Foon → Ludum Dare Explorer → Users → zzorn
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Cm | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 29 | Beneath the Surface | Crushing Depth | jam | 597 | 2.80 | 2.48 | 3.11 | 3.48 | 3.37 | 2.09 | 1.95 | 2.82 | 58 | |||
| 2013 | 28 | You Only Get One | Keep on Living | jam | 17 | ||||||||||||
| 2012 | 24 | Evolution | Troll Spirit | jam | 151 | 2.94 | 2.44 | 3.31 | 3.38 | 3.53 | 2.50 | 2.46 | 2.79 | 33 | |||
| 2011 | 20 | It's Dangerous to Go Alone! Take This! | PuddiPuddiPlatform | compo | 267 | 2.00 | 1.89 | 2.44 | 1.36 | 3.22 | 1.40 | 1.45 | 3.43 | 2 |
zzorn leaves an average of 7.5 feedback comments each event.
Love the gentleman jetpacker! :)
Interesting idea to create your own platforms with the freeze ray.
Interesting game mechanics, clean and solid game.
Could use some bonuses / more block types / effects for the different block types (e.g. higher speed the more xx colored blocks you have (if that was there I apologize, but didn't notice it)).
Interesting game mechanics!
My first game took a long time, so in the end the action blocks were flying past very fast, and the computer was using them as fast as they came, so in the end it won. In subsequent games I had learned the blocks well enough to win the game every time early on. But a good mechanic for making sure the game ends sooner or later :)
I didn't really get the role of the clouds (I just glanced over the instructions though).
Maybe a bit more visualization of the creature properties could have been nice (e.g. make color darker / change hue to reflect e.g. their level of attack - or maybe latest added ability)
Very pretty, and quite fun for a while. Would benefit a lot from some level progression / additional skulls series as the game goes on.
I liked the 3D rotating parallax star background :)
The game mechanics was interesting, but the game got a bit frustrating in the end.
Pretty pixel art, interesting abilities. Ran into the abovementioned bug just when I was going back to complete the game :/
Totally lovely! The game mechanics of becoming the creature that killed you is very interesting, and is executed very well here, with various novel enemies with unique special effects and puzzles where they can be used. Although it could maybe be made a little bit clearer what is happening when you die (the first time). The level layout is pretty good too, and the pixel art is very cute. Enjoyed playing this, challenging, fresh, and cute.
Multiplayer was a nice tough, although there wasn't anyone else playing when I tried it out. The shooting was hard to see, and it seemed like the zombies were pretty hard to kill (I guess that was the point of backup though). Didn't work in firefox 3, ok in chrome.
Game froze when I clicked the mouse to jump. I can click through the start screen ok, but after that clicking the mouse freezes it. The walking animation is cute though.
Can't run the linux download, not sure if I'm doing something wrong:
./main
bash: ./main: cannot execute binary file
Start screen was fun, as well as the flying giant ape and other small details :) Gameplay a bit too easy, and not very captivating. Would have been interesting as a visual novel about apes :)
I get
java -jar Start-Alternative.jar
Exception in thread "main" java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path
and
java -jar Start-WorksSometimes.jar
JarClassLoader: Warning: Unable to load native library: java.lang.NullPointerException
JarClassLoader: Warning: Unable to load native library: java.lang.NullPointerException
Exception in thread "main" java.lang.reflect.InvocationTargetException
A script with the proper path settings to the lwjgl files should probably fix the first one easily.
Performance is pretty bad in firefox 3.6, but neat idea. Swarm against swarm battles could be interesting to explore further.
LD29 — Beneath the Surface (16)
Beneath Europa by Intoxicatious 2014-04-29T15:45:00
Nice retro remake.
Kitsuni by SecondDimension 2014-04-29T15:28:00
Wonderful art color palette. I also really liked the background ambience sounds and all the little details (flowers etc). There's a wonderful sense of mystery to it.
From Below by muh_h 2014-04-29T14:54:00
Nice monster! Very hard to difficulty though.
Some Guy and the Blind Date Adventure by Jonapulse 2014-04-29T13:57:00
Interesting take on the dating sim genre.
Down the snail hole by oxysoft 2014-04-29T13:50:00
Love the tileset.
Bionic Hotdog by Daniel X. Moore 2014-04-29T13:03:00
That was crazy :D
Dark Soils by Grieve 2014-04-29T12:52:00
Love the narrative comments, that work as a tutorial at the same time. Nice mechanics idea with standing still to detect essence. And love the character graphics, and the dog! :)
Not quite challening enough for a survival game, but that's a minor tuning issue.
Topsail by Devon 2014-04-29T12:36:00
Neat effect!
Baum by Waterman7 2014-04-29T12:29:00
Ah, those dark and creepy trees, munching bones hidden from our eyes beneath the ground.
Great fit on theme, and moody graphics.
Watch out the fish by Kirito 2014-04-29T12:21:00
Haha, those funny fish faces :D
Controls were not that smooth, but the graphics got attitude :)
The Creature of the Depths Must Feed his Sheep by TheColorMan 2014-04-29T12:10:00
Wow, innovative twist on a stealth platformer!
Love the main character graphics, and that feed animation!
Could have been a nice idea to restart from the most recent level if you died, but on the other hand it increases the difficulty.
Also the restart key R is too close to E and F :P
Bathysphere by jurnacsr 2014-04-29T11:16:00
Neat little game. I thought I had to avoid the fish first (should have read the intro screen).
Some level system would work well for it, to prolong the gameplay.
Kaiju Rift by Ted Brown 2014-04-29T10:57:00
Whee, what a power rush piloting a 100 meter tall mech through an enemy city! :D
Could use some more polish of course (controls were a bit unclear, and it would be nice to lay down a hail of bullet fire, instead of only clicking the targets), but the idea is great!
Mole Position by Glint Games 2014-04-29T10:41:00
Nice boulderdashery game.
Controls seem a bit inconsistent, sometimes I can walk up underground with the up arrow, sometimes jump, and sometimes I just get stuck.
Lost Cat by dddaaannn 2014-04-29T03:44:00
Nice use of character graphics!
Is it possible to interact with the cat though?
Curse in the Depths by Snowdrama 2014-04-29T03:35:00
Really liked the graphics, especially the mermaid character.
The way the boost works was not quite clear thou.