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Grieve

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCmCo
201532An Unconventional WeaponGradiencejam2913.483.443.483.644.163.652.333.4342
201429Beneath the SurfaceDark Soilsjam3873.182.693.093.483.791.482.643.2146
201121EscapeWhen I Was Humancompo1493.193.322.773.613.162.822.003.251
201019DiscoveryCold Fusioncompo893.002.883.633.633.041.502.173.472
201018Enemies as WeaponsFrom The Clutches Of Satan Himselfjam4
201017IslandsPlanetfall compo543.293.313.883.312.881.502.003.2714

MiniLD Games

YearMiniLDThemeGameRank
201234AspectMicroid 64

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Grieve

Grieve leaves an average of 3.8 feedback comments each event.

LD32 — An Unconventional Weapon (1)

Phage Therapy by uberscientist 2015-04-29T12:53:00

Great little concept, not terribly challenging as it stands, but definitely something worth exploring.

LD29 — Beneath the Surface (9)

A boy and his Hellworm by orangepascal 2014-05-07T08:48:00

Great stuff, original tidbit of great gameplay.

Infinite Island by Andrew Adams 2014-05-01T15:00:00

Beautifully presented, simple to pick up, and fun to play, but a little fidgety in movement. Would love to see it expanded upon.

A Glorious Escape for A Lich King by Benjamin 2014-04-29T16:52:00

Great work, thoroughly enjoyed and well made.

The Diggers Refrain by Verz 2014-04-29T14:59:00

Noble, funny, hard (I'm not a touch typer) and compelling, I had to finish it despite failing three times.

Geology Rocks by theengineers 2014-04-29T13:24:00

Potential as a strong puzzler here, adding cave-in's for being too heavy handed would be great (and enjoyed the stand on blocks bug, made the game a really crazy version of that electric wire steady hand game :)

John by Diptoman 2014-04-29T12:13:00

Instantly playable, well driven and challenging. Love it.

Dolphin and Lava by HagraEnve 2014-04-29T10:46:00

Solid entry, a bit of variation in hazards would be awesome.

Dig'em by ren 2014-04-29T10:45:00

Confused at first but enjoyed it once I caught on, novel concept ++

Wormhunter by Thorig 2014-04-29T08:42:00

Enjoyed it, would love to see some progression, more abilites, hunting infamous worms, maybe some worm personality, doesn't surface unless X, safe ground to trick them etc etc. Lots of potential.

LD21 — Escape (3)

Escape Velocity by Chinchilla 2011-09-01T12:51:00

Enjoyed it, loved the warping terrain. Good work.

Roman Rush by nannite 2011-08-22T18:20:00

This one troubles me. I love it, but I'm not sure what to make of it. Your graphics look great, with a bit of polish, (maybe replace the waypoint lines with scrolling dashes), they would be fantastic. Controls are simple, and intuitive (once you actually read the first page ;) ). A few levels, a target rescue number for each level and some other obstacles and we have a winner. Well done!

Bunnies, Back Into Your Cage! by ratking 2011-08-22T18:12:00

Novel and interesting. Graphics are fantastic, controls didn't annoy me too much, once I got the hang. LOVE ZOOM.

LD19 — Discovery (3)

Impatient Archaeologist by Hellfang 2010-12-20T17:19:00

Loved it, spammy dynamite ruined it a bit tho. Fall damage would fix that tho

Terra Nova by BadgerPriest 2010-12-20T17:14:00

Liked it quite a bit, some polish and a bit of explanation on the crazy rotation it'd be great. Definitely felt lost for a good bit of the game, especially on the return journey, but that's the point :D

1958 BNL by ExciteMike 2010-12-20T16:01:00

Quality stuff, annoying in all the right ways. Bit more polish, and slightly refined controls and I would fork out a few quid for the extended version :)

LD18 — Enemies as Weapons (3)

Fail-Deadly by invicticide 2010-08-26T15:15:00

Great stuff man. Loved the Cannon Fodder feel to the soldiers. Its a great momentum game, very reminiscent of a balance game. You keep piling the stuff on and sweat it out as the see saw crash lands on your dreams of world domination. In counter to the "not having to place your buildings" problem I say let the omputer build, randomly and slower than you, so i you stand still it will teeter in one sides favour

Undermine by droqen 2010-08-26T15:05:00

annoying as hell, the first time :P when i had nothing but runners, I HATE RUNNERS :D second third fourth fifth and sixth time (when i beat it) it was awesome. love it

Stop That Hero! by GBGames 2010-08-25T15:54:00

Hey,

Enjoyed this quite a bit once I got over the insanely hardness! Then it became insanely easiness. Also I has awesome grammar. Anyways, great game, would love to see it developed. Some more units, more fiendish hero, recapturing, possibly some neutral capture points that can affect how fast (or how slow if the hero gets them) resource gathering is.

Cheers for the A* chat too ;)

Grieve