FoonLudum Dare ExplorerLD20 → Jump Climb Die

Jump Climb Die

By cybs

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CategoryRankScoreCount
Coolness346
Innovation1363.0334
Fun1202.9734
Theme2841.2931
Graphics2202.4134
Audio1782.1234
Humor1982.0923
Overall1712.7634
Community2361.9021

Comments

zzorn 2011-05-02 16:10

Game froze when I clicked the mouse to jump. I can click through the start screen ok, but after that clicking the mouse freezes it. The walking animation is cute though.

cybs 2011-05-02 16:27

Hrm, I asked in irc for a few people to test it and they all say that clicking seems to work. Maybe it has something to do with the version of Java you have.

mpc174 2011-05-03 06:09

The controls were a bit wonky, felt as if I was floating more than jumping. Not sure what it had to do with the theme. Needs more testing. Is it wrong to say that I liked the splashy bloody explosion?

cybs 2011-05-03 10:19

mpc174: The floatyness was on purpose. At first I made the physics much more realistic but it made the mouse clicking mechanic too hard to use. Instead of just making space jump I decided to make the player have much more time in the air to think about where to click.

As for the theme.. the plan was to make the little guy a cat at first and call it something like "kitty training grounds".. but it turns out that I can't draw cats.. They coin also has a picture of the meme kitty on it but is very hard to see when it is scaled down. I also littered the levels with zelda + meme references to try to get some theme points (I didn't expect many)

rialgar 2011-05-03 20:32

I love this game! It reminds me a lot of iwbtg. It's a pity it doesn't git in the theme I played each single level, took me 288 deaths on the last but one. Very cool!

rialgar 2011-05-03 20:36

I love this game. Reminds me a lot of iwbtg. It's a pity it doesn't fit in the theme. Enjoyed every single level, not even taking 288deaths on the last but one made me give up!

the-jack 2011-05-04 00:32

I like the jumping controls.

Also, seeing my own guts splatter is weird.

Great job on clearing the LD48!

winterblood 2011-05-04 22:27

Mouse-jump mechanic worked surprisingly well.

andrewbc 2011-05-05 13:55

After my first death, a and d no longer worked, but that's okay, jump-only was a bit of a challenge and made it a bit more fun. Pretty cool mechanics here.

cirrial 2011-05-05 19:31

I like the mechanics but my system _struggles_ to run this for some reason. Death particles drop it down to barely ~5 FPS, but I guess that's what I get for using a three year old macbook to play Java games. I'm voting based on what I saw of it, anyway. What I saw was fun and I really liked the floaty mouse jump mechanics. You probably don't even need the A and D keys with precise enough jump control.

alexlarioza 2011-05-07 21:32

Using the mouse direction to jump is a very interesting mechanic. It would have been more fun if the levels were setup more creatively. Also, I could triple jump, sometimes even quadrupole jump.

cybs 2011-05-07 21:39

@alexlarioza: The double jump resets when ever a left, right or below collision was detected. So if you skim the edge of a wall you can immediately double jump again (or use your first jump as well (which would explain the quad jump).

As for the levels.. I went for quantity and slowly ramped up their difficulty. The later levels take advantage of the directional jumping much more.

matthias_zarzecki 2011-05-11 13:41

That's a quite novel mechanic.

draknek 2011-05-11 16:03

Didn't expect it to close the instructions when I clicked to give the game focus.

I found that I forgot about my walking controls and just used the mouse to move everywhere.

Didn't personally find it a fun mechanic, but am glad you played around with it anyway.

fredericrp 2011-05-12 21:33

The double jump is hard to use, but it's fun enough to keep me playing some times :) and the splat is .. well done !

kvisle 2011-05-13 21:17

Extrapoints for the amount of levels. I got stuck at "It's time to thread the needle"

Good job :)

mwest 2011-05-21 20:03

Well done on an interesting game! Not sure if I like the directional jump mechanic - still not quite used to it even after making it to the brown pants level...

erik 2011-05-22 22:27

The jump mechanic is interesting, though a bit frustrating at times. A and D and the arrow keys didn't seem to work for me. I also got some pretty bad lag with the particle effects when I died.

cybs 2011-05-23 17:37

Thanks for all the comments people.
@Erik: The A and D keys mess up if you lose focus.. hitting A and D a few times seems to fix it in most cases. The first time you die should be the only laggy death.. after that it should run smoothly.