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Jonatron

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCmCo
201326MinimalismGet Goldcompo7053.032.772.813.293.232.711.812.9251
201121EscapeLightbulb Robot Escapejam642.252.002.712.863.001.67

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Jonatron

Jonatron leaves an average of 6.5 feedback comments each event.

LD26 — Minimalism (11)

Minimal by MegaBrutal 2013-05-01T03:44:00

Kudos for writing it in x86 assembler. I like the way the subroutines are "cute"

Cube Labyrinth by GreyBody 2013-05-01T03:36:00

Simple, but quite enjoyable.

Take The Red Orb by Gareth Jenkins 2013-04-29T07:18:00

Despite how simple it is, its actually hard to stop playing.

a.void by Ty Taylor 2013-04-29T07:14:00

Lots of fun. I love the way the obstacles appear in time with the music.

Minimalize by CogentInvalid 2013-04-29T07:11:00

This is a really clever mechanic and a unique take on the platformer game.

Spacus by manabreak 2013-04-29T07:03:00

I get an exception as soon as I start:

Thanks for playing!
Music stopped.

Unhandled Exception: System.Runtime.InteropServices.COMException: Exception from HRESULT: 0x88890002
at System.Runtime.InteropServices.Marshal.ThrowExceptionForHRInternal(Int32 errorCode, IntPtr errorInfo)
at NAudio.CoreAudioApi.AudioClient.Initialize(AudioClientShareMode shareMode, AudioClientStreamFlags streamFlags, Int64 bufferDuration, I
nt64 periodicity, WaveFormat waveFormat, Guid audioSessionGuid)
at NAudio.Wave.WasapiOut.Init(IWaveProvider waveProvider)
at LD26.Program.waveOutDevice_PlaybackStopped(Object sender, StoppedEventArgs e)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean prese
rveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncC
tx)
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()

Starhook by sparksgently 2013-04-29T06:52:00

Love it! This kind of game would be perfect for playing on a phone while you wait for the bus.

CRAAASH by nurabsal 2013-04-29T06:45:00

A fun little adventure game. Good to see a HTML5 game out there.

1bit War. by TinyPlatypus 2013-04-29T06:36:00

It is very confusing when you hit the edge of the screen and reappear at your starting point. Would be much easier to follow if you just stopped or maybe wrapped around to the other edge.

Rocket Runner by 64Mega 2013-04-29T02:31:00

Lots of fun. The sun setting as the boss pulls up is a nice touch.

Invertigo! by unusualcadence 2013-04-29T02:22:00

Love it! It really distills the action platformer game to its simplest elements.

LD24 — Evolution (2)

Pixelomoeba by PickledBrain 2012-09-04T19:39:00

Took me a second to figure it out but quite engaging once it got going.

Project Maple by Morac 2012-09-03T19:21:00

We were hoping to make some more interesting rooms with different floors/stairs/bridges that you could jump over but didn't have time. However you can sometimes find a pile of crates big enough to climb up and jump over the wall. Also I got some very strange looks from the rest of the room (and one or two from Morac) when I was recording those sounds...