xrxr 2014-04-29 03:17
Wanted to support my fellow Pythoner, too bad I couldn't run it since I don't have Cygwin atm :( maybe later
Foon → Ludum Dare Explorer → LD29 → Lost Cat
By dddaaannn
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 529 | 2.67 | ||
| Theme | 530 | 2.82 | ||
| Overall | 554 | 2.89 | ||
| Mood | 626 | 2.53 | ||
| Graphics | 639 | 2.61 | ||
| Fun | 645 | 2.35 | ||
| Coolness | 1823 | 33 |
Wanted to support my fellow Pythoner, too bad I couldn't run it since I don't have Cygwin atm :( maybe later
really nice that you guys kept a dev log. It looks like you guys had a ton of fun with this
I found the cat, but nothing happened. Also, the digging part didn't feel much like digging.
Nice use of character graphics!
Is it possible to interact with the cat though?
Thanks all! Yeah no cat interaction yet. The event fires (see gameworld.log :) ) but I didn't have time to add a cinematic. Re: digging, the level design I had in mind was more maze-like, which would slow things down a bit but hopefully in an interesting way. The intended digging sound and a slight delay would probably help also. Thanks again!
Laughed at the cat animation. He's there waiting for me to do all the work. Typical cat.
As you can see from my ladt year entry i have learned that python, although a great langauge, just doesn't work for games.
Very interesting use of cats! I approve!
Haha, that was really cool. I haven't played many terminal games (besides text adventures and BARELY any dwarf fortress) but this was pretty fun! I think if there were more to do it would be even more replayable :)
Haha, the cat animation!!!
Like it