suese 2013-04-29 03:59
Psychedelic stuff man.
Foon → Ludum Dare Explorer → LD26 → Take The Red Orb
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1 | 100 | ||
| Graphics | 249 | 3.55 | ||
| Audio | 340 | 3.06 | ||
| Mood | 363 | 3.13 | ||
| Overall | 553 | 3.17 | ||
| Innovation | 640 | 3.02 | ||
| Theme | 646 | 3.45 | ||
| Fun | 835 | 2.68 | ||
| Humor | 980 | 1.64 |
Psychedelic stuff man.
Despite how simple it is, its actually hard to stop playing.
This is really effective. Love the visuals. It's a really compelling mechanic.
The game is fun and it's more difficult with my macbook touch pad.
Neat concept and looks quite nice. Sadly I am red/green colourblind...and cannot play this game with any level of skill.
What a trip! O.O Good work on this!
Reall physchedelic the camera xD. Its nice, but it needs some kind of effect when you click on the red spheres and some fx.
Great game!
Awesome controls, graphics and sound. simply, yet hard master. i love it!
Very very cool
almost claustrophobic ! love the looks of this one; simple gameplay, but fun
hypnotizing :D
Great sound, simple compelling play.
Simple but beauty. How to score is not realy obvious, but it add a little depth to it. I like the graphics.
Lags as hell for me: ~2 FPS (Linux Mint 12 32bit, 4GB Ram, 2x2 Ghz, Intel graphics chip)
This I like. Seeing a lot of use of primitive shapes in unity being called minimalism but not achieving much. This however, just uses primitives and lighting to really create a cool environment.
My one and only suggestion would be to give all the spheres a pulsing animation, either translation, scale, or maybe both. Make the whole environment more dynamic.
Anyway, great use of theme, great mood created, well done.
It is a thing of beauty! The gameplay is a bit simple for my tastes but the crazy amount of polish more than makes up for it.
Simple and addictive. Are we inside a giant molecule?
Great alien feel, quite creepy, love the music, game needs a bit more interest but I guess that would break the minimalism feel - maybe do something more with it now compo finished ? Would make a groovy screensaver for a wall sized whiteboard !
Lots of polish, minimal gameplay. Unfortunately that combination is completely counter to my own priorities, but very very well executed.
Nice way of playing with the FOV! I find it a bit harsh that the score resets on the first misclick (max 35 for me... getting old). But still, nice atmosphere and nice game!
Superb entry, it's beautiful and it fits very well the theme. Too bad there is no progression in the gameplay through time. The atmosphere is incredible. Bravo :)
This was the best use of Unity I've seen so far in the competition. I have to say it would be a blessing if there was a clear indication of why you lose all your score (I've gotten up to 53 and then back to 0) as I read the instructions and did not seen anything in the HUD that shows how much time I have left between clicks and did not get a visual or acoustic cue that I lost my score because I clicked the wrong thing. Hope this helps (I did not detract points for this issue).
Never though I'd play an intestine simulation game on day.
Really simple and well executed idea. It's intuitive but I would enjoy more audio and/or visual feedback when the chain is broken or when a new highscore is achieved...
the lights were well set, as sometimes it can make some misdirection about where's the red orb. Well done!
Once I figured out how to get points it was pretty fun. Music was great, and graphics... come one, you already KNOW that the style is awesome! ;)
Wow very addictive game! Don't like that there is too little time to catch second red orb when you started combo, but anyway it's cool work :)
Trippy
The lights often made it impossible to see the colours properly.
Some feedback on hit/miss would have been useful.
Neat little game though.