code-11 2013-12-17 03:42
I liked the one shot mechanic, and it forced me to be a lot more stealthy. However, sometimes the shot dissapeared completely, or no clipped through walls which made the game harder. Looks cool and was fun to play.
Foon → Ludum Dare Explorer → LD28 → The Chipper
By avichal
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 215 | 2.94 | ||
| Audio | 307 | 2.73 | ||
| Graphics | 328 | 3.00 | ||
| Fun | 401 | 2.50 | ||
| Mood | 420 | 2.44 | ||
| Overall | 426 | 2.69 | ||
| Innovation | 452 | 2.31 | ||
| Coolness | 1479 | 28 |
I liked the one shot mechanic, and it forced me to be a lot more stealthy. However, sometimes the shot dissapeared completely, or no clipped through walls which made the game harder. Looks cool and was fun to play.
Nice graphics and music, responsive controls and mechanics.
Thank you, both of you :)
@code-11, yes the shot might get lost sometimes...it's one of the bugs :D
Very nice use of sound! Finally someone who doesn't neglect it! A bit buggy unfortunately, but I liked the Right-click control scheme. Worked quite well!
The character renders over everything, which can look odd at times. Very interesting graphical style though. Right click is not the best button to use in a web build because of the context menu and when I go full screen my mouse gets replaced with a huge, cyan, striped texture! Good work otherwise though ;)
Thank you, Nelien :) I will update the project during this week itself to eliminate some bugs :)
Hey Sebastian, thanks for playing and pointing out the mouse cursor issue, we will try to get rid of it :)
The character movement is weird, but it kind of fit the game. yeah, care to the right click with webplayer ;)
Too bad it is buggy, else the concept is interesting.
The concept was good. This is the only LD28 game I have played so far where the "you only get one shot" mechanic has actually worked in the game's favor. That being said, the game was a bit glitchy (robots still looking electrified after 10 seconds, robots that would not follow you, etc.) Also, the game became too difficult after you die because all of the robots would pile up where you died. This problem could have been avoided by having all of the robots return to their starting positions when you die. All in all, this is a very good entry, but some problems make it frustrating.
Great graphics :D
Not too bad considering the time put in it. The guards fail very often though, and the web version is a bit messy (especially with clicks).