameplay mechanic. Instead of the constraint acting upon the player, the player is charged with enacting the constraint.

Tough by anvoz 2013-12-16T03:05:00

I couldn't figure it out!

One Spell at a Time by dopplex 2013-12-16T03:42:00

I kept dying! One time I managed to get to the second level, but every other time was just impossible.

Do not miss! by ambi 2013-12-16T04:32:00

Nice! Totally playable. Sound effects were fun. Could have used more levels or some other mechanic to add more play time. There was a nice, unusual strategy of first avoiding the wolf, letting it eat the civilians, and then hunting it once you get the bow.

Yogo Grenade by jongtao 2013-12-17T05:47:00

I love the source material. When the grenade went off, the fade to white was epic.

You can only get peace by Before Light 2014-01-05T00:49:00

It's different, not a "fun" game exactly but more of an experience. The couple of things that happen to you while meditating are pretty cool and surprising. Not sure how it relates to the theme though. Nice textures on the bed and floor.

FASTBACK by Opifex Ludus 2013-12-17T03:52:00

I like the enemy behaviors, how tables fly back when you shoot them and how when you hit some things they leave stains on the environment. It got frustrating when an enemy would shoot and kill me as soon as I saw them, like maybe a couple of frames after I saw them. Nice soundtrack too.

The Hallowed Orb by ekun 2013-12-16T05:34:00

Solid arcade-style game. Nice key binding setup.

Justin Beiber Presents: Justin Beiber in, Justin Beiber-Ball starring Justin Beiber: Mad Swag edition by Jedi 2014-01-05T20:37:00

Nice work, I like how this is kind of outside the box. I shouldn't really be rating it because I can't play it -- unless what I'm rating is the experience of watching you play the game on YouTube, which I can do, in which case, therefore, I'm rating it.

Also I like hunting dinosaurs, but it would be nice if the gun reloaded when you fire your last bullet instead of when you try to fire the next one.

There Can Be Only One by ratboy2713 2014-01-05T00:28:00

Nice idea, sort of iterated rock paper scissors. There could be more feedback about what move the opponent is doing, what the right counter is, and who won when the round is over.

Call of Monsters by 2A1S 2014-01-06T02:42:00

Nice take on the theme. Hitting a lot of monsters in one shot is really satisfying. I would have liked to know how much health I had left but that didn't matter too much because restarting levels was so quick.

Out by SuperPokeunicorn 2013-12-16T05:03:00

Very interesting take on the theme. This is an example of how to move games in the direction of art. Very thought provoking, good work! That said, the gameplay mechanics were weak and unrelated to the narrative theme (as far as I could tell). I think there were maybe delta-time issues where sometimes thing moved at a reasonable rate but most of the time it felt like everything was moving about twice as fast as it should, which kind of killed the platforming for me.

LD29 — Beneath the Surface

Carnival Warfare by pinkmonkeyhead 2014-04-29T06:05:00

Really nice presentation. The animations are great. The music is appropriate, it sets the mood really well. I definitely felt motivated to get the word out about my product and get customers to buy my stuff, it reminded me of when I worked retail during the summers in college.

None of the sellers made it past the second day, it made me wonder if that was possible or not?

Drilling Enthusiast by Jellycakes 2014-04-29T05:05:00

I like the graphical style. Interacting with the machinery works really well, it makes the world feel more alive, like you're really in a big piece of drilling equipment drilling down into the earth.

It was tricky to get the drill to stop at exactly the right time to get out.

Beneath the GRID by xehbit 2014-04-29T02:45:00

I won!

Really nice presentation, clean graphics and the rotation of the camera plays well with the disorientation of keeping track of both squares at once. Clever puzzle game!

Agree with the other comments that a direction indicator would be useful. And more levels because I want to keep playing!

The Secrets Beneath [v1.4] by Ad-man 2014-04-28T06:30:00

The graphics look really nice, especially considering how minimal the characters are. I really like the vibe. Some of the decorations in the spaces make the world come alive, like the boxes just sitting around make the world seem lived in.

On the other hand the motion blur makes the game run super slowly on my machine, I'm probably getting 5 or 6 FPS. That makes it hard to aim and hard to tell what's going on when I shoot things. When I die the game locks up.

Vertico by UltimateWalrus 2014-04-28T05:57:00

Nice gameplay, retro art, music is super fun, gameplay is interesting and a little different. Really cool!

Two small points: When I died I couldn't figure out how to reset without quitting and restarting the game, and the six directions of movement is kind of confusing. Not sure how you would do any better with the movement thing on a keyboard thought, I feel like it might work better with an Xbox controller, might be an interesting experiment.

Lucy by Crusable 2014-04-30T05:50:00

I killed the prince of darkness! I liked how the monsters dodged out of the way when you hit them.

It would be nice to have automatic firing so you can hold down the mouse button instead of clicking over and over.

SubChase by theplotlessplot 2014-04-29T03:38:00

I like the music! There's a nice balance of different threats to balance and keep track of without being too hard.

The game got a lot easier for me when I figured out to keep the mouse button pressed down.

Wriggle Worm by gikdew 2014-04-29T03:56:00

I like the animation on the shape of the worm, especially how when you boost you stretch out. Could use another mechanic to keep the game interesting.

AliPan Space Miner by Hayawi 2014-04-29T06:56:00

Nice spaceship control. The mining reminds me of Terraria.

I had a hard time mining sideways, it seemed like it wouldn't always work and when it did it was pretty slow.

Above and Beyond by Yozz 2014-04-28T06:51:00

I really like the textures inside the person! The music is really fun too, fits with the anti-depression mood.

I wasn't sure what decisions I was supposed to be making, in that way it feels like of like cookie clicker or something, just keep pressing the buttons.

Captain John's Buried Treasures by martijn 2014-04-28T06:23:00

Nice block physics, with the sand and dirt and water. The water physics especially look like a tricky thing to implement, good work on that! The puzzle solving is fun. Nice sprite and animations -- especially when a block falls on your head!

There are some crashing issues, like if you hold down z and fire a bunch of cannonballs, which ended up stopping me from getting too far in the game.

Worm Simulator 2014: Ultimate Home Wrecker Edition by MarsBar 2014-04-30T06:09:00

Nice dynamic terrain generation and destruction! I like the animation on the worm, how the tail changes direction based on how you move. Nice model for the worm too.

I had the game crash a couple of times, I think once was because I used the high graphics setting and the other time was because I dug too deep.

[Work in Progress] by Jon Fischer 2014-04-29T06:43:00

The opening animation is awesome. Great music too.

I didn't understand what I was supposed to do at first but then I went back and read the instructions. That's a pretty original mechanic, and nicely implemented!

Could have used lighting to make the depth of the space stand out a little more.

Beneath The Surface Integral by SlamBlasta 2014-04-28T05:46:00

I really like the textures, that's such a cool effect! Nice music too, it fit the graphical style well.

I wasn't totally sure how the rules worked but I shot some things, got some upgrades, my bullets got bigger, it was a good time!

Elder Sub by IndieKylo 2014-04-29T03:17:00

I like the animations, they remind me kind of of Lemmings.

The take on RTS controls is different and interesting. Nice pathfinding. I like the particles in the water and the tentacle, it hints at a giant monster and leaves a lot to the imagination.

I wasn't sure what the end game was going to be... seems like if I moved all my guys to where the enemies boarded I was going to stay in good shape.

To The Depths! by xensky 2014-04-29T03:29:00

It's a gamble to make a text adventure like this, good work at taking that risk! I figured out a few commands, pretty much look and go. I saw the swimsuit in the box but couldn't figure out if I could do anything with the swimsuit. Part of playing these games is figuring out what the commands are but it can also be frustrating to just be guessing without enough hints.

The game froze up on me about the third time I went into the ship.

Beneath by AGDG_REJECT 2014-04-29T06:27:00

I really like the graphical aesthetic. The changing colors in the background are especially nice, and the way the camera rotates too. I like that you did procedural levels too.

Without a clear objective it feels more like a toy than a game. But it seems like that's what you were going for!

Beneath the Mine by marcosromero 2014-04-29T05:15:00

Nice animations, especially the axe swinging. I like the ledge grab mechanic too, that was pretty slick!

I really liked the part of the world that I explored and I would like to explore more of it but the game is pretty tricky and I kept dying.

Herbert Crawler by Ronin748 2014-04-29T05:48:00

I get "The application was unable to start correctly (0xc000007b). Click OK to close the application."

SUBLEVEL ZERO by Lyje 2014-05-01T06:11:00

Pretty freakin cool.

I got to a point where I wasn't sure what to do, I think I had explored the whole map and there weren't any enemies left, there was just a red item that I couldn't do anything with.

Strung Out by valid4life 2014-04-29T05:39:00

Nice work for such a short time working on it!

Angelic Hearsay by Seppel 2014-04-28T06:10:00

Can't play the game -- the Web version starts downloading the .unity3d file and the Windows version errors out with "Failed to load Mono."

ResourceDivers by Rock48 2014-04-29T03:49:00

You really nailed the loot gathering compulsion loop! I could see myself easily getting lost in this for a long time trying to get all the upgrades.

Suck My Dig! by deadarius 2014-04-28T06:03:00

I got the documents! The digging was a cool mechanic. I kept popping up on top of a wall and dying though, it might be nice to have an overlay of the surface level when you're underground so you know where you're coming out. Or maybe that's part of the challenge! It was tricky but with some trial and error I was able to figure out how to get where I was going.

It goes on by Xangotrick66 2014-04-28T07:00:00

I kept getting the "mundane" card. I wasn't sure what to do or what my goal was. The game play sure did get me in the feels though, playing "mundane" over and over, then getting "overworked" and "unemployed", along with an attribute card that I get less reward from social interactions! The game has some really cool potential for some interesting commentary on life, I really like the way you use cards, but the gameplay was a little unclear.

In The Caves by Clinthoney 2014-04-29T05:44:00

I like the 2.5D graphics you have going on here.

It was kind of jarring for me when I switch directions and the camera jumps left and right.

Ripple by saiato 2014-04-29T05:35:00

Really cool! I like the transition effect a lot. This was a great, atmospheric game. I wish it was longer!

The web version didn't work on my machine, and when I played the game on any graphics setting above "fast" it also didn't work.

Striking Innocence by LordDathing 2014-05-01T05:49:00

It took me a while to figure out that getting damaged meant losing points -- I thought that I just wasn't getting damaged. Pretty hectic!

Beneath the surface by Norman12 2014-04-29T06:49:00

Starting at about level five the levels get seriously impossible. Nice wall jumping, that's a cool mechanic for a platforming game!

SEA MONSTER: ATTACKS HUNTER by Frump 2014-04-29T05:54:00

That music was so epic, really appropriate for the boss battles. Nice art too, I enjoyed the dithering!

It's a little confusing when your bullets aim toward your mouse but you can't see your mouse.

Mermurder! by Root Beer Barrel Boys 2014-04-29T03:05:00

I killed some dudes!

I like the flocking of the little fishes that gather around you. The controls work really well around the surface when you're jumping out of the water but deeper down they're a little tricky especially when everything is a one hit kill.

Really funny concept, solid execution!

Dagfin by DraKlaW 2014-05-09T05:00:00

I like the distorted visual filter and the dynamic colored lights. Great music too! It's a little frustrating to try to find your way through a maze without seeing where you're going.

Anomaly #LD48 by dan.marchand 2014-04-28T06:09:00

That's tricky! The procedural generation is pretty good but maybe with a designed level you'd be able to try over and over and eventually be able to beat it. Or you could use the same random seed over and over.

Really cool idea, good execution of the mechanic, and nice running animation, just a little on the hard side.

Earth. by miwuc 2014-05-01T06:20:00

I like the way the blocks burst and fade out when you break them apart. Also how each level will fade out when you have pretty much cleared it out. The concept is great too.

The Oubliette Within by Dietrich Epp 2014-04-30T07:55:00

Wow, good work.

The graphics are great, I really like the pixelated effect.

I really appreciate that you tackled some pretty personal, meaningful issues. Talk about beneath the surface.

I would have liked to see some more animations, like maybe a walking animation on the main character. Some sound would be nice too.

Above the Core by bugninja 2014-04-29T05:22:00

I'm going to get carpal tunnel from clicking so much!

This is an unusual genre of game to make, I'm glad to see someone doing something different like that.

With Cookie Clicker it pretty quickly became unimportant to click anything anymore because your factories were doing all the work for you -- it would be nice to get more of that feedback loop going on. Maybe there's more of that in the post-LD48 version?

Dig Up! by eriksundqvist 2014-04-29T07:11:00

Oh man you nailed that compulsion loop. I could see myself spending hours and hours watching that little robot grind away at the earth!

I was confused at first because I didn't buy the flight upgrade before digging downward and then I got stuck and had to restart.

LD31 — Entire Game on One Screen

pluvia by ENDESGA 2014-12-08T03:57:00

Very polished! Great music, great visuals. Not super interactive, but not everything has to be!

Star Grabber by mtinkerhess 2014-12-08T04:09:00

@sam101 Thanks for the feedback! There are some glitches in the movement under certain circumstances but hopefully not game breaking stuff, if I had more time I would love to have smoothed that out. I didn't check how the movable blocks work in Zelda, in this game they should slide on ice, and get pushed by you when you're sliding on ice. In Zelda maybe you would be able to slide up to one and it would stop you?

Star Grabber by mtinkerhess 2014-12-08T04:38:00

@stephenhaney Thanks for playing! I think you might have started going backward through the game instead of forward. The stars are gone because you already collected them. internetspaulicy had an excellent suggestion to make the entrances and exits different colors. Next time I guess!

SnowCard by mrexcessive 2014-12-10T06:25:00

Nice animation on the window when it opens. I liked the piano. I couldn't always see the balls because the pieces of paper were covering them up.

Never alone on this stupid screen by sam101 2014-12-08T04:19:00

Pretty cool to do a multiplayer game for LD! Nice music. The combat was pretty simple, it would be nice if there was a way to deal damage without taking damage too.

One Screen Racer by disease 2014-12-08T01:43:00

The drifting feels really good. Too bad there aren't more tracks!

Sky Organ by internetpaulicy 2014-12-08T04:23:00

Very different control scheme! Nice 3D models. I liked the sound / music. I wasn't always sure why some bubbles didn't get popped by the organ.

One life hero by komjaur 2014-12-08T03:26:00

Nice music! First time I died pretty fast. Second time I tried to avoid hitting enemies and got to the fifth area -- I like how it wraps around! Nice lighting.

Christmas Tycoon by GreenyUk 2014-12-08T05:28:00

Nice graphics! I had fun! It would be nice if there was some way to make money back, I hired the best workers and only made game boys and still had plenty of money left, I think the economy could use some balancing.

Sad Little War-Bot by sorlok 2014-12-10T06:41:00

Fun shooter. Nice sense of humor. I got frustrated that my bullets exploded when they hit explosions.

Pony Island by Danman9914 2014-12-08T01:35:00

Nice atmosphere. I like the sound in the background and the different kinds of distortion on the graphics. I wasn't totally sure that the game was over. Gameplay was super simple but it did its job.

Static by Jhandsy 2014-12-09T05:07:00

After a few attempts I got to the second radio and then got killed. Really nice concept, the visuals are great. Difficulty is too high.

Manly Games Mini by Spacemyname 2014-12-08T03:50:00

Nice concept. The color matching game was really interesting. I couldn't quite figure it out, are you supposed to find two blocks that are the closest in color? Really cool. But I couldn't collect all the blocks.

Beats Me by Budda 2014-12-09T05:13:00

Nice take on the theme, the bending of the level reminds me of that game Passage. Nice music. The game was kind of tricky, especially the red squares that appear every 4 bars or whatever, if you're not looking ahead those can trip you up.

Maze Escape by Gins 2014-12-08T04:36:00

I escaped to freedom! Reminds me of Thomas was Alone. Nice take on the theme. There was some really tricky platforming in there but I stuck with it and figured it out, a little on the hard side but a pretty good balance overall.

Robot Karma Joe by Jupitron 2014-12-09T04:54:00

Nice graphics! I tried three times. The second and third time I hit all the eyeballs but died trying to platform up to the brain.

Treasure Protector by resty 2014-12-08T05:06:00

Nice idea. The execution is pretty good but I think there could be more enemies, or your guys maybe should less tough or something. Some of the icons are very abstract (cool!), they remind me of that optical illusion that looks like a duck and a rabbit.

Riveroboros by doitle 2014-12-08T05:00:00

That is mind bending to try to read the maze when it's moving and wrapping around. Especially level 2. Pretty cool! Nice music.

0033 (sp00ked scr33n) by sportsquid 2014-12-08T03:15:00

Fun! I upgraded the gun twice and then it got really hard, one miss and it was over. Sound effects would be nice.

Swarm by stephenhaney 2014-12-08T04:41:00

Very smooth graphics. Nice music. I like how getting smaller when you get hit makes the game easier instead of harder.

Super Pong Quest by Quarterflip 2014-12-08T04:51:00

I get a malware warning on Chrome when I try to download the game. Assuming your game isn't malware you might want to try a different host for your files.

Same Insane by hazzahazzam 2014-12-10T06:19:00

Nice use of the theme! Got through all the levels. Level 10 almost stumped me.

MRBOX by karlipoppins 2014-12-09T05:05:00

I beat it! It was tricky for a while until I figured out how to jump off the ends of ledges! Nice music.

Return of the Floppy by daviosmash 2014-12-08T04:00:00

Nice music! It would be nice to be able to get health back somehow.

Forever Falling by danielilett 2014-12-08T04:11:00

I like the slow motion effect when you change levels! The physics are nice. It would be nice to just go to the beginning of the level when you die instead of the whole game.

Christmas Punch! by laxeot 2014-12-08T05:19:00

Fun game, very funny!

Did you make all these assets in 48 hours? Pretty impressive if so, but I get the feeling they might be from the asset store or somewhere else (I think I heard the X-Files theme in there)? I hate to be a jerk but you're not supposed to do that for Compo entries -- it's okay for Jam entries. The rules are here: http://ludumdare.com/compo/rules/

Colored Ninjas by BtheDestroyer 2014-12-08T03:41:00

Nice thinking outside the box! I played the game for a while without figuring out the window trick, then went back to this page and read the description and figured it out! I guess the prompt at the beginning was too quick for me.

Gay Love Cop by SuperPokeunicorn 2014-12-08T03:10:00

Nice music!