FoonLudum Dare ExplorerUsers → Cybs

Cybs

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCmCo
201429Beneath the SurfaceCybs Submarinecompo9282.792.801.693.072.151.371.952.3875
201120It's Dangerous to Go Alone! Take This!Jump Climb Diecompo1712.762.973.031.292.412.122.091.9046

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Cybs

LD20 — It's Dangerous to Go Alone! Take This!

Curse Of The Golden Pearl by Hamumu 2011-05-16T20:53:00

zee pants do nothing!

case 15: // pants
items[w * 5 + 2] = 0;
break;

*waves fist*

Attack of The Heavenly Bats by Sos 2011-05-02T10:55:00

Good fun. Played it the whole way though.. something hypnotic about it :)

Phantom Keeper by the31 2011-05-02T10:33:00

I really liked the engine. It felt good.
I couldn't swing my net though.. and no enemies to swing it at I think.

Fish With Weapon by AndyBumpkin 2011-05-02T14:46:00

Cool little game. The music reminded me of the water levels in mario 64. Was there a better weapon than the pistol? I found the bosses lair and saw another caged fix I didn't find.

I like the excel map as well.

N3: Name Not Needed by nutink 2011-05-03T17:00:00

I had fun playing.. got to the boss and had him cracked and then died.. Maybe ill try again later to kill him... so.. very close.. The text reminded me of the start of star wars. Was that your plan?

Yhn by Jhelle 2011-05-15T21:32:00

nice hard game. Reminds me of mine with more features :)

Spider Babies by blitzgren 2011-05-02T11:49:00

Your link is broken for me

Monsters Dont Like Water by Manuel777 2011-05-02T14:31:00

Nice game. I struggled working out how to wall click (tap left and right and spam space).

also beware that spacebar takes screenshots (and also you need it to progress the dialog at the beginning)

i killed the yellow monster and when i was getting close to the pink square (my girlfriend i assume) I got an error:
Error in code at line 7:
if i.dead = false
^
at position 11: Unknown variable dead

PSYCHOSOCK by manofdoom 2011-05-03T10:27:00

How do you get past the first guard? I had the sock attack him.. but he still gets pissed off and chases me. I like the music and the idea.

The Legend of Danger Kitten by Daniel X. Moore 2011-05-02T02:34:00

Love the twist at the end :)

The Dark by Shane Gadsby 2011-05-04T15:48:00

Couldn't move more than 5 pixels or so.. then the keys did nothing

Isolation by mitch 2011-05-15T19:47:00

I got to level 12, are there any enemies after the machine gun guys? I really liked the engine you made.

Rainy Day by Moops 2011-05-03T00:51:00

Pretty game. I got 667070 after I THINK I understood what was happening.. something like.. don't run into the white cross things... and herd them.. kinda..

Take This by jovoc 2011-05-02T11:46:00

I couldn't control him.. kept moving in large discrete steps.. couldn't get up the first stairs (windows)

Robots nicked my stuff! by tayron 2011-05-04T16:17:00

Still crashing for me.
64bit win 7, XNA 4.0. I didn't try building from source (not sure I have the dev kit for xna)

Robots nicked my stuff! by tayron 2011-05-04T19:49:00

Faulting application name: robots.exe, version: 1.0.0.0, time stamp: 0x4dc04a42
Faulting module name: KERNELBASE.dll, version: 6.1.7600.16385, time stamp: 0x4a5bdbdf
Exception code: 0xe0434f4d
Fault offset: 0x0000b727
Faulting process id: 0x%9
Faulting application start time: 0x%10
Faulting application path: %11
Faulting module path: %12
Report Id: %13

Not sure if this helps much... The program doesnt output anything, it just crashes immediately. Does it need xna to be downgraded?

Robots nicked my stuff! by tayron 2011-05-08T19:02:00

Good fun.. It reminded me of Tunnels of armageddon - http://www.youtube.com/watch?v=iJisLk7Oh6M

Who Goes There? by Orangy Tang 2011-05-03T01:03:00

Nice and polished. So far this has been the best themed game!

Well done

Jump Climb Die by Cybs 2011-05-02T16:27:00

Hrm, I asked in irc for a few people to test it and they all say that clicking seems to work. Maybe it has something to do with the version of Java you have.

Jump Climb Die by Cybs 2011-05-03T10:19:00

mpc174: The floatyness was on purpose. At first I made the physics much more realistic but it made the mouse clicking mechanic too hard to use. Instead of just making space jump I decided to make the player have much more time in the air to think about where to click.

As for the theme.. the plan was to make the little guy a cat at first and call it something like "kitty training grounds".. but it turns out that I can't draw cats.. They coin also has a picture of the meme kitty on it but is very hard to see when it is scaled down. I also littered the levels with zelda + meme references to try to get some theme points (I didn't expect many)

Jump Climb Die by Cybs 2011-05-07T21:39:00

@alexlarioza: The double jump resets when ever a left, right or below collision was detected. So if you skim the edge of a wall you can immediately double jump again (or use your first jump as well (which would explain the quad jump).

As for the levels.. I went for quantity and slowly ramped up their difficulty. The later levels take advantage of the directional jumping much more.

Jump Climb Die by Cybs 2011-05-23T17:37:00

Thanks for all the comments people.
@Erik: The A and D keys mess up if you lose focus.. hitting A and D a few times seems to fix it in most cases. The first time you die should be the only laggy death.. after that it should run smoothly.

The Extinct Fireplace by Frugle 2011-05-04T17:53:00

link was broken for me

Pitch In by cambrian_era 2011-05-14T10:03:00

Loved the idea. very polished game

LD #20 - Never Let Go, Sam! by chamberlainpi 2011-05-02T11:53:00

Stuck on the loading screen :(

Grave Robbers by adamatomic 2011-05-02T18:52:00

Great idea. Hard to get used to.. might be fun to play with a few friends or maybe let the weapons be clickable, that might be fun as well

Legend of Parasite by Draknek 2011-05-16T17:31:00

Fun little game. I like the mechanic. Would have been a good game for 2 themes ago "The enemy is your weapon"

Danger! Take. by ExciteMike 2011-05-02T14:56:00

I like the idea. I couldn't really use the mechanic though because of the group controlling. Maybe it would be better used if you could select a green blob to control and stop controlling

LD29 — Beneath the Surface

Under ytan by Ditto 2014-05-04T06:29:00

great game, i even played through it again to get all 10 triangles. figuring out pressing down to jump into the side of the slime was the only tripping up I had. Great game. I think you could develop this further and people would buy it

Scumbag by erdos 2014-05-04T07:57:00

what is with the pepsi references? I just played another game which had pepsi logos everywhere.

I like the idea of your game.. took me a few deaths to realise you need to beat on people slowly. I was hoping for a fight when I opened the door

Parallel by Cosine 2014-05-04T04:52:00

sorry, still not working

UnderMine by aritzh 2014-05-04T04:09:00

E:\Ludum29>java -jar UnderMine.jar
Exception in thread "UnderMine-Thread" java.lang.NoClassDefFoundError: java/util
/function/Consumer
at io.github.aritzhack.underMine.Game.onStart(Game.java:70)
at io.github.aritzhack.aritzh.awt.gameEngine.CanvasGame.run(CanvasGame.j
ava:180)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: java.util.function.Consumer
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 3 more

Bomb Breacher by Outbreak 2014-05-04T07:16:00

I'm getting the adobe air dialog as well.

Pepsi Collecting Below The Surface Simulator 2014 by tinfoilboy 2014-05-04T06:39:00

Pepsi's marketing team is really targeting a niche demographic with this one.

Sink or Swim by noom 2014-04-30T05:07:00

I got 510.

ProjectoMiner by AnaglyphCoding 2014-05-18T22:17:00

my space bar doesn't like your game

Atomicle - LostAutumn.net by AutumnGuy 2014-05-04T05:15:00

great game, really polished

Cybs Submarine by Cybs 2014-04-27T23:27:00

Thanks for the quick feedback.. amazing, before the compo has even finished!
I have reworked things a few times and it is prettier and has better feedback (text and stuff)

Cybs Submarine by Cybs 2014-05-01T16:15:00

@Dualhammers that is the style of control I wanted. It isn't suppose to be like flappy bird. The controls are responsive, but they don't apply an impulse to your character.