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invicticide

Overall Medals

YearLDThemeGameDivisionOverall
🥇 2010 18 Enemies as Weapons Fail-Deadly compo 4.07

Category Medals

YearLDThemeGameDivisionCategoryScore
🥇 2010 18 Enemies as Weapons Fail-Deadly compo Fun 4.17
🥈 2010 18 Enemies as Weapons Fail-Deadly compo Innovation 4.17

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuCmCo
201328You Only Get OneOne-Minute Robberjam
201224EvolutionProteancompo
201018Enemies as WeaponsFail-Deadlycompo14.074.174.174.133.333.412.891.596
201017IslandsConquistadorcompo523.353.392.704.093.522.583.001.334

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Comments by invicticide

LD18 — Enemies as Weapons

Fail-Deadly by invicticide 2010-08-22T18:52:00

Oh good. I posted this and then my web host promptly went offline. Trying to get it resolved now... if the download links don't work for you, try it again in a bit.

Argh. :(

Fail-Deadly by invicticide 2010-08-22T19:26:00

Looks like we're back up so that's yay.

Fail-Deadly by invicticide 2010-08-23T22:54:00

@Jhelle Yeah, of the things that didn't make the deadline, that's probably the one I'm most bothered by. I was thinking of triggering an airstrike to destroy some random stuff if you hold out too long, thus forcing you to work to rebalance the system again.

I'll patch it in after the compo. :)

Fail-Deadly by invicticide 2010-08-24T13:06:00

A few of you have mentioned the desire for more levels. What do you mean by that?

- Different battlefield layouts with chokepoints, cover, etc. so that each level is more of a unique map?
- Different victory/failure conditions, so that each level is more of a puzzle?
- Different sets of available buildings and units?
- Other things I'm failing to realize?

Fail-Deadly by invicticide 2010-08-28T10:30:00

Thanks for all the fantastic feedback, guys! A lot of this stuff is going on a todo list for the next version, so keep 'em coming. :)

Fail-Deadly by invicticide 2010-09-05T15:00:00

@Entar The "unbalanced-ness" is actually intentional: I'm challenging you to hold together a system that's trying to spin wildly out of control. The more balanced things get, the less you have to do to keep both sides alive and fighting.

Unless you had a different meaning than I'm interpreting from your comment?

Fail-Deadly by invicticide 2010-09-06T20:55:00

Re: judging - Well, that went well. :D

Sincere thanks to everyone who played my silly little game and found it worthy of your praise: you've all just made my year. <3

LD24 — Evolution

Protean by invicticide 2012-08-28T03:05:00

World wrapping... *brain explodes*

That is a proper legit idea.