FoonLudum Dare ExplorerLD24 → Pixelomoeba

Pixelomoeba

By pickledbrain

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CategoryRankScoreCount
Innovation233.67
Coolness361
Fun483.44
Overall503.50
Theme793.12
Graphics1523.06
Audio1732.25
Mood2042.25
Humor2141.42

Comments

gustavodort 2012-08-27 20:45

I really liked the attack sound effect, but I gotta say I missed some music!

swinestudios 2012-08-28 04:38

Most fun gameplay I've seen yet. Well done!

the-jahn 2012-08-28 04:49

Spectacular design. Fits the theme great. If I were to suggest an improvement, it would be some additional challenges or power ups. Maybe some more graphical/sound effects/variations. Just something to add some variety to the mix. The enemies grow in numbers, but it feels kind of monotonous after a while - but it definitely has great potential.

braingale 2012-08-28 07:07

That was definitely fun! I found a good strategy: when you get to the later waves and blocks spawn while enemies attack, leave one or two enemies alive, run away, and build yourself up as much as you can. Loved it!

sampyxis 2012-08-28 07:12

Really like this one - innovative game play - like how it works with the theme - it took me a few times to figure it out and get the hang of it - quite fun

axcho 2012-08-28 07:15

Nice concept. I found it hard to manage six keys at once - the turning was a bit much, but I'd probably get used to it with practice. More fluid mouse controls with ragdolling attachments and a fast pace could be awesome...

kmad 2012-08-28 07:16

Simple, fun mechanic that works well.

bneutral 2012-08-28 07:18

Pretty good! Although it needed a bit more depth or progression of some sort, called it quits after 140 score.

pickledbrain 2012-08-28 07:45

140? Dang BNeutral you're better at my game than I am lol. And yes you guys are right it needs more variety, different bad guys, and game elements to adapt to. I really appreciate your comments everyone. Thank you :)

alvivar 2012-08-28 08:04

Awesome!

You got a bonus of Innovation & Fun!

theballcollective 2012-08-28 19:30

Enjoyed this! It felt a little counter intuitive, but I had a good time all the same. I also liked the grabbing sound effect.

ratking 2012-08-28 19:34

Simple and nice, just the way I like it!

x-0ut 2012-08-28 21:18

Quite a clever mechanic, I can see the influences you mentioned.
I like the art style in this, simple functional sfx.

cominu 2012-08-29 18:37

I'm really looking forward to see this game polished! Great game idea :)

zzorn 2012-08-29 18:38

Interesting game mechanics, clean and solid game.

Could use some bonuses / more block types / effects for the different block types (e.g. higher speed the more xx colored blocks you have (if that was there I apologize, but didn't notice it)).

ragzouken 2012-08-29 21:52

I had no idea what I was doing at the start - which I think works well in this game - as soon as I realised what was going on, I said to myself "this is a really neat idea". Well done :D

up_kevin 2012-08-30 03:13

Very, very fun game! I didn't understand what I was supposed to do at first, simply avoiding all the red ones for minutes on end and wondering when the wave would end, not realizing that I had to take them out with my blocks... :P

rylgh 2012-08-31 23:56

Very elegant design, nice job!

cappagames 2012-09-01 02:13

This is a really cool concept, I'd like to see this idea taken farther.

saintheiser 2012-09-01 04:39

He, man! I like your game mechanics! It's Very addictive! Well done!

thewiseguy99 2012-09-02 05:46

Fun gameplay! Nice smooth movement. Fast pace and have to keep your wits about you while trying to control the gameplay with 6 keys! Phew! Definitely had me wanting to keep playing and disappointed when I was killed. Mark of a good game.!

jonatron 2012-09-04 19:39

Took me a second to figure it out but quite engaging once it got going.

m-gryko85 2012-09-05 10:15

Nice minimalistic pixel graphics style, sound is OK
I like the game idea. Simple yet fun concept.
I think this game has big potential on mobail phones.

csanyk 2012-09-17 00:35

Really cool:) I liked the katamari-like amoeba growth. I only got about 3 levels in, but I want to keep playing more and see if there's anything more to the enemies. I hope there's more variety and behaviors, not just more and faster.